Anthem Demo: BioWare Explains Issues And What's Being Fixed

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Now Playing: Anthem Open Demo Has "Significant Improvements" - GS News Update

BioWare has shared thoughts on the weekend's Anthem VIP demo, and outlined bug fixes it has in the works before the public demo kicks off. It also sought to assuage concerns about the final release, which will include fixes not seen in either demo.

In the blog post, BioWare's Chad Robertson says that entitlement bugs, server performance updates, platform bugs for Javelin unlocks, and client bugs were either addressed over the weekend, or will be addressed before the public demo begins. It also notes that it will be doing more scale testing to prepare for the influx of new players coming on Friday, and it plans to especially focus on the frustrating infinite load problem. The public demo will run February 1-3.

The post also mentions that preparations for the full launch have been in the works for a while, and as a result, "that version of the game already has a long list of things that are already fixed that won't make the public demo weekend." That includes weapons with 0% infusions, changes to Javelin unlocks, fixes to XP loss at the end of missions, stability and performance issues, and more. It promises a look at Anthem's future to come on Sunday afternoon.

"As I shared on Saturday, it started rocky, but we stabilized that afternoon and maintained it until we turned servers off Sunday evening," Robertson wrote. "We learned a ton about our game, our service, and you, our community. We’re working hard to ensure everyone can enjoy the game exactly as we’ve designed it.

"We had an extended look at Anthem and passed along what we learned, including some insights about the end-game. There's no teacher like experience, though, and the VIP test was the first chance many players had to try it out. Unfortunately it was plagued by server issues, and the fixes that rolled out to mitigate them didn't seem to solve the problem for everyone. BioWare has been communicating throughout, though, so its promise of more bug fixes to come over the weekend and then prior to launch should ease some worries.

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Avatar image for iohannfus2015
iohannfus2015

this game eas already plagued by EA, MTs are back, because is only a demo there'll be only cosmetic one.

Avatar image for esqueejy
esqueejy

Are they fixing the fact that the entire menu system looks ripped right out of Destiny?

Destiny with jetpacks...meh...

Avatar image for spider-man_4
Spider-Man_4

Why does it seem that fewer and fewer developers can create a game that is completely ready for release before it is given out to the public? I mean if this game has been in development for as long as they claim it has been, plus the delay, this game should have been certified gold at this point right? I love when developers will release a statement telling us this, mainly because it makes me feel even better about a game. What I did get to play of Anthem I really enjoyed and I can see a great game is possible with it, but there are many bugs to ironed out. I would hate to see EA destroy another great company that has given me so much fun and incredible gaming experiences throughout my childhood. BioWare, please get it together.

Avatar image for esqueejy
esqueejy

@spider-man_4: No. I might be unimpressed with this particular game, but it takes however long it takes and problems identified during a beta are just that: problems identified during beta. It's patently absurd to complain that they've identified problems during a beta and are telling you they've fixed some and are trying to fix the others for launch. Unless and until it actually launches as a mess, then it hasn't launched as a mess, and the hyperbole and drama is nothing but more pantwetting gamer entitlement culture jumping the gun because everyone wants to be first to virtue signal that they're also someone who is on the "angry at [insert company] or developers in general" bandwagon.

Avatar image for Atzenkiller
Atzenkiller

So I have to wonder: why bother doing a closed and public beta or demo with an outdated build of the game? Obviously it's not to find bugs and issues, since as they say they've already fixed many of them in the full game build they're working on seperately. This really makes me wonder what's going on at Bioware, and again gives me a similar feeling as ME:A did.

Avatar image for esqueejy
esqueejy

@Atzenkiller: Beta is always behind full development. And there's plenty of reason to run beta with a version that is slightly behind the intended release version. They have servers and other systems to test. The last beta identified issues with logins, etc. That's called the beta working as intended to identify a major issue they need to address. Will they? Remains to be seen, but it's ridiculous to complain that a beta identified problems. It's what they're for.

Avatar image for Atzenkiller
Atzenkiller

@esqueejy: Why are you replying to my comments when you don't seem to have read them at all?

Avatar image for esqueejy
esqueejy

@Atzenkiller:

You: why do beta/demo with "outdated build of the game"? It can't be so they can find bugs and fix them, especially if they're claiming to have fixed bugs in the current development build.

Me: because that's beta/demo by it's very nature and it will always be that way. Also, they can't know all the bugs from testing in-house and need to test for them in a live setting, because they have to test performance on large server farms, etc. Betas are for identifying problems.

Perfectly relevant and responsive to your post.

Avatar image for wendopolis_bruh
Wendopolis_Bruh

Could you imagine if a developer actually said, "Dang, sorry y'all but this was all we could come up with. This was the best we had"

Avatar image for edwardnygma
EdwardNygma

This game is a disaster.

Avatar image for karlsten13
karlsten13

I played the alpha,it had problems for me for about an hour not being able to get past the first screen,after that it was great. don't know what made the "demo" so broken,and i had the same issues as everyone mentions, but i already have it pre-purchased and there was enough promise for me to still be excited-if the "public" demo is broken i might change the pre-purchase to another game. There was an old game called Dark Zero which has jetpack combat in it,another poster had mentioned on another site. Think i'll load that up and try it out

Avatar image for craigtl
CraigTL

@karlsten13: I had the same issue, I got in the Javelin and started an expedition and got stuck at the load screen. Im so glad I went back and tried it again. I had a blast playing the demo. I do feel like they have a lot of polishing to do for the release date being so close. Still Im looking forward to this and I am a single player kind of guy so thats says a lot.

Avatar image for esqueejy
esqueejy

@karlsten13: The demo had issues. what makes it "so broken" is the perception deliberately created by people who complain non-stop and declare failure before a game is even launched, either because they're butthurt about having experienced the problem themselves or didn't experience it themselves but are wrapped up in that ridiculous culture of cucky snowflake tantrum throwing that's taken over gaming.

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shinspikes

Can't believe I tried for 3 days to play this demo, but was told that I didn't have vip access or was in the loading screen forever.

Avatar image for gvxwastrum
gvxwastrum

the girl npcs in the demo look fugly: https://i.imgur.com/W7RgCDj.jpg (anthem female npcs)

Avatar image for Atzenkiller
Atzenkiller

@gvxwastrum: I knew I shouldn't have looked at that pic. But yeah, that's Bioware as we know it today.

Avatar image for Dilandau88
Dilandau88

Hope it all works out for them, nobody wins when a game fails.

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esqueejy

@Dilandau88: The "I told you so" crowd certainly thinks they win something when there's a failure and they've manufactured a "this is a disaster, I predict failure, blah blah blah this that or the next developer is awful" bandwagon.

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DragonAtma

@Dilandau88: In most cases that's true. But they're trying to include microtransactions; if enough games with microtransactions fail that they stop including them, everyone wins.

Avatar image for esqueejy
esqueejy

@DragonAtma: Meh. The ones in this game are nothing but aesthetic crap. That shouldn't bother anyone. Don't like it? Don't buy it. I'd agree with you when it crosses the line into affecting gameplay and progression though.

Avatar image for RELeon
RELeon

They claimed 9 million hours were logged in demo gameplay among all players. Little did they mention that 8.5 million of those hours were probably spent in infinite load screens......Or load screens in general.

Avatar image for hollywood1
hollywood1

Legit cancelled my pre-order after playing the demo for about 3 hours. It was just a meh for me. Same old same old. Go here, press button, fight wave of AI, rinse and repeat. The flying was cool. The AI was stupid and Fort Tarsus was boring and dead. The movement in Fort Tarsus was stilted and slow and just dull. Sadly I wanted this game to be awesome but it wasn't.

Avatar image for luchotico
luchotico

@hollywood1: unless if you had actually played the game you would know that simply "pressing a button" would get you killed 90% of the time. That or you were playing in easy. The game is challenging enough to keep you looking for tactics as to best approach the enemy hordes, as you could easily get overrun and overpowered by turrets and other stuff. Hovering over the battlefield becomes an important part of the play. But sure, you played 3 hours, smashed some buttons and it was boring, sure.

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Wendopolis_Bruh

@hollywood1:This was the vibe I was getting from the footage months ago. Flying was the only genuinely decent looking part.

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cashx002

@hollywood1: Huge let down for you? I felt it was gonna be epic. Still do.. . BUT I haven't touched the demo. That bad eh?

Avatar image for craigtl
CraigTL

@cashx002: no, not that bad at all. Flying around and shooting stuff up was fun enough... just needs some polish. The playing area was very limited in the demo so no one can really speak on the actual content. As long as this world is vast with a variety of missions and enemies they have a hit. That, and the writing are my concerns.

Avatar image for cashx002
cashx002

@craigtl: Ok, whew..

Avatar image for neurogia
Neurogia

Let the community help design the game for you. They know what they want and their feedback is top priority.

For example, get rid of the loading screens that happen within the menus, and make it easier to invite people to play together. This isn't Monster Hunter World.

Avatar image for oldgamingguy
OldGamingGuy

So let me get this straight: You intentionally released a flawed Beta, knowing the blowback that you would receive, when all the while you have a finished game, that has solved almost all of the issues in the Beta? If that is the case then what was the purpose of the Beta? This game was on my pre-order list, but after this release, unless I see a huge improvement in the public Beta, I'll be back-burnering this game until I see what is really going on.

Avatar image for phoenix1289
phoenix1289

@oldgamingguy: Welcome to how game development works. Any time a company releases any kind of public demo or beta they aren't just tossing the most recent build up and calling it a day. Whatever content is designated for that public demo/beta was likely sectioned off weeks to months back in order to be adapted and set up to function and get approved without the rest of the content they don't want to release yet. Meanwhile work on the main build continues so the beta/demo ends up being a somewhat older build as a result.

And the purpose of the beta is to get early feedback on the game that the devs themselves might not have noticed during normal development. While some more obvious issues may have gotten patched in the meantime a group of beta testers are inevitably always going to notice things or come up with suggestions that the dev team didn't think of.

Avatar image for Atzenkiller
Atzenkiller

@phoenix1289: Isn't it a bit late for "early feedback"? I would have thought that fixing bugs and issues, and testing if the online component can handle the hordes of players, would be the main reason for a beta like that. Aside from the PR crap of course: "Preorder now and play the demo a week earlier!". But if you use an outdated build for it then people will kepe stumbling on issues that have already been fixed in the more up to date builds, and they won't encounter the new issues that might only appear in the more recent version. So yeah, seems completely pointless.

But then fixing bugs in the months or year after a game's release is still the norm, so as long as people will accept such behavior there's no reason to worry for Bioware. Unless the game actually turns out to be a complete wreck like ME:A did.

Avatar image for esqueejy
esqueejy

@Atzenkiller: If beta was perfect, they'd just release the goddamn game. Most of this pissing and moaning here and elsewhere can basically be reduced to "how dare a beta not perform like a finished product." Golfclaps for circular logic.

Avatar image for Atzenkiller
Atzenkiller

@esqueejy: Did you reply to the wrong guy? I don't care about how well the beta runs. All I was commenting on is that a beta is usually done to test how the game runs and to expose bugs and other issues so they can be fixed before the full game releases. But using an outdated build for a beta doesn't sound like it would help much with that. "Oh, you've found a bug that keeps coming up all the time? Don't worry, we've already fixed it in the full game."

Avatar image for esqueejy
esqueejy

@Atzenkiller: Let me put this more simply: beta, by its very nature, is ALWAYS going to be an "outdated" build of the game as improvements and fixes are being made in real time by the development team in parallel with the beta team's activities.

Avatar image for RELeon
RELeon

@phoenix1289: Typically a demo usually involves taking a chunk of the FINISHED product(or near finished) to introduce to players in the hopes that it will entice them to purchase the product, or reinforce their confidence in the product they preordered. This "demo" wouldn't have even passed as a beta. This was borderline Alpha stages.

I understand where you are coming from in terms of how betas work, though. Everyone should know by now that betas are not a completed product and shouldn't be viewed as such. However, this was promoted as a demo, which most presumed would be a piece of the finished product, not an old piece of the game that is outdated and broken. They should have just marketed last weekend as a beta, not a demo.

Avatar image for phoenix1289
phoenix1289

@RELeon: That's the goal with demos but rarely ever the case. Demos are almost never chunks of the finished product. The devs try to polish it up as much as possible but unless the demo is being made after the game is already finished then it is still having to be sectioned off earlier in development to be set up for it's release meaning it's an earlier build compared to the core game.

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lfebaggins

I bet the game will load properly if you buy the premium version. Guys I know its more money but ask all the battlefield players that bought premium, WELL WORTH IT

Avatar image for ixidjfrizzixi
ixidjfrizzixi

They can start with having it actually load and start.

Avatar image for el_swanno
el_swanno

@ixidjfrizzixi:

And then fixing that horrific rubber-banding issue.