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1080p/60fps Devil May Cry Announced for PS4 and Xbox One

Definitive Edition of Ninja Theory's 2013 action game launching March 17, 2015; includes uber-difficult Gods Must Die mode.

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Developer Ninja Theory and publisher Capcom today announced that 2013 action game DmC: Devil May Cry is coming to PlayStation 4 and Xbox One on March 17, 2015 as the "Definitive Edition."

The $40 game will run in 1080p at 60fps across both platforms, and is described as an "improved and optimized" version of the game that will deliver a "definitive" experience. You can see some images of the game through the gallery at the bottom of this post.

The Devil May Cry Definitive Edition also comes with all of the game's previously released expansion packs and some new modes, including an uber-challenging option called Gods Must Die. You can see a full breakdown of what's included with the upcoming game below, courtesy of Capcom.

In addition to the Devil May Cry Definitive Edition, Capcom today announced Devil May Cry 4: Special Edition, which is coming to Xbox One and PS4 in summer 2015.

Devil May Cry: Definitive Edition includes:

  • 60fps framerate, 1080p resolution on both SKUs.
  • Rebalanced, repolished gameplay -- Ninja Theory has thoroughly examined the entire game and nearly two years of user feedback, and has made it tighter than ever. This includes bug fixes, rebalanced combat elements, enemy behavior, the Style system, and even new settings like an optional manual lock-on.
  • All DLC from the last-gen version of DmC, including costumes, weapon skins, the pre-order bonus items (Item Finder, Orb Harvester), and of course, the "Vergil's Downfall" campaign--hours of new gameplay starring Dante's badass brother, Vergil.
  • New "Bloody Palace" mode for Vergil - By popular demand, Vergil will now have his own Bloody Palace mode, featuring sixty waves of stylish madness. As an added bonus, the timer in Bloody Palace mode (for both characters) is now a toggle-able setting.
  • Turbo Mode - A perennial favorite of the Devil May Cry franchise, this mode gives a 20% speed boost to all gameplay, upgrading the game’s tempo from Adagio to--wait for it--Andante. Pretty proud of that one.
  • Hardcore Mode - Designed for those looking for a classic, hardcore challenge, this setting can be toggled on and off between stages, and will affect various aspects of the game, such as Devil Trigger, AI, and the Style system.
  • Gods Must Die difficulty level - Unlocked after beating Dante Must Die, this mode is insanely hard, with all enemies spawning in Devil Trigger and dealing 2.5x the normal damage. Plus: no items allowed!
  • Must Style mode - For the masochistic, this mode requires that players achieve an S style rank or higher in order to deal damage to enemies.
  • New costumes for Dante and Vergil celebrating the Devil May Cry legacy.
  • Updated trophies/achievements to account for the new modes.
  • New leaderboards for Hardcore Mode and Vergil's Bloody Palace.
  • Next-gen standard sharing functionality --This may be a given, but consider the potential! Every single person who owns the game and has an internet connection will be able to upload combo videos or stream the game live.

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