After Killing Microtransactions, Shadow Of War Gets A New Definitive Edition
The definitive way to play Shadow of War.
Warner Bros. Interactive announced Middle-earth: Shadow of War is getting a Definitive Edition. The title recently removed its in-game market and completely cut out all microtransactions, so it's the perfect opportunity to pick up this 2017 action RPG if you haven't play it yet.
Middle-earth: Shadow of War Definitive Edition packages the main game with the full Expansion Pass--which includes all paid DLC--and the free updates and improvements that have come out since release. The Expansion Pass adds additional missions, playable characters, weapons, abilities, and enemy types to the game, as well as a completely new region for Talion to explore. The main storyline is expanded upon in the Blade of Galadriel and Desolation of Mordor DLCs, and the Nemesis system gets two more Orc tribes with the Slaughter Tribe and Outlaw Tribe DLCs.
Most notable among the free updates is a streamlined post-game Epilogue, narrated by Shelob, the Witch-king, and Dark Talion. The Epilogue rewards players with Masks of the Nazgul, each of which comes with its own in-game bonus. The Epilogue was previously known as the Shadow Wars, a lengthy slog of missions that occurred at the end of the game that we complained about in our Shadow of War review.
Shadow of War also includes the updated Follower level cap--which has been increased to 80--and greater XP rewards so Talion and his Orc army grow stronger more quickly. An Endless Siege mode adds a feature where Talion must defend his fortresses against never-ending waves of Sauron's forces and two new difficulty levels add even more challenge to the game.
Middle-earth: Shadow of War Definitive Edition is launching for Xbox One, PS4, and PC on August 28. It's sold at $60 in the US and at £50 in the UK.
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