Battlefield 2 Profile Preview - The Maps of Battlefield 2

Get an advance look at the many different battlefields of Battlefield 2.

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In war, it's important to know your battlefields. A keen understanding of the lay of the land can be a powerful advantage over your opponent. That's why we're pleased to present you with a preview of the maps that will be included in Battlefield 2, the next-generation successor to Battlefield 1942 and Battlefield Vietnam. Being developed by Battlefield creator Digital Illusions, Battlefield 2 is set in a near-future conflict between China, the United States, and the fictional Middle Eastern Coalition. In the game, you'll be able to battle with up to 63 other players divided into two teams as you attempt to seize control points on the map and eliminate the other team. At your disposal will be the latest in military arms and hardware, including assault rifles, missile launchers, fighters, helicopters, and tanks. Below are details on the 11 maps in the game. Each map comes in three different versions so it can be scaled for 16, 32, or 64 players. Keep in mind that the locales of Battlefield 2 are completely fictional. The game itself will ship in the first part of 2005.

Get a bird's-eye view of the battlefield from a plane, or by checking out the maps below.
Get a bird's-eye view of the battlefield from a plane, or by checking out the maps below.

Dalian Plant

Theater: Asia
Country: China
Location/City: Dalian
Forces: China vs. US
Modes: Conquest (16-, 32-, or 64-player)

The Dalian plant is a strategically critical nuclear power plant. In addition to the plant itself, this map features a construction site and a shoreline, complete with docks and beaches.

16-player double assault.
16-player double assault.
32-player assault.
32-player assault.
64-player assault.
64-player assault.

Daqing Oilfields

Theater: Asia
Country: China
Setting: Winter
Location/City: Northeast (Manchuria)
Forces: China vs. US
Modes: Double Assault (16-player); Head-On (32- and 64-player); Single-Player

The Daqing oil fields are a strategically vital resource asset. In addition to the fields themselves, there are industrial areas, farms, and a built-up village that offers urban combat.

16-player double assault. Ticket bleed is triggered by owning two control points.
16-player double assault. Ticket bleed is triggered by owning two control points.
32-player assault. Ticket bleed is triggered by owning four control points.
32-player assault. Ticket bleed is triggered by owning four control points.
64-player assault. Ticket bleed is triggered by owning four control points.
64-player assault. Ticket bleed is triggered by owning four control points.

Dragon Valley

Theater: Asia
Country: China
Location/City: Northeast (Manchuria)
Forces: China vs. US
Modes: Conquest (16-, 32-, or 64-player); Single-Player

The Dragon Valley contains a refinery that must be secured. Other terrain features include industrial areas, several temples, and a harbor. The US team will lose tickets until it captures at least one control point.

16-player assault.
16-player assault.
32-player double assault.
32-player double assault.
64-player assault.
64-player assault.

Tanks are powerful, but you can destroy bridges to slow them down.
Tanks are powerful, but you can destroy bridges to slow them down.

Glowing Pass

Theater: Asia
Country: China
Location/City: Northeast (Manchuria)
Forces: China vs. US
Modes: Conquest (16-, 32-, or 64-player); Tactical Conquest (64-player)

The Glowing Pass is home to uranium mines. The terrain is dominated by the mining area and surrounding canyons.

16-player double assault.
16-player double assault.
32-player double assault.
32-player double assault.
64-player assault.
64-player assault.

Middle Eastern Maps

Narrow streets constrict a tank's mobility, but its firepower is still potent.
Narrow streets constrict a tank's mobility, but its firepower is still potent.

Gulf of Oman

Theater: Middle East
Country: Iran
Location/City: Persian Gulf Shoreline
Forces: MEC vs. US
Mode: (16-, 32-, or 64-player); Single-Player

This is a beach-assault level. The US forces must advance from the beach toward the city, while the MEC must stop them. Tanks will have limited ability to maneuver inside the city.

16-player double assault.
16-player double assault.
32-player double assault. Each side starts with half the control points.
32-player double assault. Each side starts with half the control points.
64-player-double assault.
64-player-double assault.

Dams are huge structures that offer plenty of opportunities for defenders.
Dams are huge structures that offer plenty of opportunities for defenders.

Kubra Dam

Theater: Middle East
Country: Saudi Arabia
Setting: Summer
Location/City: Middle Eastern Riverbed
Forces: MEC vs. US
Modes: Double Assault (16-player); Assault (32- or 64-player)

In addition to the dam, this level features industrial areas and fishing huts.

16-player double assault.
16-player double assault.
32-player assault.
32-player assault.
64-player assault.
64-player assault.

Mashtuur City

Theater: Middle East
Country: Iran
Location/City: Near the Persian Gulf
Forces: MEC vs. US
Mode: Double Assault; Tactical Conquest

Get ready for a tough urban battle. This large city and its surroundings must be secured by US forces. The MEC forces must stop them.

16-player double assault.
16-player double assault.
32-player double assault.
32-player double assault.
64-player double assault.
64-player double assault.

You'll need fighters to gain air superiority over the battlefield.
You'll need fighters to gain air superiority over the battlefield.

Operation Clean Sweep

Theater: Middle East
Country:
Location:
Forces: MEC vs. US
Mode: Assault

This map features numerous small islands, military bases, and villages. Air power is essential.

16-player assault.
16-player assault.
32-player assault.
32-player assault.
64-player assault.
64-player assault.

Sharqi to Zatar

Helicopters provide rapid mobility for infantry forces.
Helicopters provide rapid mobility for infantry forces.

Sharqi Peninsula

Theater: Middle East
Country:
Location:
Forces: MEC vs. US
Mode: Assault

US forces have seized a television station and now must defend it against incoming MEC forces. This map features urban fighting in and around the city, including a hotel, a golf course, and the surrounding peninsula.

16-player assault.
16-player assault.
32-player assault.
32-player assault.
64-player assault.
64-player assault.

Songhua Stalemate

Theater: Asia
Country: China
Setting: Fall
Location/City: Northeast (Manchuria)
Forces: China vs. US
Modes: Conquest (16-, 32-, or 64-player); Single-Player

The Chinese and US forces have fought to a stalemate at Songhua. Now both sides seek to break the deadlock. The map is dominated by the river, with surrounding farms and villages. There is also a fish factory on the US side.

16-player double assault.
16-player double assault.
32-player double assault.
32-player double assault.
64-player double assault.
64-player double assault.

Strike at Karkand

Theater: Middle East
Country:
Location:
Forces: MEC vs. US
Mode: Assault

The US must attack and seize the city of Karkand, including the surrounding industrial area and harbor.

16-player assault.
16-player assault.
32-player assault.
32-player assault.
64-player assault.
64-player assault.

Every weapon and vehicle can be countered. Here, an F-15 is about to ruin this tank's day.
Every weapon and vehicle can be countered. Here, an F-15 is about to ruin this tank's day.

Zatar Wetlands

Theater: Middle East
Country: Yemen
Location: The Red Sea Coast
Forces: MEC vs. US
Mode: Head-On; Assault (with supply lines)

The Zatar Wetlands contains vital natural gas deposits. The wetlands can be very marshy, and are dotted with farms, villages, and military bases. Key to the map is control of the central island.

16-player level.
16-player level.
32-player level.
32-player level.
64-player level.
64-player level.

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