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Batman: Arkham Knight PC Patch Coming "in Next Few Weeks"

Changes detailed, as the patch goes into testing phase.


An interim patch designed to address some of the problems plaguing the PC version of Batman: Arkham Knight is now in the testing phases, publisher Warner Bros. has announced.

Posting on the game's forum, WB Games community manager Adam Yorick said the teams "have been working hard" to address the issues with the PC version of the game.

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"We are happy to confirm that we are now putting the first interim patch into testing," he continued. "If all goes well, we expect to issue the patch in the next few weeks."

The list of fixes and improvements in the patch can be found below.

  • Reduced frame rate hitches
  • Optimized system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
  • Min Spec AMD GPU is once again the Radeon HD 7870 2GB
  • Added the ability to change settings for Max FPS to 30/60/90
  • Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
  • Added a “High” Texture Resolution value
  • Added Texture Filtering option
  • Added an Adaptive V-Sync option (NVIDIA only)
  • Added VRAM Usage Meter
  • Added Mouse Sensitivity Slider & Mouse Smoothing Option
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)

In addition to the above changes, the team working on improving the PC version's performance are also continuing to work on the following:

  • Skipping the boot up splash screens
  • DLC/Season Pass content
  • Additional updates such as Photo Mode

After a high-profile backlash from PC players regarding numerous performance issues with the PC version of Batman: Arkham Knight, Warner Bros. removed the game from Steam and store shelves.

Developer Rocksteady also released a statement saying it was working on remedying the port's problems, while more significant ongoing work was being done. Posting on Twitter, studio co-founder and director of the Batman: Arkham series, Sefton Hill, also said the studio has its "best engineers" helping to fix the issues.

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