Armored Core 6's Multiplayer Is Designed To Complement The Single-Player Experience
Don't expect Armored Core 5 levels of multiplayer, as From Software has focused primarily on the Armored Core 6 single-player mode.
Like the previous games in the series, Armored Core 6: Fires of Rubicon is a single-player experience at heart. That's not to say that it doesn't have any form of online functionality, as when it launches in August, the game will include a PvP option. However, don't expect a reprisal of Armored Core 5,which placed a heavy emphasis on multiplayer.
"In Armored Core 6, the main thing we wanted to concentrate on was the single-player campaign, so that's the main meat of the content," game director Masaru Yamamura explained to GameSpot. "We do have an online versus mode available at launch. This is more a place where players can bring the armored cores that they've customized and designed themselves into battle with one another. It's a simple, straight, no bells and whistles online versus mode for the real hardcore fans."
Yamamura added that Armored Core 6 focuses primarily on its campaign mode, with multiplayer being added to the game as an uncomplicated extra that complements the single-player experience. "We wanted the focus to be on single-player, and that single-player story and campaign style," Yamamura said. "But also have that element of multiplayer brought in just as something simple that players can access easily if they want to try it out. The people who’ve known the online from previous entries can jump straight in, it's just there, and it's not too complicated to get into as an additional element to the single player."
Ahead of its launch on August 25 for PC, PS5, PS4, Xbox Series X|S, and Xbox One, From Software has been revealing more details on Armored Core 6: Fires of Rubicon. You can check out how the game balances Souls-like gameplay with involved mech assembly and how Armored Core 6 has inherited some of Sekiro's signature action in its gameplay.
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