2020 Video Game Accessibility Awards Announced
The awards presentation honored the games and developers that did the most to make games available to all.
As December approaches we're getting near video game award season, with various sites giving their Game of the Year awards and Geoff Keighley set to host a virtual presentation of The Game Awards. Before all of that though is the 2020 Video Games Accessibility Awards, which honors the games and studios that did the most to make their games available to all types of players.
The presentation was hosted by Alanah Pearce and AbleGamers' Steve Spohn, with a panel of presenters including several Twitch streamers, fellow accessibility advocates, and voice actor Troy Baker. The awards included categories like "Same Controls But Different" and "Clear Text."
The presenters each gave a brief explanation of the category, and then following each announcement Spohn walked viewers through how each category solves for a specific accessibility problem. For example the Second Channel category, which was won by The Last of Us Part 2, honored games that offered an alternative or additional way of accessing game information for players who can't access it through the in-game tools.
The Last of Us Part 2 was the only game to receive more than one award, but lots of this year's biggest games were represented in at least one of the categories. You can watch the full stream and check out the list of winners below.
2020 Video Games Accessibility Awards Winners
Same Controls But Different: Assassin's Creed Valhalla
Second Channel: The Last of Us Part 2
Improved Precision: Apex Legends
Clear Text: The Outer Worlds
Do More With Less: Ghost of Tsushima
Play Alongside: Borderlands 3
Training Ground: Madden NFL 2020
House Rules: Among Us
Helping Hand: The Last of Us Part 2
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