Apex Legends Has Reached 70 Million Players

It's not Fortnite numbers but that's still pretty good.


Ahead of its quarterly earnings call, EA released the financial results for its latest quarter in a press release. Though there are notable highlights for several of EA's sports games, Apex Legends also made a big splash in the quarter by reaching 70 million players.

"The strong results this quarter illustrate the power of our live services and our core franchises," EA COO and CFO Blake Jorgensen said. "Strength in Ultimate Team, The Sims 4, and FIFA Online drove live services performance above our expectations. Looking ahead, we are doubling down on live services combined with our core franchises. We're investing in games that people play for longer and engage with much more deeply. This focus will continue to drive growth and profitability for the company through the remainder of this year and beyond."

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Existing in the same universe as Titanfall and Titanfall 2, Respawn's battle royale, Apex Legends, has had a busy nine months. The game hit 1 million players within the first eight hours of being released, which increased to 2.5 million after a day and 25 million in a week. Apex Legends Season 2: Battle Charge saw the battle royale game's map undergo significant changes and the addition of limited-time events. Season 3: Meltdown upped that with a whole new map and the first of Apex Legends' holiday-themed celebrations: Fight or Fright.

EA is primed to go into the next quarter with several new games already announced. The most significant is another game by Respawn, Star Wars Jedi: Fallen Order, which is scheduled to release for Xbox One, PS4, and PC on November 15. Need for Speed: Heat--which implements some welcome changes to its predecessor's formula--is also on its way, as is a new Plants Vs. Zombies: Garden Warfare.

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