Battlefield Hardline Beta Goes Global on Feb 3
Open beta coming to all platforms; EA details available game modes; Conquest Mode Supports up to 64 Players.
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Details of the Battlefield Hardline open beta release date, as well as its available game modes and supported platforms, have been announced by Electronic Arts.
The beta will run from Tuesday February 3 to Sunday February 8 across North America, Europe, and all other major territories that the game will ship on. In all countries the beta will be available on PC (Origin), PlayStation 4, Xbox One, PlayStation 3, and Xbox 360. The one exception is Japan, where the beta will not be available on Xbox platforms.
Three separate modes will be available to sample:
- Conquest: A more traditional team-based deathmatch mode, which supports up to 64 players (the cap on PS3 and Xbox 360 is 24 players).
- Hotwire: A high-speed vehicle based multiplayer mode where criminals attempt to take marked cars, while police try to repossess them.
- Heist: Essentially a bank job, mixing gunplay with getaways as one team attempts to enter a bank vault and take the cash to safe points dotted across the map, up against a team of cops.
The Battlefield Hardline release date is March 17 in the US and March 20 in the UK on Origin for PC, PlayStation 4, PlayStation 3, Xbox One, and Xbox 360.
On top of this is a fourth mode called "Hacker," that is incorporated into all the others, with one player on each team available to step away from the front lines and hack into the battlefield zones. That includes operating security cameras, spotting enemies, and relaying information back to the rest of the team.
Three separate maps will be available to play. Conquest will be available on the Dust Bowl map, while Hotwire is available on both Dust Bowl and Downtown. The Heist mode will be playable on a bespoke map called Bank Job.
Images of the new levels can be found below.
"There's nothing more valuable to our team than the relationship we have with our community. Their passion feeds our passion and their feedback has definitely helped make Hardline a better game," said Steve Papoutsis, general manager of developer Visceral Games.
"We want them to play the hell out of the beta next week and trust that they'll keep that feedback coming so we can continue to fine tune the game."
Downtown and Dust Bowl Map Images:
Hotwire Mode Images:
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