Bethesda Admits "Concerns" Over Battlecry
Team-based multiplayer project undergoing "evaluation" from the Fallout 4 publisher.
Doubts have been cast over the future of Battlecry, the team-focused multiplayer shooter first revealed at E3 2014, after its publisher Bethesda admitted it had "concerns" regarding the quality of the project.
Nintendo Direct Confirmed & Metroid Prime Remastered May Be Coming Soon Nintendo Direct Mini: Partner Showcase - June 2022 Return to Monkey Island Gameplay Reveal Trailer Sonic Frontiers Gameplay Breakdown Trailer HARVESTELLA Announcement Trailer Persona Series Announcement Trailer NieR: Automata The End of Yorha Edition Switch Trailer Blanc Announcement Trailer Monster Hunter Rise: Sunbreak - A Kingdom's Savior Trailer Mega Man Battle Network Legacy Collection Trailer Gotham Knights Robin Gameplay Trailer Every DNF Duel Awakening Finisher Gameplay
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Due to the game's conspicuous absence at recent industry events, questions began to circulate regarding the status of the project. In response, Bethesda revealed that the project is undergoing evaluation.
In a statement issued to Progress Bar, the publisher said: "We have concerns about the Battlecry game and whether it is meeting the objectives we have for it. We are evaluating what improvements the game needs to meet our quality standards. The studio remains busy during this process on multiple projects."
It is unusual for a games publisher to publicly discuss reservations it has for a game that it is tasked with promoting.
With Battlecry undergoing evaluation, one possibility could be that Bethesda will want the project to be built under a new direction. At this stage it is also not unforeseeable that the project could be cancelled entirely. Any decision the publisher makes could have some impact on Battlecry Studios, the Texas-based studio tasked with building the game.
When first revealed in May 2014, Battlecry was pitched as a free-to-play team deathmatch game with no guns. As subsequent coverage showed, the game does feature projectile-based weaponry such as crossbows, but much of the focus has been on melee combat.
GameSpot may get a commission from retail offers.
The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation