3DS Metroid Game Concept Art Surfaces -- Report

New concept art suggest Punch-Out!! developer Next Level Games was working on a Metroid game for the 3DS.

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New concept art has surfaced which suggests that Next Level Games, the developer behind Punch-Out!! for Wii and Luigi's Mansion: Dark Moon, was working on a Metroid game for the 3DS.

The concept art, which includes one image of protagonist Samus Aran in her iconic suit and several boss characters, appear on an online portfolio belonging to artists Nelson "Dedos" Garcia and Xochitl. Their portfolio also has concept art for Next Level's Punch-Out!!, which they worked on as well from 2007 to 2009.

An unnamed source related to the project told Destructoid that it was real, and that it was shelved in favor Luigi's Mansion: Dark Moon, another 3DS game Next Level and Nintendo released last year. "It was about as bare-bones as it gets, but it was still pretty fun," the source said.

The most recent game in the Metroid series was 2010's Metroid: Other M, the Team Ninja-developed action game for Wii that many fans bemoaned for its treatment of Samus' character.

"We have the Prime style of Metroid game and we have the more traditional style of Metroid game," Nintendo's Shinya Takahashi said back in June. "We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them."

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Memo089

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Did they not mention that the Director for Metroid was going to try with a horrorific-sci-fi/survival in Resident Evil style? I could have sworn that they were aiming for something like that, a fresh creepy sci-fi feel for this game, since Metroid is inspired by "Alien & Ellen Ripley".[forgot period :b ]

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BlackRayPlayer

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I rather the game be made by Retro Studios (Metroid Prime, Metroid Prime 2: Echoes, Metroid Prime 3: Corruption, and Metroid Prime Trilogy) so leave the game alone. I liked Retro Studios "Prime" series of Metroid. I did like Super Metroid, but I'm not a big fan of the side scrolling aspect of the original.

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Memo089

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<< LINK REMOVED >> I would not mind that ,but Side-scrolling should be for the 3DS and Prime should be on the Wii-U. (hand-held will have a fun 2D metroid while main-console will have better 3D visual effects.)

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fluffy_kins

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I don't like that art style at all, especially not for Metroid. But I would like to see a Metroid game on the 3DS

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NX75

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Well, I'm not a fan of that super stylized, cartoony look. I feel that Metroid is really the only IP of Nintendo's that isn't targeting a demographic of very young children, but rather the slightly older demographic of teenagers. I believe Zelda used to be going for the same group, but has since aimed younger; perhaps the same transition is being planned for Metroid, given this image. If it's a good game, though, I won't mind too much. But on a personal level of course, I'd rather they skewed even older.


"We have the Prime style of Metroid game and we have the more traditional style of Metroid game,"

By "traditional," I hope he means like Super Metroid, not like Other M. The old 2D Metroids have been my favorite games in the world, but I had no interest in Other M, even from the day it was announced. I never played it or even wanted to; it clearly wasn't what I wanted in a Metroid game. Then when it came out and people played it and said it sucked, I felt glad, because if it was unpopular, there was a chance that next time, they'd go back and make a Metroid game that I could care about and like. With the announcement of a new Metroid seemingly imminent, I'm holding out hope that they do just that.


And as I've said before, if they make a new, honest-to-goodness 2D Metroid for Wii U, I'll buy a Wii U to play it. That's the one and only thing they could do to get me to buy one. Of course, it wouldn't do them any good, because the point of owning a games platform is to make money off of third-party sales, and if all I do is buy one of their own games and nothing else, they could have just made that game multi-platform and sold way more. But I digress.

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Aleksa8

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@NX75 Pardon the necro. :P

But Zelda was always aimed at children as well as adults, and the only entry to actively target an older audience was the considerably darker Twilight Princess. So, technically, it has since shifted toward an "adult" audience, but the whole shift seemed pretentious for the series, so I'm glad they're changing it back. I agree that overall, Metroid did feel very mature (not "M rated," but actually mature), in the best possible way.


As for a 2D Metroid, while I loved the crap out of X, mostly for the isolated tone and personal style of storytelling, I greatly prefer the Prime series for the 3D environments; they were just handled so well. I'd prefer a Prime over a classic style Metroid. Serious question for the sake of discussion, why do you prefer 2D over Prime-style?


As for reasons to buy the Wii U, there are actually quite a few, surprisingly. ZombiU is a criminally underrated survival horror game (it actually made zombies scary, something which I deemed completely impossible after playing through all the Resident Evils), Super Mario 3D World is a completely awesome co-op fest, Monster Hunter 3 U is a great fix for that Dark Souls itch, and Bayonetta 2 is an amazing game (exclusive by virtue of Nintendo being the only company that wanted to partner with Platinum) that runs at a super solid 60 FPS on both screens, and only dips during single frame cutscenes for some hilarious reason. Comparatively, from what I heard, there's more reason to own a Wii U than a PS4 or Xbox One, as most of the good games on those consoles can be played on the PC.

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NX75

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<< LINK REMOVED >> You know, Twilight Princess is often held up as an example of the series going dark and more mature, but if you look at it, it's still totally a whimsical cartoon like the rest of the series--remember, the shopkeeper is an infant, for example. I really don't think the game aimed for a different demographic than usual; I think it was Wind Waker that was the anomaly, not Twilight Princess. After all, I feel Twilight Princess is very comparable to Ocarina of Time in terms of tone, but as usual, Nintendo's marketing is so incredibly strong that if you ask people, they'll tell you it was as dark and mature as Shadow of Mordor. But it's not at all like that; it's still for kids. And now the series has veered away from being even that "mature" ever since. Not that that's necessarily a bad thing; I have Shadow of Mordor to play instead. I hope someone finds a way to bring Darksiders back...


Metroid X? I'm drawing a blank. It'd be awesome if there was a 2D Metroid out there that I somehow completely missed, but maybe you meant Fusion? There were X Parasites in that one, so maybe that's what you're thinking of. But then, that one didn't have much of in the way of isolation compared to the other games in the series due to the heavy amounts of dialogue and almost constant companionship of Adam, so I don't know. If I'm interpreting you right, you prefer 3D for the atmosphere? I still believe Super Metroid had a much better sense of atmosphere than anything that came afterward, but that could just be because I was pretty young and impressionable when I first played it. As for why I love the 2D Metroids more? I'll explain it to you after I figure out how to describe color to someone who was born blind. I could describe the mechanics to you, but you already know what they are--at some point, it just comes down to how it makes you feel, and that's different for everyone. We're both seeing the same reality, it just affects us differently, and I don't know if science and yet explain why that is.


Most people say the Wii U doesn't have games, and then there's always a list of games produced in response, but I didn't say the system didn't have games; I know it does. It's just that it doesn't have any that I care about. ZombiU was the only game for it that I had even a passing interest in, but I feel I had my fill after watching a video of it and listening to people talk about its nuances in podcasts. I realized that, mechanically, it's just not a game for me, and neither is Dark Souls or Monster Hunter. Bayonetta never appealed to me in the slightest, and neither does the sequel, no matter how good the frame rate is. I rented Super Mario 3D Land a while back, played a few levels, petered out, and then came to the startling realization that I had just used up the last bit of enthusiasm I'll ever have for Mario games. The series had meant a lot to me in my formative years, but it's over. I just don't have any interest in playing them anymore.


The same could be said about Smash Brothers, too: Years ago, I was super excited for Smash Bros Brawl; I read up on all the character reveals and downloaded the Japanese version to my modded Wii as soon as I could. I was the most popular guy in the neighborhood, because as word spread that I had it, everyone came over to play it. My room was full of people I didn't recognize every single day until it was released in the States. It was crazy. Then I bought it when it came out, and continued to play it for a long time. I was a big fan. But this time around, all that excitement is gone. The new Smash Bros interests me a little, but really for no other reason than nostalgia, I think. I'm just not going to buy it this time. Not even if I didn't also have to buy a whole console for it first. I just can't get excited for it. And it doesn't help that it feels like it's a DLC pack for Brawl with a few new characters and stages that also subtracts some characters while it's at it. Smash Bros is cool and all, but... I think I'm done. I'm not really interested this time. Well, I am a tiny bit. Luckily, my cousin's going to get it, so I can just visit him and play a few rounds when it comes out, and I can burn off the rest of my interest in Nintendo.


I'm loving my PS4. Can most of its games be played on PC? Sure, but if we're not talking exclusives, then at what point does the Wii U even enter into the conversation? For me, inFAMOUS alone beats every Nintendo exclusive put together. But that's just me, of course. And like I said, I could explain why that is if only I could quantify taste, which, sadly, I can't.

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Aleksa8

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@NX75 @Aleksa8 I never had the impression that any title in Zelda was mature except for Twilight Princess, although even I agree then it was mostly an artistic choice in the graphics department, and not much else. I don't understand what you mean by the series ever being mature before. In fact, Skyward Sword was praised for being a lot more personal than the previous games, which isn't something you typically see in kid-oriented games like Mario. But even then, the lack of a mature tone shouldn't stop you from enjoying what is a fantastic game, anyway. I am 22 years old, and to this day Kid Icarus: Uprising is one of the greatest games I ever played, and everything about it is like something out of a childish Saturday morning cartoon, and that's exactly what makes it so awesome.


I am so sorry, yes I meant exactly that; Metroid: Fusion was the game I was talking about. It must have been wiped out when I was trying to google it as I forgot the name since it was a while ago. The most memorable moments in the game were running into X and avoiding her as you were going through elevators, and then having Samus talk in that haunting monologue describing her clone. Shame you couldn't put it into words as to why you prefer the 2D, but I do understand that feeling. As for why I like the FPS version of Metroid, it's because they really nailed bringing the experience into the third dimension. Everything from the semi-open worlds, filled with exploration, to the unique gameplay mechanics translating well, to the clever enemy designs, all of that was amplified by actually being there, in Samus' suit. Looking around and exploring the lonely environments of unique worlds, the way the motion controls felt in the Wii versions, to the way the you see her face reflected in her visor in certain lighting, really brought the whole world to life.


As for not talking exclusives when discussing consoles, the Wii U uses the gamepad feature which the other consoles and PC don't use at all, despite having functionality to connect to a tablet, and all the games work amazing with it. Many games on it would probably be even better upon using the gamepad, such as Alien: Isolation and the use of motion tracking in a similar manner to ZombiU. It's a real shame it wasn't released for the Wii U as well. In general, inventory management in a lot of games on the PC, especially those that do so in real time, could be better done on the gamepad because you don't have to wade through the menus. And, to top if off, many games can be played on either the screen, the gamepad, or both, which I actually use surprisingly often as I have to share the TV with my family. I love being able to jump back between the TV and the gamepad on the Bayonetta demo and Monster Hunter on the fly when somebody changes the channel.

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NX75

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<< LINK REMOVED >> Oh no, I didn't say Zelda was ever mature, I said the opposite: Twilight Princess is the one game in the series that people point to as being mature, but it isn't; it isn't any more mature than Ocarina of Time, and it still targeted the same young teen demographic as the series normally did--it didn't go after an older audience than usual, despite what people think and say about it even today.


But hey--when did I give you the impression that I let that stop me from enjoying something? I don't. It's just irritating to see people remember Twilight Princess as this dark, gory, M-rated thing when it wasn't like that in any way. Like I said, Nintendo's marketing is really strong--so strong, it's kind of scary. I noticed you called Metroid Prime an FPS, and that's good because it definitely is, but I've seen a lot of people still refuse to call it that, on account of Nintendo telling people not to call it a shooter, but to think of the game as a First-Person Adventure instead. I still remember that one of Metroid Prime's contemporaries, The Chronicles of Riddick: Escape from Butcher Bay, was most definitely a shooter and there was never any doubt of that, even though with its myriad non-combat sections full of puzzle-solving, exploration, talking, and quests, it had a fraction of the amount of shooting that Metroid Prime had. No one but Nintendo could tell people Metroid Prime wasn't a shooter and have them believe it so readily. Kind of scary stuff, to be honest.


Look, it isn't a failing of mine that I can't tell you why I like 2D Metroids better. You just described things in Metroid Prime, but I've played through the game twice, and I know all about it. You're just saying, "the game was what it was," and that's why you prefer it. You're not wrong, but it's also pretty meaningless. It's like saying, "green is better than blue because green is so... GREEN!" Very true. But I see how green it is, too; I just prefer blue. Why? Because it's so... blue. But you know that, because you've played the 2D Metroids; you know what they're about. I could describe them to you, but that'd be a waste of time since you already know exactly what they're like. I just can't get enough of them, while I never finished Metroid Prime 2 or 3 because I found them to be boring.


I've been playing Alien: Isolation a lot lately, but I disagree that it would be improved with gamepad integration. I don't think holding it up to turn on the motion tracker would add to the experience. I'd much rather just push R1. Same goes for inventory management and all that stuff; I'd rather not have to look down at my hands; the game can still be running as I fiddle with my inventory like in ZombiU or Dead Space or whatever else, but the inventory can just be on my television. I'm finding that I don't care for any of this second-screen stuff that's been going around lately: they're pretty stupid and don't actually do anything worthwhile.


I don't have a problem with people taking over my TV, so I never have to make use of the remote play feature on my Vita, but it's there, and you can do the same things you're talking about. Not that that feature is really all that exciting for me in the first place, and like I said, I don't use it, even though I can. So whatever.

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ArabrockermanX

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<< LINK REMOVED >> In this post art style doesn't exist...

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drucifer00

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That artwork is reminiscent of Aeon Flux.

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Redsyrup

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If they could get Team Ninja back for a follow-up to Other M I'd be over joyed. The dialog was bad but the game play, graphics and sound were pure Metroid.

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Steve_Esquire

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Since my original comment has pending on it (and I've never had a pending comment go through) I figured I'd try to fix it:

It looks like Samurai Jack. And what is with the helmet?

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Steve_Esquire

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Looks like something from Samurai Jack. And what's with that helmet..?

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MedaFaded

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Samus is a pretty bad ass character, enough where you wouldn't have to try that hard to make her look cool, I mean she already looks amazing, why the new shitty look?


But I am a little upset, are you nintendo fans so use to shitty games that you are not at all questioning the next Metroid? I was outraged with the misrepresentation of Samus in the Other M, and frankly thought it sucked to its predecessor Metroid Prime 3: corruption. Not even on the same (playing field.) It was so bad I don't even remember if i completed the game, but I remember people hating it,and returning it to gamestop quicker than they bought it. I've played all metroids, multiple times, and completed all, but Other M is a disgrace, and its upsetting that no one is even committing about the game play, but this new shitty art work. They should be talking about the game not ugly depictions of samus.

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PosiTVEMinD355

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@medafaded Please, just shut up. I always hear you dudes complain how Other M was so bad when it actually wasn't. The story might not have been that great but it was good game nonetheless. You people complain about these characters not having voices but when they do, you whine about it, just cant win with your type. To say the game was so bad you couldn't even finish it sound like Pure Bull to me. You sound like someone that never enjoyed Metroid II, Super Metroid, or Metroid Fusion.

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MedaFaded

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<< LINK REMOVED >> What do you mean you people? hahaha


Calm down there Sparky! This is forum for game discussion lol I will not shut up. Re-read dumbass! I'm guessing the only system you have played is a gameboy, or Wii, so you SHUT UP! Now Never did I complain about the characters having a voice, so I don't know where you pulled that out of your ass? I whine about it, and my type? Who the **** are you lol!? The game sucked that is why I assume you have only played wii, because you wouldn't know a good game if it was sitting on your face. The same way you wouldn't know a girl lol! Not Only did I mention I played all the metroids, I mentioned I played all the games multiple times, meaning I am a fan, and enjoyed all those, and the others you did not list. Did you even play Metroid Prime 3: Corruption? If you have than you would know how far they fell from the the top. Also they made Samus into someone that does not match here personality from the previous games, which you would have known, but clearly your a illiterate DUMB ASS! hahahaha

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Mayleene

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I would hope that there would be auto-fire for the shooting button instead of having to pound a button on a 3ds for multiple shots being fired.

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MedaFaded

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<< LINK REMOVED >> Why don't you just ask for the game to play it self also?

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deactivated-57aa19ab947c7

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<< LINK REMOVED >>

Doesn't it have to be that way to accommodate charging her power beam?

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deactivated-57aa19ab947c7

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"We have the Prime style of Metroid game and we have the traditional style of metroid game"


Sorry, but to say Prime isn't "traditional" Metroid is very shallow. You are looking only at the surface level of graphical rendering, and failing to understand that Metroid Prime was extremely faithful to the Super Metroid formula. It hardly changed anything at all. If anything, it was a more realized version of what Super Metroid wanted to be- an immersive exploration experience. Metroid Prime was able to do that BETTER because of it's first person perspective.


It is just weird to see people involved with the creation of Metroid not really recognize what the game is all about.

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elheber

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<< LINK REMOVED >> Japanese developers tend to be dismissive of Western developers and games in general.

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Rennik_Repotsir

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Looks like a Saturday morning cartoon...

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elheber

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Saturday Morning Samus.

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Rennik_Repotsir

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<< LINK REMOVED >> Now that sounds like a special on Vortexx...

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WeWerePirates

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I'd really love a solid 2D Metroid or Castlevania.


When I think about what happened to those franchise I think they are great examples of what is wrong with the Triple-A culture. More so Castlevania; Lord of Shadow was the highest selling Castlevania (barely) title and yet because of the development costs it barely made it's money back. The DS games probably each made Konami more money. After Mirror of Fate underperforming and the disastrous LoS2 even fans of LoS have now been left out in the cold. And yet LoS wasn't the only Castlevania released in 2010; there was also Harmony of Despair which is easily one of the games I've had the most fun with. It was a beautiful swan song to IGA's era. If fans of IGA's Castlevania feel marginalised by the LoS fiasco spare a thought for the man himself.

The bad news is IGA left Konami this year so no more IGA Castlevanias. The good news is IGA left Konami so is no longer restrained by their whims. I really hope we get something like Castlevania in the same vein as Mighty no 9 and Gunvolt for Megaman.

What happened to Castlevania should be a warning to Metroid; don't abandon the middle ground to solely pursue triple-A. The Prime trilogy was great and I even like Other-M, warts and all. But, there is still room for a 2D Metroid.

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Delston

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Nintendo, release Metroid Prime on "new" 3ds, and I'm yours. I'll buy the "new" system just for that. Hell, any metroid is day one for me (and i'm sure countless others). It's been too long...

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MedaFaded

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<< LINK REMOVED >> I'm guessing you never played other M. That was by far the worst game, and they pretty much made Samus into a different character. It was so bad I refused to finish the game, and i've played all the metroids, and completed all the games except other M. I am not a die hard fan of samus, I picked it up as a kid cause it looked cool, (metroid fusion,) and found out that it was amazing. Metroid 3: corruption was a great game, but If they are going anywhere close to other M, than they will be killing off samus. Not only the gameplay and controls, but they changed her personalty altogether, which pissed me off, and must have pssed off the hardcore fans.

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PosiTVEMinD355

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<< LINK REMOVED >><< LINK REMOVED >> Lol you posted this twice!? You make Other M sound like it was Atari E.T. Chill out, it wasn't even that bad.

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da_chub

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This is probably just some employee's own drawing. I could see next level doing a 2d Metroid game, but hope that retro is working on a new Prime game.

and aside from the terrible acting, Other M was a decent action game, played really well, great Metroid universe, just not a Metroid game in the traditional sense. I feel like Hyrule warriors will be that same kind of game. I really want a new 2d HD metroidvania game. If the make a Prime style game, it must have online deathmatch that is well done and meant to be there, so go with an amazing single player adventure.

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Seven7Swords

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I'm sure the 3DS could handle making a Prime style Metroid, and if not that the "New" 3DS could, but I feel it would be a better arrangement to let the hand held have Metroidvania style games like Fusion and Zero Suit while the home consoles gets a Prime style Metroid.


Either way, I needs me some Samus but kicking action. Please hurry...

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Ronaldo27

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Nice design, although it seems more the kind of art direction I would expect from a cartoon.

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daikkenaurora12

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No.... just no. That is not Metroid. How the hell is Samus supposed to fit in that???

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Garm31

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How about WiiU, Retro Studios made, Metroid Prime 4? It just might shift a s'hitload of consoles for you, NIntendo.

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Seven7Swords

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<< LINK REMOVED >> THIS! THIS TIME INFINITY!

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eelektrik

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Makes me think of what Samus would look like if she had a cameo in Guacamelee, that art style would just fit well with that.

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superbuuman

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Dont' like the art style..too cheap...are they trying to make her look like them new cheap cgi Transformer cartoon? :P

8 • 
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Dragon_Nexus

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While the art doesn't bother me, it looks too similar to about a dozen other things already.

Hell, Velocity 2x just came out and the art style looks similar to this.

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Revenant_K

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Come on, even a middle schooler can do better than that...

4 • 
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Drkr_Zen

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Been wanting a 2D Metroid for awhile now... its sad that all Nintendo has done with the series, recently, is hand it over to a half assed developer, just like Capcom did with DmC - Other M and DmC are just two sides of the same, horrible, terrible and crappy coin.


On the plus side, the series overall is awesome on the SNES, GBA and especially in the hands of Retro.


That being said, Luigi's Mansion: Dark Moon was amazingly good... so a 2D Metroid on 3DS by Next Level would be more than welcomed by me.

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ferna1234

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horrible. art. if its not a sidescrlling adventure like the old ones im gonna just forget about metroid.

2 • 
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rasterror

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I can't wait. Keep it a traditional side scrolling Metroid and make it similar to Metroid Fusion. I absolutely loved that game.

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deactivated-57aa19ab947c7

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<< LINK REMOVED >>

Metroid Prime wasn't a side scroller, but the gameplay was 90% the exact from the old Metroid.


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bunchanumbers

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They made the right decision with Dark Moon. It was widely praised and nominated for 3DS GOTY. I have no problem with the concept art. I like it. I just wish that they were working on this game after dark moon was released.

3 • 
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rasterror

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Hey, I haven't seen you around in while. I thought you went to the other castle looking for the princess.

3 • 
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bunchanumbers

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<< LINK REMOVED >> lol I'm looking at security systems. Mario keeps breaking into my castle and apparently a guard Bowser isn't enough to stop him.

4 • 
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rasterror

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Lol.

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Draco491Central

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Proof Nintendo doesn't care about the Metroid fanbase. **** you Luigi, **** you.

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Eat_Game_Poop

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Next Level Games did a great job with both Punch-Out!! and Dark Moon, but man do I not like that concept art for Samus.

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