As Driveclub Issues Persist, Dev Says It's Considering Player Compensation
Plus, game director says studio "had confidence" that the PS4 racer wouldn't face launch issues of this magnitude.
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Driveclub developer Evolution Studios "had confidence" that the socially-inspired PlayStation 4 racing game wouldn't be impacted by the kind of significant server struggles that it's facing currently, according to director Paul Rustchynsky.
Rustchynsky has been busy on Twitter responding to questions about the game's online state. In one tweet, he assured fans that Evolution "did performance testing prior to launch & we had confident in the servers then." Asked to clarify what, exactly, is wrong with the game, he said: "We've got no limits to the amount of servers of the quality of hardware; it's purely down to the server code having some bugs."
Rustchynsky also says that Evolution has not ruled out offering some kind of compensation for early adopters, though it remains to be seen if this would be in the form of free DLC or something else. He also had no update to provide regarding when the free PlayStation Plus version of Driveclub would be released, but said fans can expect a "new update" on the game sometime later today.
On Friday, Evolution again apologized for Driveclub's online woes, adding that it was working "non-stop" to help players get online "as soon as possible."
Driveclub players who can connect should not experience any connectivity issues during their play sessions, Evolution said last week. However, the studio has implemented a one-in-one-out program to manage demand, meaning you aren't able to connect until another player disconnects. "This is obviously not ideal, especially given that there are a lot of players waiting to connect, but that's how it's working right now," the developer said previously.