21% Of Ori And The Will Of The Wisps Players Finished The Game

2 million people played the game and 423,000 people finished it, the developer announced.

31 Comments

One of Microsoft's biggest exclusives of 2020, Ori and the Will of the Wisps, has reached a new milestone. The game's Twitter account announced that the Xbox One and PC game has reached "2 million spirits," which seems to be how many people have tried the game so far.

This isn't a direct sales figure, however, as Will of the Wisps is available on Xbox Game Pass for Xbox One and PC like all of Microsoft's games are. Sales figures going forward for Microsoft's games may be harder to pin down specifically and compare to previous titles due to the rise of Xbox Game Pass.

Of the 2 million people who have played Will of the Wisps, around 423,000 people beat the game, Moon Studios announced. That works out to a completion rate of around 21 percent. Only 45,000 people completed the game on the Hard difficulty.

Will of the Wisps reaching 2 million is a big number and a solid achievement for developer Moon Studios. For comparison, the original Ori and the Blind Forest became profitable in less than one week, but a sales figure for the game was never announced.

Will of the Wisps players have collectively played 14.5 million hours of the game, and died 240 million times. You can see more statistics in the graphic below.

Will of the Wisps brings Ori's journey to a dramatic conclusion, and does it with much of the same style and tone that made the first game so memorable. Now that time has passed, GameSpot caught up with Moon Studios' founder Thomas Mahler and composer Gareth Coker to unpack the most uplifting and devastating moments of the game--check out our interview here.

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MoogleStar

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Hm. Must be a piece of crap. You can keep it Microsoft :D

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Just1MoHr

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We need more stats on games! I can't get myself to buy Ori, just does not move me to & even though I like Crash & Spyro.

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odolwa99

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Edited By odolwa99

What could be the reason for so few completing it? Difficulty? Lack of time? (During a lock down, though)? Random purchase when bored (like picking a Netflix film you don't know anything about)? Do a survey Gamespot, I have to know!

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Millionsedge

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Edited By Millionsedge

I would suggest the game to anyone who likes platformers.

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x_hedon

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10/10 game. I love it so much.

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Gamerforlife96

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@x_hedon: more like 8/10 that more fair

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xxmavr1kxx

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I am not big on platformers, but I managed through both Ori games.

This last one was fantastic, and the story telling was great. It does take some time to finish though so I could see more not finishing it.

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Mattock1987

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I couldn’t be bothered to finish the demo.

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Gamerforlife96

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@mattock1987: lmao why

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Mattock1987

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@gamerforlife96: The game moved too slowly and I’m impatient.

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Gamerforlife96

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@mattock1987: damn i felt that too while palying it lol

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MachinaEx

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Edited By MachinaEx

This is dissapointing! This game has some of the best storytelling and also beautifully presented in long time since I remember being a gamer so far, sure it's sometimes to hard and your nerves will be tested (especally near the end of the game) both this game deserves to be finished. Can't wait what next game this studio will brings us in the near future, as for Ori they finished it as it should be!

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GleenCross

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Edited By GleenCross

I liked this game, but man... You can't find a better example of "more of the same" than this sequel, it's even insulting sometimes. Every idea is the same: you are in a quest to find the elementals (water, wind, fire, earth, blablabla), this quest is also about bringing back the light to the big tree and etc (typical light vs darkness, nature vs degradation bullshit, twice)... there's another bird antagonist who have "valid" motivations for being evil, you make friends and they get hurt midway the story, etc.. It's so on the nose. If you consider the standard for metroidvanias, Hollow Knight, and compare both Ori games to it... honestly? It's a 8 out of 10 at best. They look gorgeous, sure, but the sheer amount of details and explosive colors sometimes can make it hard to see little Ori among all the cacophony. Combat is mediocre at best, more an annoyance than a really fun feature. Platforming and fluidity are amazing, I give it credit for that, soundtrack is typical "emotive piano with choirs" (they are not even catchy, like the music in child of light for example), etc.. I have my issues with these games. I don't care if people hype them, but my standards for metroidvanias got spoiled with Hollow Knight. It's such another level, HK defined a crazy standard (I doubt even the Hornet sequel can reach that). If I disregard HK, which I did halfway the game, then it's possible to have fun and less nitpicking with Will of the Wisps. Great game, but really far from being a legit masterpiece.

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Millionsedge

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@gleencross: jeez, I guess all Dark Souls games and AC/DC songs are trash too. More of the same and all...

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SkyHighGam3r

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I think "beating" a game is drastically overrated. I remember going over to a friend's house when I was a little kid and his brother was on the final boss in Sonic 2 and it was MIND blowing that someone could get that far in a game. Granted, I was a little kid and Sonic 2 isn't exactly super-hard... but the point is that there was a time when it seemed like beating a game wasn't a requirement, it just meant you played that game a lot.

I also don't think it's fair to compare that against the desire for larger more immersive game worlds, in fact I think the opposite is true. Take Skyrim for example... I don't know how many hundreds and hundreds of hours I have put into that game over the last almost 9 years... but every time I play it I see something new; yet I've never done either the civil war or the dragonborn questlines.

I often compare games equally to movies and books, but this is one time where I think the difference is extreme. A movie or a book is entirely reliant on it's story, that's the whole point. Games, even story focused ones, can be entirely dependent on the experience for certain people. As another example, I have never seen the ending of Ocarina of Time, but I would tell you I absolutely adore playing that game. No, I haven't played the last 10% of it or so, but that doesn't detract from the other 90%. I don't need to see Ganon's defeat to know how much I enjoyed living in that world.

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salman261802

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@skyhighgam3r: man this bring back old memories i remember there were like two or three games that i beat but the reason of not finishing most games is becuse of the difficulty of those game back than and most games you can't save

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GleenCross

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@skyhighgam3r: I have the inverse mindset. For you to properly judge a product, especially an "artistic" one like books, movies, games, etc.. you need to at least finish the damn thing. You can't judge Divinity 2 for example, a giant and super complex rpg, if you only finished the first area of the game, you didn't had the full experience. Of course that's not a requirement neither a unwritten rule, you can play just for the sake of it, just for fun. But if we take in consideration how can we evaluate these products of entertainment, the we have to finish them. Skyrim for example, how can you discuss this game if you didn't finish it, if you didn't experienced the godawful writing of the "main quest"? You mentioned how books and movies are entirely reliant on their stories, but a rpg like Skyrim also have it's story and world building as major traits/selling points. If you just roamed around Skyrim without actually paying attention to it's story, then a significant portion of the experience was lost. And maybe that's what Bethesda wants, considering their writing team is awful. Better for the player to get lost in that huge (but empty) world, than pay attention to the actual story of this world.

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SkyHighGam3r

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@gleencross: Sure, I guess if the joy you get out of a game is judging it's artistic merit than yeah you'd need to get a very full picture before doing so. I'm not a game critic by any measure though, I just like playing games.

I have to completely disagree about Skyrim though. Skyrim is not a story, Skyrim is a world in which stories are told. Even without the dragons and civil war there is a staggering amount of things you can experience in that world. My adventures as a thief, or a mage were never hindered by not taking those characters through the main questline. Hell even my monster-hunting playthroughs, while light on quests, are full of environmental storytelling - and this was before Dawnguard was released.

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Goldenageplayer

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That's because the game is complete trash and people quit once they realize this and then they...

Jk lol. I heard it's a really great franchise. Yayyy. I'll have to give it a chance some day. Can't wait to play as a sperm.

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BDRTFM

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I always look at how many people finish a game by checking out the % of people who've gotten the achievement for doing so. And it usually is around 20%-30% so this is pretty standard. Which I find odd considering the cost of games. Odder still is the fact that many people are asking for larger and larger worlds to not explore and more and more quests to not finish....

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SkyHighGam3r

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@bdrtfm: Honestly I'd rather play 10% of the available quests and feel like I chose my own adventure than dredge through everything just for the sake of it. I think it's more about feeling like you are in a large world where you have agency than it is about just consuming more and more content in a game.

At least, for the most part, god knows there are those people who feel like they wasted their money and time if they don't find every eagle feather in assassin's creed or w/e - just 'cause it's "there".

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sladakrobot

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@skyhighgam3r: I remember when i finished Super Mario World on the SNES.
I was so proud...then a stat screen showed up and shown me i saw only 53% of the game lol
I thought "fcuk it,i am done with the game...i saw the ending,exploring more area will not change anything about it" 😂

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Barighm

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@bdrtfm: That's what happens when you ask the hardcore gamers. Of course they're going to want bigger worlds. Everyone else? Well, Fortnite and GTA are crazy popular so I don't really want to know what they want.

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p0tent

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How does one play this game and not finish it?

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Goldenageplayer

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@p0tent: They are called bks lol. Jk lol.

Is the game hard? I dunno. Also these days in gaming... With sooo many games to play more so than ever before. Folks tend to be all over the place lil by little and committing gets harder and harder. Shoot... I used to be a achievement collecting mad man. Got like 40 games 100% completed on 360 back in the day. Now I don't even care about getting all the unlocks in games. Or at least I care a lot less than I used to...

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Barighm

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@goldenageplayer: Yeah but Ori released at the head of the pandemic. Free time was definitely available.

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BassMan

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Edited By BassMan

One of the best games I have ever played. Highly recommended.

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