Bethesda And AMD Team Up To Deliver "Unprecedented Performance"

The Fallout and Elder Scrolls publisher signs a multi-title deal with AMD.


This week at the Game Developers Conference, Fallout and Elder Scrolls publisher Bethesda announced a "long-term strategic partnership" with chip-maker AMD. Bethesda said fans can expected to see "unprecedented performance" from new technologies as a result of the partnership.

A press release from AMD explains that the partnership is for multiple games. Bethesda and AMD will "collaborate to develop and accelerate the implementation of new technologies, including the full potential of low-level APIs, such as Vulkan, and the computing and graphics power of AMD Ryzen CPUs, Radeon GPUs, and AMD server solutions across existing Bethesda franchises," the release says.

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AMD added: "The close-knit strategic partnership will combine hardware, software, and game engineering talents at both companies with the creative genius of Bethesda content developers to deliver extraordinary experiences on upcoming hardware architectures."

AMD's Raja Koduri said in a statement that Bethesda is an "undisputed leader" in gaming and was the right partner to work with during what he called a "transformative period in gaming."

"This is a disruptive moment in the industry as games demand increasingly more power from today's graphics architectures to deliver detailed worlds and characters at ever higher resolutions, frame rates, and quality settings," Koduri explained.

Bethesda president Vlatko Andonov said of the partnership, "Our relationship with AMD represents an exciting and powerful opportunity for Bethesda to further advance game experiences for our fans, significantly expand our presence in gaming and VR, and engage with new generations of gamers around the world."

Bethesda Game Studios, the team that made Fallout 4 and Skyrim, currently has seven projects in the works, including some that are bigger than anything the developer has made before.

"They're a bit different, but definitely in the wheelhouse that people are used to from us," game director Todd Howard said.

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