130K rearm Bionic Commando
Capcom's remake of classic NES action game tops milestone across 360, PS3, and PC in first seven days.
Releasing a game with an M-for-Mature rating can be a dicey proposition because it theoretically limits the number of gamers who can purchase it. However, Capcom opted to risk diminished sales for its remake of 1988 NES classic Bionic Commando, taking an M rating rather than sacrificing such "historically accurate" scenes as the endgame shot of Master D's (aka Adolf Hitler's) exploding head.
It turns out that the gamble has paid off for Capcom. In a post to the game's official Web site today, Bionic Commando Rearmed producer Ben Judd said that first-week sales of the game had exceeded 130,000 units. Judd did not provide an exact breakdown of how those sales played out across the Xbox 360, PlayStation 3, and PC editions of the game.
Putting the milestone into some perspective, Judd noted, "That may not seem impressive compared to package titles that sell in the millions, but compared to other digital titles that is a friggin' JUGGERNAUT!" [emphasis in original]
Developed by Swedish studio GRIN--which has also been tasked with the fully re-envisioned Bionic Commando, due out for the Xbox 360, PS3, and PC--Rearmed offers revamped graphics, additional weapons, new music, a two-player cooperative mode, and online rankings. The PS3 and Xbox 360 games are available through each platform's respective online storefronts for $10 (800 Microsoft points), with the PC edition selling for $15.
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