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Assassin's Creed Unity Runs at 900p/30fps on Xbox One and PS4 to "Avoid Debates" [Update]

Limited by the consoles' CPUs, neither the Xbox One nor PS4 version of Unity will run at the reported target of 1080p/60fps.

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Update: Ubisoft has issued a statement denying it has downgraded the PS4 version of Assassin's Creed Unity.

Original story: The new current-gen and PC-only Assassin's Creed game, Assassin's Creed Unity, will run at a resolution of 900p and a frame rate of 30 frames per second on both Xbox One and PlayStation 4.

Speaking with VideoGamer, senior producer Vincent Pontbriand revealed the figures, which come in below the 1080p/60fps figures that Ubisoft was reportedly targeting for both platforms. And while there is a technical reason for not being able to reach those numbers, Ubisoft decided to make the two console versions identical in the interest of parity. "We decided to lock them at the same specs to avoid all the debates and stuff," Pontbriand explained.

No Caption Provided

What holds Unity back is the processors that the consoles are equipped with. They are what's responsible for handling AI--and there is a lot of that to be handled, as Ubisoft has claimed the game can support crowds of 30,000 NPCs.

"Technically we're CPU-bound," Pontbriand said. "The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel.

"We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realized it was going to be pretty hard. It's not the number of polygons that affect the frame rate. We could be running at 100fps if it was just graphics, but because of AI, we're still limited to 30 frames per second."

We've followed up with Ubisoft to see if we can learn anything more about the situation.

Both the Xbox One and PS4 versions of Assassin's Creed IV: Black Flag ran at 900p initially, but a patch released on launch day brought the PS4 version up to the vaunted resolution of 1080p. It isn't the only game to run at a high resolution on PS4, but more recently, thanks to an update, developers have increasingly reached 1080p with the Xbox One versions of their games.

Unity is one of two original Assassin's Creed games coming on November 11, the other being Assassin's Creed Rogue for Xbox 360 and PlayStation 3. For more on Unity, check out our newly published preview.

Got a news tip or want to contact us directly? Email news@gamespot.com

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wookiegr

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Console gamers, time to save your lose change and buy a nice Nvidia GTX970 card and kiss these stupid obsolete console graphics good bye.

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<< LINK REMOVED >> The game is going to be sh^t on pc

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@Shango4 @wookiegr You're right , its gonna be "THE SH1T!" on PC :) Peasants need to stop trying, the PC's won this gen, stop the meanless fights and just go enjoy the game on whatever you play on

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<< LINK REMOVED >><< LINK REMOVED >> Even with sh!t optimization, anything over a 770 would eat the consoles alive.

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<< LINK REMOVED >> That's being gracious

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deactivated-5fbd0ee14cee1

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<< LINK REMOVED >><< LINK REMOVED >> Is Assassins Creed it's going to be sh1t no matter where you play it

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<< LINK REMOVED >><< LINK REMOVED >><< LINK REMOVED >> Yes

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<< LINK REMOVED >><< LINK REMOVED >> I guess no one will get a good version then. So much for the franchise..

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"Technically we're CPU-bound," he said. "The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel."

"We decided to lock them at the same specs to avoid all the debates and stuff,"

- So forced parity. A shame they aren't using the extra GPU power on the PS4. MS would be pleased as this avoids negative PR. I wonder if Ubisoft will did this with future games.

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<< LINK REMOVED >> The bottleneck is from the CPU not being able to handle the vast amount of NPCs this game presents. The PS4's extra GPU power means nothing.

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b74kd3th

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<< LINK REMOVED >> depending how taxing the game engine is they might not be able to

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Face it the ps4 and x1 both have the parity of sucking

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<< LINK REMOVED >> yup

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WOW! Where is Wookie when you need him.

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<< LINK REMOVED >> Lost is the rapid streaming Matrix of outrage posts.

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ACU runs in (30*30)P/30fps.


HL3 confirmed

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<< LINK REMOVED >> What is HL3? A mythical computer code?

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<< LINK REMOVED >><< LINK REMOVED >> Only accessible by plugging your monitor directly into Gaben.

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<< LINK REMOVED >> Which port?

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<< LINK REMOVED >><< LINK REMOVED >> That's the great mystery.

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<< LINK REMOVED >> I can't argue with that. They could on one console, but will not.

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<< LINK REMOVED >><< LINK REMOVED >> I don't know what they skipped on, but the admitted they did.

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Console gamers are such idiots now it shames me. What happend to havering fun? What happend to enjoying games? Your so caught in this stupid console and despaerly counting pixels you lose sight of every that's important end the reason we play games in the first place. I don't blame upisoft being suck and tired of every petty argument about resolution and frames. This is by far the worst generation if gamers.

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Creed02

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I hope PC doesn't suffer same fate because of crap consoles

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<< LINK REMOVED >> Maybe but youll still need Ubi tokens to run it...

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<< LINK REMOVED >> Ubi PC releases always suck.

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Both the One and PS4 have an eight-core AMD Jaguar-based CPU at 1.6GHz, but the One has cloud computing. MSFT even specifically used NPC AI as a benefit to offload CPU cycles to the cloud.
And yet PS4 fans are desperately clinging to the notion that it is the One holding this game back. Re-read the quotes - both consoles had no problem handling the graphics, it was the CPU cycles that got them in trouble and that is one area that One has an advantage thanks to the Cloud option.

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<< LINK REMOVED >> Dat cloud! Magic...NOT. lol

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<< LINK REMOVED >> AI does not change going from 900p to 1080p. It's the same calculations. Ubi is completely BS'ing.

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...And they could have achieved a full 1080/60, if it wasn't for the female NPC's. Those things eat up twice as many system resources, you know.

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<< LINK REMOVED >><< LINK REMOVED >> Don't forget boob physics.

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I haven't played this series in a very long time, but I'm hoping this does not become a trend.

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Intocable

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Hahaha and to think they are doing this to avoid debates, they unintentionally already started them by just saying this.

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AC Black Flag: 1080p
AC Unity: 900p


So much for console optimization...

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<< LINK REMOVED >> More like, so much for next gen consoles consoles, handling next gen games.

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"We decided to lock them at the same specs to avoid all the debates and stuff" so they decided to cripple the ps4 version just to avoid the inevitable comparison with xbox one, thank you very much ubisoft.....

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sooo many pc gamers trying to justify wasting money on a rig that looks a tiny bit better than consoles LOL

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<< LINK REMOVED >> Looks better and runs at twice the FPS... stop troll'n. ( I also own a PS4, which the wife plays )

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<< LINK REMOVED >> My $800 rig will max this 1080p/60fps....

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<< LINK REMOVED >><< LINK REMOVED >> thank you for proving my point

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<< LINK REMOVED >><< LINK REMOVED >> Not really, I have a ps4 for gaming purposes only, my PC is used for dozens of different things including my career. If my mid range rig can max this then a console dedicated specifically to gaming should.

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<< LINK REMOVED >> hurrr durrrr

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