Apex Legends Dev Looking Into Hitbox Complaints
Pathfinder specifically has a less-than-perfect hitbox, it seems.
Apex Legends, the new battle royale game from Titanfall developer Respawn, is doing very well less than a month after release, but it hasn't been entirely smooth sailing for the free-to-play title. One recurring complaint from fans is about the game's hitboxes. Specifically, people are upset that the hitboxes--that is, the invisible area on a character that registers shots--appear to vary by character.
A Respawn community manager said on Reddit (via PC Gamer) that the studio is "definitely aware of" these concerns. "We were actually discussing it today. I can't say anything more for now but we hear you guys."
A YouTube video from SookieSpy shows that Apex Legends' hitboxes are generally very good; in some cases, you're able to shoot between legs and through Bloodhound's feathers without registering a hit. However, the robot Legend, Pathfinder, registers hits that appear to be outside of what would be reasonably considered the hitbox. In essence, he's much easier to hit, which is seemingly a problem that Respawn may look to address in a future update.
In other news, Apex Legends recently released a brand-new gun called Havoc. Unlike other weapons, Havoc has multiple hop-up attachments and the ability to function as an automatic rifle or a sniper.
Apex Legends reached 25 million players after its first week, hitting more than 2 million peak concurrent players. It's set in the Titanfall universe, but it doesn't feature the franchise's trademark giant mechs or wall-running mechanics. Still, many people are enjoying the game, including here at GameSpot.
In GameSpot's Apex Legends review, critic Phil Hornshaw awarded the game 9/10. "Apex Legends is a mix of smart shooter ideas that makes for a competitive, team-based game that gets at all the best parts of battle royale while addressing a lot of the weaknesses," he said. "Respawn's intense focus on team play makes Apex more than just a worthy addition to the genre; it's an indicator of where battle royale should go in the future."
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