After Its Closure, More Telltale Games Are Disappearing

2K Games is working to get Tales from the Borderlands back on sale.

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If coping with the closure of Telltale Games last fall isn't hard enough, prepare for more heartbreak. According to digitial distribution site GOG.com, the now-defunct studio's games are being delisted from the storefront.

A post on the site's forum states that the rest of Telltale's titles will be removed from GOG on Monday, May 27 at 3 AM PST / 6 AM EST / 10 AM UTC / 11 AM BST. This includes The Wolf Among Us, Marvel's Guardians of the Galaxy, Hector: Badge of Carnage, both Batman: The Telltale Series and Batman: The Enemy Within, the entire Sam & Max series, the Puzzle Agent series, and Strong Bad's Cool Game for Attractive People. Anyone who purchased these games on GOG before the delisting will still have access to the titles in their libraries, the post confirms.

Tales from the Borderlands was also supposed to be cut, but according to a statement from publisher 2K Games to Eurogamer, "We are working to get Tales from the Borderlands back up on digital storefronts as soon as possible. All prior digital purchases of the game will of course still be honoured and supported."

Tales from the Borderlands and The Walking Dead cannot be purchased on Steam at this time. A handful of other titles--such as the complete Sam & Max series and the final season of The Walking Dead--cannot be bought on Steam either, while games like Batman: The Telltale Series and The Wolf Among Us are still listed as available for purchase. It's unclear if the rest of Telltale's games will be pulled from the platform on Monday.

With the news of GOG pulling Telltale's catalog from the platform, it's possible that the PlayStation and Xbox One stores could face a similar fate in the near future. As of now, though, both the PlayStation Store and the Xbox One store list Telltale games as available for purchase.

The California-based studio closed its doors in October 2018. The shuttering shocked fans, critics, and employees of the company, as the stufio was still wrapping up development on The Walking Dead: The Final Season. The studio also had three, now-canceled games in development: a second season of Game of Thrones, a Stranger Things title, and The Wolf Among Us: The Second Season.

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Shantmaster_K

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Sad for any developer to close down. I never really got into the Telltale games, but just recently started playing TWD season 1 and wow, the story is amazing.

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Sevenizz

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Meh, it sucks when people lose their job - but Telltale games were rather niche and not my cup of tea.

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IcelandicHossi

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I never liked the people that worked at Telltale........get rekt

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Yams1980

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Edited By Yams1980

I wonder how long until GOG puts these back up for sale?

Not sure if this is accurate, but it feels like to me there's a number of games GOG already have listed that the developers aren't even actively in business anymore. I'm guessing eventually they'll be able to start selling Telltale games again at some point when they find out who actually owns all the rights to these games to give royalties to when this all settles down.

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WarGreymon77

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This is why when people were so nonchalant about Telltale closing, I was trying to tell everyone how bad this was. Luckily I bought the games I wanted already.

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Hillsy_

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Edited By Hillsy_

I wonder why they are so desperately trying to get Tales from the Borderlands back up for sale :)

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OrgeLambart

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most of the games are licensed products.. Telltale as a thing doesn't exist anymore.. so unless the IP holder wants to buy the rights from Telltale or however that works, we'll never see these games again

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Barighm

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@OrgeLambart: AH. Okay. That makes sense.

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lina_baby_doll

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If there is no more Telltale... is it ok to pirate those games now? I am not sure

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Thanatos2k

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Why? There's no reason for functional games to be pulled from digital storefronts as there is no cost to them being there.

Why hasn't some company bought Telltale's licenses for dirt cheap and just basked in the residuals?

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OrgeLambart

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@Thanatos2k: because they are licensed products, and even if you buy the rights to them, you don't own them. the IP owners do..

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Thanatos2k

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Edited By Thanatos2k

@OrgeLambart: The IP owners are bankrupt. You can absolutely purchase some of it, not just the rights.

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Sevenizz

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@Thanatos2k: Licenses cost money to keep. They either expired or were close to and given future sales potential - they aren’t worth it.

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PlaystationZone

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So let me get this straight telltales didn’t sale there license games to other game company’s expect the walking dead series . Did anyone want this license games ?

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OrgeLambart

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@playstationzone: Skybound took over.. Skybound is the gaming studio of IP holder for the Walking dead.. i'm pretty sure they didn't have to buy the licenses, since they own them.. likely gave telltale some cash to buy the ownership to the games though..

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dragonsama

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Even worse is the "Discs" aren't the full games just episode 1 then a "Season Pass" that was an awful idea. They should have finished all the episodes and release it on 1 disc like they did the Walking Dead season on PS3/ Xbox 360!!!!

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tinyjotun

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@dragonsama: Earlier games are the full games, but I agree, when they started doing the download codes, that shows how much lack of respect for their customers they actually had.

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HUYI12

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@dragonsama: they will just be drinks coasters now.

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NSA_Protocol44

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The prices of each these games will sky rocket on key seller websites. Get them while you can.

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Vakiva

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Digitial-only really is the future right guys?

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Thanatos2k

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Edited By Thanatos2k

@vakiva: Physical copies stopped being sold long ago which means the digital versions are available for longer....so I'm not sure what your point is?

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VS_Shield

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@Thanatos2k: I can't speak for reliability, but physical is always going to be there for you. With digital, even games you've legitimately purchased (i.e. through steam) may someday be yanked from you. It's out of your hands. If Steam revokes a game you've purchased, there'd be nothing you could do since its stored on their servers. Physical can't be 'yanked" from you.

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tinyjotun

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@vs_shield: Actually, Tyrone could break into your house and "yank" your entire collection along with your console, TV, and other valuables.

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Thanatos2k

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Edited By Thanatos2k

@vs_shield: Old physical games, maybe. A recent physical game won't work if the servers go away, because they will no longer be able to be patched, and most games are nearly non-functional without their day one patches at a minimum.

Plus they can absolutely get "yanked" like my copy of Suikoden 3 was "yanked" by my brother.

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asnakeneverdies

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@vakiva: Piracy will protect culture from the Woes of Capitalism, Vakiva.

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IcelandicHossi

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@asnakeneverdies: we all know Lenin was playing Quake Arena lan party in the basement of the Kremlin. good days

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asnakeneverdies

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@icelandichossi: I don't think that is true, Icelandic. ?

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Vakiva

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Edited By Vakiva

@asnakeneverdies: The only good comment in this chain.

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Neurogia

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@vakiva: Yes, actually, as these games will always be available in some way or another online...whereas the physical media will eventually decompose.

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Barighm

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@neurogia: Not entirely true. Physical media will eventually degrade, but it only needs to last as long as you do, and a well maintained cartridge/flash/SSD based system (not a disc based system; they suck) can last an incredibly long time (my NES, and all of its games, is at 30 years and counting).
Digital based systems are susceptible to software incompatibilities, which change roughly every 5 years or so, and corporations generally do their darnedest to discourage you from playing older games. They're also susceptible to weird software blips and glitches that can cause your games to disappear for no apparent reason. Even games stored on SSDs can become corrupted for inexplicable reasons. And publishers are getting better at hunting down fan made mods and zapping them.

The point here is physical media, while it can degrade, will only fail because of something you did wrong. Digital media can fail for a plethora of reasons that have nothing to do with you and are likely beyond your control.

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asnakeneverdies

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@Barighm: I disagree, Barighm. All consumer grade media is designed for mass production, not longevity, and discrete information should, at the very least, outlast the Critterdom.

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ticktockman1979

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Edited By ticktockman1979

@Barighm: @Barighm: “Digital based systems are susceptible to software incompatibilities”

The same can be said about hardware compatibility with physical media. I have to keep a CRT television in my garage simply for the purposes of retro gaming on older consoles because the games look like poo on HDTV’s. Most 8k TV’s coming to the market do not even offer composite or component inputs, so you’re looking at after-market adaptors to be even be able to play that blurry mess at all. At least with digital media most everything has the possibility of being upgraded going forward (i.e. - upgrading my 1080p movies on VUDU to 4k or 8k for a nominal fee)

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Barighm

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Edited By Barighm

@ticktockman1979: CRT counts as hardware. If you take care of it, it will last along with your consoles. CRT especially. LED tvs are shit for durability. I keep thinking my CRT will die any day and it's not even a JVC or one of the better brands. 10 years later, it's still going.

Besides, "looking like poo" is not an acceptable hardware limitation. Doesn't look as great, but at least it works. Better than not working at all because Windows made deals to prevent you from getting older versions of some OS or whatever.

The ultimate point here is it's worth having both because neither is foolproof.

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ticktockman1979

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Edited By ticktockman1979

@Barighm: The point is, I don’t want to have to keep decades old hardware to play software from the same era. If I can play KNIGHTS OF THE OLD REPUBLIC with ease on my current rig with a digital copy, then I’d much prefer that than keeping generations of hardware in order to play the software that I enjoy (and I’m a console collector). The instances of incompatibility and glitches with older software playing on new hardware are very few and far between, and even when those occur I have yet to see an instance where a community mod has not fixed it.

The goal is to be able to have ALL your generations of software future-proof going forward; not to have to bust out the CRT when you want to play SNES, or the 1080p when it’s time for XBOX360, and so on. It’s fine if you’re an enthusiast or collector (like myself), but not indicative of what the general consumer wants.

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Barighm

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Edited By Barighm

@ticktockman1979: "I don't wanna" is not a valid point, nor is your unwillingness to store hardware applicable to this discussion. Your other points are based on assumptions. You assume there will always be a community mod available, but have you ever checked the availability of mods for EVERY game ever made or just those for the most popular games? Not every game has a modder willing to do the work. You also assume the console games will always be available digitally, but there are damn near no Nintendo based sites left.

My point is, and I mean my point, not your point, is that there is NO SINGLE FOOLPROOF METHOD, so stop pretending one is better than the other. Discs degrade. Consoles fail. Online stores will inexplicably forget your games. Flash drives become corrupted for god knows what reason and all of your games are gone. Don't get attached to a single method. Use them all.

Better yet, stop caring so much about old games. I'm not about to do that but it really is the best option.

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Thanatos2k

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Edited By Thanatos2k

@Barighm: Disc based consoles break down with no hope that they're going to last. EVERY disc based console that I own older than my PS4 has broken due to the disc reader eventually becoming inoperable. I have replaced my PS3 once already due to this as well. The more you use them - the faster they break down too.

So spare us the "well just take care of them" nonsense. Physical hardware is not a reliable medium and a terrible argument against digital longevity. Of course, every game I've purchased digitally can still be downloaded and works through backwards compatibility software like DOSBox.

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Barighm

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Edited By Barighm

@Thanatos2k: Try actually reading posts before you reply to them. If you had, you'd see I specifically called out disc based systems for being shit.

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Thanatos2k

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Edited By Thanatos2k

@Barighm: Dude, I didn't reply to the post you think I replied to. Gamespot is terrible at leafing the replies properly. Calm down.

Also, disc based consoles make up the vast majority of all physical games sold in the past 20 years, so the physical argument isn't worth much if you're going to say "Well except discs"

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Barighm

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There are games from devs and publishers that haven't existed for decades listed on GoG. Is there anyone familiar with these matters that can explain why the games have to be delisted?

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Megawizard

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@Barighm: My guess would be due to the original company that designed them essentially vanishing from existence, it leaves a hole in ownership matters (who owns the IPs: was it them or someone else, where do the royalties for everything go, etc) that need to be addressed first. Rather than have all this potential money coming in and sitting in limbo/potentially being stolen in the meantime. I imagine the major thing is determining where Telltale's cut of profits will wind up going to instead of them.

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Barighm

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@Megawizard: If it was a matter of debt collection, then the last thing they would want to do is delist the games because they're still generating revenue ESPECIALLY right before you threaten to take them down. I could see how they want to avoid squabbles over what is left, but that's why they assign a lawyer to a holding account to collect the money until things can be worked out.

Unless there is something I don't know which is why I asked. I know the procedure can change radically from state to state. And that's assuming state has anything to do with it at all.

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Megawizard

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Edited By Megawizard

@Barighm: I don't mean debt collection so much as (and this is a total example in this case)-

Let's say for Tales from the Borderlands: 2k (publisher) gets a 40% cut, Gearbox (IP owner) gets a 35% cut, and Telltale (developer) got the remaining 25%. The issue would be how Telltale's 25 gets split, and it's never as easy as just splitting it in half when it comes to corporate stuff.

For older stuff on GoG, it's pretty much just down to GoG (who's distributing), and whoever currently owns the game rights in question. Unless foresight was put into the initial writeup process (like how Tolkien's estate as well as music artist's work is managed post-mortem), any prior contracts are likely loooooong since expired (especially since a lot of the old publishers and developers are also shuttered).

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