Acclaim Talks 2000 Game Lineup
Company looks ahead with new focuses on Dreamcasts, PlayStations, Game Boy Colors - but not the Nintendo 64.
Glen Cove, New York-based game publisher Acclaim has released its earnings announcement. While no gamer in his right mind could care less about how much money a giant corporation makes, what is of interest is some of the license-based games the company has announced. While license-based games have usually concluded with mixed-to-poor results for Acclaim, these new licenses give new hope to Acclaim's future, as the licenses are aimed at straight-up gaming, rather than quirky niche products with gimmick appeal. Instead of rehashing and quoting the reams of media-speak detailed in Acclaim's transcript, we'll cut to the meat of the announcement and tell you what's what.
The first thing of note is that the following games are currently scheduled for the Dreamcast, with three more in development: Jeremy McGrath Supercross, ECW Hardcore Revolution, and a new driving game, which was previously announced for the PlayStation only, called Vanishing Point. Game Boy Color software will also become a focal point due to the recent success of the Mary-Kate and Ashley games that have sold beyond expectations. As a result, Acclaim will now start a Club Acclaim line of products for the GBC that is aimed at a younger audience. Acclaim CEO Greg Fischbach also went on to mention that his company has more than 150 titles ready for release over the course of the next three years, spread out over multiple platforms.
Furthermore, Acclaim is also publishing Fur Fighters, which was previously titled Furballs but changed for legal reasons, by Bizarre Creations - the company that, coincidentally, is working on the non-Acclaim Dreamcast racing game Metropolis Street Racer. Acclaim also has a BMX game in the works called Dave Mirra Freestyle BMX, which is being coded for an unspecified next-gen system. Updates to the Turok series, All-Star Baseball (tentatively titled ASB 2001), NBA Jam, and NFL Quarterback Club are also in continual development. Perhaps of greater interest are the two Italian motoring licenses Acclaim has captured in the form of Ferrari and Ducati. While we've reported that Acclaim began working on a Ferrari game as early as the last ECTS show, the Ducati license is fresh news. Reportedly in development for the PlayStation and the Dreamcast, it looks as if a cool motorcycle racing game might make its way home at long last. Hopefully, the Dreamcast version will be the primary title in development, and the PS version will be a port, rather than the other way around - but so far, Acclaim hasn't released any specific details about the game?
Finally, on the software front, it looks like Turok 3 will be Acclaim's last N64 project, a fact attributed to the high cost of cart production and rapidly declining interest in the N64 by new buyers. With the Dreamcast's superior capabilities, sales of DC software caught up with Acclaim's N64 software in only two short months. If Acclaim goes the whole nine yards and doesn't move Turok to another platform, expect it to be its last game set in silicon.
Acclaim also unveiled its online gaming plans in the form of NetSpine technology. The technology will supposedly help Acclaim build Internet-ready games with superior functionality across multiple platforms, such as the Dreamcast, the PlayStation2, and the Dolphin.
We'll have more news on Acclaim's upcoming games as we get it, but for now it appears as if the company has its eyes set on the future. Check back for further updates.
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