2015's Top Digital Games Lists Include League of Legends, Call of Duty

New report details the top-grossing games in terms of digital earnings in 2015.


League of Legends was once again the highest-grossing digital game during 2015, according to a new report from research group SuperData.

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With an estimated $1.628 billion revenue, Riot Games' MOBA leads the rest of the industry by a wide margin. Only three other games in SuperData's charts topped $1 billion in digital revenue for the year: two on PC that are big in Asia (CrossFire and Dungeon Fighter Online) and one on mobile (Clash of Clans). SuperData notes that League of Legends closed out the year with its highest-earning month ever.

World of Warcraft was number four on the PC charts, racking up $814 million in digital earnings for the year. It was one of several Activision Blizzard games on the charts, with Call of Duty: Advanced Warfare topping the console charts ($355 million), Destiny at number four ($291 million), and Call of Duty: Black Ops III (released in November) at number five ($212 million).

In fact, the console charts were dominated almost entirely by Activision and Electronic Arts (with FIFA, Madden, and Star Wars Battlefront). Only Bethesda and Take-Two were able to budge in, thanks to Fallout 4 and Grand Theft Auto V, respectively.

Activision was the highest-grossing digital publisher for the full year.

"The top-ranking titles offer a market picture in which Activision currently dominates," SuperData's report states. "Earning the firm $2.9 billion in 2015, Activision controlled six of the 30 top spots across platforms, including the titles that came under its ownership following the acquisition of King Digital late last year. Supercell takes the number two position overall with $1.6 billion in earnings across its titles in the top 10."

PC games earned more ($32 billion) than those on mobile ($25 billion), but narrowing the totals to just the top ten games shows the two nearly tied. The top PC games accounted for $6.3 billion in sales, compared with $6.1 billion on mobile.

Overall, digital earnings were a record $61 billion on all platforms, an eight percent bump over 2014. Digital console game sales saw the biggest increase (34 percent), but made up just $4 billion for the year. Only the top three console games would have even cracked the top 10 on mobile.

The top tens for each category follow below; these are the top-grossing games in terms of digital earnings worldwide in 2015.


  1. Call of Duty: Advanced Warfare (Activision) -- $355 million
  2. FIFA 15 (Electronic Arts) -- $332 million
  3. Grand Theft Auto V (Take-Two Interactive) -- $322 million
  4. Destiny (Activision) -- $291 million
  5. Call of Duty: Black Ops III (Activision) -- $224 million
  6. FIFA 16 (Electronic Arts) -- $212 million
  7. Fallout 4 (Bethesda Softworks) $108 million
  8. Star Wars Battlefront (Electronic Arts) -- $106 million
  9. Madden NFL 16 (Electronic Arts) -- $76 million
  10. Madden NFL 15 (Electronic Arts) -- $73 million


  1. League of Legends (Tencent/Riot Games) --$1.628 billion
  2. CrossFire (SmileGate) -- $1.110 billion
  3. Dungeon Fighter Online (Neople) -- $1.052 billion
  4. World of Warcraft (Activision) -- $814 million
  5. World of Tanks (Wargaming.net) -- $446 million
  6. Lineage I (NCSoft Corporation) -- $339 million
  7. Maplestory (Nexon) -- $253 million
  8. Dota 2 (Valve Corporation) -- $238 million
  9. Counter-Strike: Global Offensive (Valve Corporation) -- $221 million
  10. Grand Theft Auto V (Take-Two Interactive) -- $205 million


  1. Clash of Clans (Supercell) -- $1.345 billion
  2. Game of War: Fire Age (Machine Zone) -- $799 million
  3. Puzzle & Dragons (Gungho Online Ent. Inc.) -- $729 million
  4. Candy Crush Saga (King Digital) -- $682 million
  5. MonsterStrike (Mixi) -- $674 million
  6. Candy Crush Soda Saga (King Digital) -- $518 million
  7. Fantasy Westward Journey (NetEase) -- $451 million
  8. Colopl Rune Story (Colopl Ni Inc.) -- $356 million
  9. Disney Tsum Tsum (Line Corp.) -- $326 million
  10. Boom Beach (Supercell) -- $297 million

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Avatar image for TheBruuz

So, money is now officially the judge of quality?
Maybe quality isn't a trait we value anymore?

All I see every time is companies beating themselves on the chest because of their sales numbers and media eagerly regurgitating them.
We have truly moved from a market economy (which is a tool to help do things) to a market culture in which we identify and judge everything in monetary value.

I say f*** the numbers!
I want to judge things by standards that mean something to me, not by what the market tells me I should judge them by.
So, Gamespot, for the love of the human spirit, for the salvation of our gasping soul and for the shred of moral dignity left in the shells of monetized zombies we've become, please stop helping this beast cover the world in it's taint. It really doesn't need your help. As ambassadors to the youth's perceptions I hope you will claim back more honorable values than just riding the blingtrain.

Avatar image for Damazig

So League of Legends this year alone, in terms of digital sales made more than a third of what the entire console gaming world did, that's 1 PC game, vs all the digital sales of all the console games... LOL indeed.

Avatar image for javalino

Thanks GS!! now i know games that i have to stay away !!! otherwise my wallet will dry !!

Avatar image for deactivated-58183aaaa31d8

That is so depressing for consoles.

Avatar image for moose-fitz

Wow, EA and Activison are killin it.

Avatar image for wexorian

Top 4 PC games made more cash in 2015 than mobile and console together .

Avatar image for wexorian

Well , and they talk that PC is dying platform ........ but worst part here is that mobile "Clash of Clans (Supercell) -- $1.345 billion" that's sad sad.

Avatar image for indzman

COD lol.