Action adventure genre in a renaissance, says Splinter Cell dev

Ubisoft Toronto game director claims players are "really hungry" for upcoming Blacklist game, which he says will offer "taut experience."


Tom Clancy's Splinter Cell: Blacklist

The action adventure genre is moving through a renaissance period, claims Splinter Cell: Blacklist game director Patrick Redding. In a video interview with GameReactor, the developer asserted that players are "really hungry" for its new game.

The action adventure series is going through a revival period, says Redding.
The action adventure series is going through a revival period, says Redding.

“I think something that we’re seeing is there’s been a real renaissance in action-adventure," he said. "And I think that we’re able to take a lot of the unique features of the Splinter Cell world and really embrace that opportunity.”

Redding further elaborated on why he believes Splinter Cell: Blacklist offers what players are seeking from an action adventure game.

"Players would like to have this kind of taut experience in a realistically rendered world, with a really good storyline, and with a hero who is lethal and efficient, whose shoes they can step into," he said. "And I think we’ve got all three of those things.”

Splinter Cell: Blacklist was announced during Microsoft's 2012 Electronic Entertainment Expo media briefing earlier this month. It is the newest entry in the series and puts players back into the boots of franchise hero Sam Fisher, as he takes on a new global threat. The game is due out during spring 2013 for the PC, PlayStation 3, and Xbox 360 with Kinect support.

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