Apex Legends Patch Notes: Lost Treasures Event, Big Character Buffs And Nerfs

Apex Legends Season 5: Fortune's Favor is set to host its next limited-time event and this one will focus on Crypto, the hacker added to the battle royale game in Season 3.

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Respawn has released the full patch notes for the Apex Legends Lost Treasure Collection Event, which adds Crypto's town takeover to Kings Canyon, sees the return of the Armed & Dangerous limited-time mode, and offers several new rare, epic, and legendary cosmetics to unlock. The Apex Legends event is now live following the release of the new update. Here's what to expect, including the addition of mobile respawn beacons, the Mirage heirloom, and more. With new gameplay options and character changes, it should keep things fresh. That is, of course, until the mobile version eventually arrives and shakes things up further.

Lost Treasures also implements several notable balancing changes, as listed in the patch notes. Of note, Revenant, Crypto, Loba, and Mirage all receive buffs, Gibraltar and Caustic are nerfed, Wraith and Wattson get both buffs and nerfs to their abilities, and Lifeline and Octane are reworked--both of their changes are similar to Mirage's transformation at the start of Season 5: Fortune's Favor.

The Lost Treasures update makes a rather interesting change to ziplines as well, applying a cooldown to re-grabbing ziplines without touching the ground. Jumping off and back on ziplines while riding them has been a popular strategy for avoiding gunfire since Apex Legends launched. This new cooldown will make it more difficult to constantly implement this strategy--which should make it far easier to snipe someone off a zipline.

The Armed & Dangerous mode sees some adjustments to how matches play out. Weapons are restricted to shotguns and snipers, and you'll start with some equipment--a Mozambique and evo armor. Respawn beacons are removed from the map, and in their place, players start the match with a mobile respawn beacon, which can summon in a respawn beacon almost anywhere that can then be used to revive your fallen teammates.

The map rotation between Kings Canyon and World's Edge has been evened out, so you'll no longer be spending more time on one versus the other. Both the HAVOC and Sentinel also see some balance adjustments, with the HAVOC getting a small nerf.

The full patch notes for the Lost Treasure Collection Event are listed below.

Apex Legends Lost Treasure Collection Event Patch Notes

Armed & Dangerous Evolved

The Armed & Dangerous Limited time mode has evolved. In this LTM, only Shotguns and Snipers are allowed. You'll also start with a Mozambique and Evo armor. All other armor has been removed from the loot pool. But that’s not all. Respawn beacons will also be removed and all players will start with the Mobile Respawn Beacon in their inventory.

Mobile Respawn Beacons

Need to Respawn on the go? Use the new Mobile Respawn Beacons! In the Armed and Dangerous LTM, players will start the match with one in their inventory. Then from the inventory screen, deploy it anywhere on the map and save your fallen teammates. But beware, calling in a Respawn Beacon takes time, giving your enemies time to find you, take you out, and use that Beacon you just deployed. So find that safe spot before you call it in.

Crypto Town Takeover

Crypto is taking over and providing some recon to Kings Canyon. Located at the south-east of the map (under Repulsor), lies Crypto's Map Room. Use his tech to get the location of all Legends on the map and check the screens scattered around the room to see how many enemy squads are nearby.

Heirloom - Mirage's Trophy

Isn't that a handsome guy! Yes, it's true, your man Mirage is getting his Heirloom! The gorgeous statue is one of a kind (sort of) and will ensure you look good in the arena.

Legend Updates

  • Lifeline
    • Passive
      • Combat Revive now replaces Combat Medic.
      • Deploy D.O.C to revive teammates. D.O.C. will deploy a shield and revive Lifeline’s teammate, leaving Lifeline free to defend or revive someone else.
      • This fully replaces Lifeline's old passive, including Fast Heal
    • Tactical
      • Lifeline's Tactical cooldown is now 45 seconds (was 60 seconds).
    • Ultimate
      • Lifeline's Care Package now contains more items
      • Care Package will contain 3x more small healing items, when it decides to spawn small healing items
      • Care Package will contain 2x more attachments, when it decides to spawn attachments
  • Octane
    • Tactical
      • Upon activation, Stim will remove movement impairing effects.
      • Stim sprinting speed is increased by 10%
    • Ultimate
      • Players can now double jump in mid-air after using Octane's Launch Pad
      • Players can change direction easily from the double jump.
  • Revenant
    • Tactical
      • Will now cancel:
        • Pathfinder mid-grapple
        • Wraith mid-Phase Walk attempt (before Phase Walk activates)
      • Will now prevent:
        • Mirage cloaked revive
        • Mirage decoy control activation
        • Lifeline combat revive
    • Ultimate
      • Range removed on Death Totem
  • Crypto
    • Tactical
      • Deploying Hack (Crypto's Drone) now takes 1.5 seconds (from 2.5 seconds)
    • Ultimate
      • EMP will now disable Wattson's Pylons.
  • Loba
    • Tactical
      • Burglar's Best Friend will no longer be intercepted by Watton's Interception Pylon.
    • Ultimate
      • Black Market Boutique (ultimate) will now only pick up 1 stack of ammo (rather than 1 stack + the amount that was required to fill whatever partial stack you had in your inventory).
      • Ultimate Accelerants now give 20% ult charge (up from 17.5%).
  • Mirage
    • Tactical
      • You can now hold the tactical button, and release to auto-control decoys
      • Decoys will now say lines when shot
    • Passive
      • When cloaked, Mirage's holo emitters will be visible to players that are less than 5 meters away
      • Skydive
        • Will now create decoys for the entire squad when skydiving when still diving with your squad.
  • Gibraltar
    • Fast Heal granted inside the Dome Shield, slowed down: 25% faster -> 15% faster
  • Caustic
    • Enemies can cancel Caustic's barrel by shooting it before it is fully inflated.
  • Wattson
    • The intent of these changes is to create openings where enemies can breach Wattson positions. It is still possible for Wattson players to hold a position with a trophy indefinitely, but that should come at the cost of using Ultimate Accelerants.
      • Wattson's Pylons now last for 90 seconds
      • Wattson can now have up to 3 pylons out at a time
      • Wattson can stack 2 Ultimate accelerants per inventory slot
  • Wraith
    • Increasing Wraith’s tactical cooldown has proven to be ineffective at curbing her exceedingly high win rate and kill rate. These changes are meant to disincentivize Wraith players from using Phase Walk as a "get out of jail free" card, and move it into more of a repositioning and scouting ability.
    • Phase Walk
      • Phase Walk now takes 1.25 seconds to enable (was 0.4 seconds). During this time, Wraith will receive a 20% move slow
      • This does not affect Phase Walk while placing a Phase Portal
      • While in Phase Walk, Wraith now gets a 30% move speed boost
      • While in Phase Walk, Wraith can now see other players while in the Void.
      • Phase Walk now lasts 4 seconds (from 3 seconds)
      • Phase walk cooldown is now down to 25 (from 35 seconds)
    • Phase Tunnel
      • Decreased distance for portal placement by 25%.

Weapons/Loot

  • Ziplines
    • A cooldown will be applied to re-grabbing Ziplines without touching the ground
    • The cooldown will increase with each time a player disconnects and re-grabs the zipline
    • The cooldown will reset when the player touches the ground
  • HAVOC Rifle
    • Greatly increased horizontal recoil in the initial shots of a burst
    • Decreased magazine size from 32 to 28.
  • Sentinel
    • Rechamber time 1.75 -> 1.6
    • Energize duration 90 -> 120

Quality Of Life

  • Teammates can now ping a friendly Caustic Trap.
  • New health bar for when users are in Revenant's Shadow form.
  • Map rotation times are now even between Kings Canyon and World's Edge

Bug Fixes

  • General
    • Fixed an issue with some railing not being climbable.
    • Fixed an issue with being unable to mute squad before the Legend select.
    • Removed more exploitable spots against Prowlers in Bloodhound TT
    • Fixed issues with loot spawning in unreachable places in both Kings Canyon and Worlds Edge.
    • Fixed an issue with players being able to move at walk speed when downed.
    • Fixed an issue with Prowlers not killing Mirage Decoys in one swipe.
    • Fixed issues with Ninja controller layout and deathboxes.
    • Fixed an issue with the "You got a treasure pack" message appearing after each match.
  • Crypto
    • Fixed an issue with Crypto's Drone flying without input if the user started to sprint by use of double tap to sprint option.
  • Lifeline
    • Fixed an issue with Lifeline able to drop her care package on a Quest Artifact location, preventing users from picking up the artifact.
    • Fixed an issue with Lifeline's Drone getting stuck in the air after collision with an Octane Jump pad.
  • Loba
    • Fixed issues with Loba being able to get to out of bounds areas using Burglar’s Best Friend (tactical).
    • Fixed an issue with Loba's Burglar’s Best Friend (Tactical) being blocked by invisible collision at the entrance of Firing Range.
    • Fixed an issue with Loba's Black Market Boutique (Ultimate) not showing the correct range.
    • Loba's Black Market Boutique (Ultimate) now shows correct ammo count for care package weapons.
    • Fixed an issue with Loba's tactical not functioning on certain surfaces. You should now be able to recreate the trailer moment!
    • Loba's Ult is now refunded if it gets caught between two doors.
  • Mirage
    • Fixed an issue with Mirage's decoy not being able to ping correctly under certain conditions.
    • Fixed an issue with Mirage Decoys not being able to crouch walk through certain areas.
    • Fixed an issue with Mirage Decoys playing the fall animation when the player is falling.
    • Fixed an issue where Mirage can still control his decoy after being silenced by Revenant.
  • Octane
    • Fixed an issue with Octane bounce pads deleting other Legends abilities.
    • Fixed an issue with Octane’s Jump Pads disappearing when other legend's tactical interacts with it.
    • Fixed an issue with Octane’s Jump pads falling through the floor on hover tanks
  • Pathfinder
    • Fixed an issue with Pathfinder's Grapple not allowing running if a failed deployed occurred.
    • Fixed an audio issue with Survey Beacons being too loud when used.
  • Revenant
    • Fixed an issue with Revenant's death totem not being rendered from over 200 meters.
    • Fixed an issue with Revenant's audio for his tactical cutting off half way through its playback.
  • Wraith
    • Fixed an issue with not being able to heal after getting knocked and going through a Wraith portal
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