Where was Nintendo's famed quality control when it came to this game?
Learning Curve: Didn't play it long enough to give it one.
Score: 1 out of 10
The bright side about when new game systems come out, the previous games for the last gen systems sell at a extremely dirt cheap price. I went to store 5 days after the Gamecube was released, and guess what they already had N64 games being sold for as little as $5.99 now keep in mind these weren't used games these were brand new sealed in the box games. So After paying my bills I had about 250 bucks left, I went to down and bought a **** of games. One of the ones I bought is the one I'm reviewing now.....This game I bought cost 7.99 in reality they should have sold this piece of **** for $.99 this game sucks! First off it's a FPS, which is one of the genre's I love, but unlike games that were FPS back on the N64 like Golden Eye and Duke Nukem 64 that were great FPS's this game just sucked! I couldn't even get past the 1st level, maybe it was too hard or maybe I didn't understand what I was spose to do but the fact is this game was impossible. I remember being somewhere snow covered which made it hard to see the damn bugs. The only thing I seemed to remember was I'm not sure if it was a bug in the game I found too easily or if it's something that I was able to do normally but I was able to lower my weapon, which was cool but it wasn't freaking cool enough for this game to get a better score. I would have expected a game that was released so closely to the end of the N64 life cycle to be better than this pos was. The controls suck, the sound sucks, and the visuals suck. Overall this game gets a 1 out of 10, and it taught me a lesson if a game's price is too good to be true it probably is....wait does that make sense.