[PRX] The Professionals….since 1999 [East]

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#1 Edited by jimmyw404 (28 posts) -

www.prx-guild.com

Online gaming’s most accomplished player vs player combat team - 15 Years strong.

Our hallmarks are professionalism, consistency of victory, experience, longevity and character.

100 members of our team have been with us over 6 years, we have 80+ testers in Alpha and our team has more than 300 members.

We began in August 1999 in Ultima Online and have competed in every major MMORPG, on the respective hardcore PvP servers, since that time. For a more detailed account of our accomplishments, see our Combat Statistics or our History.

Focused relevant history:

In Age of Conan on Deathwhisper we built the first battlekeep across all NA servers. Deathwhisper combined FFA PvP side by side with leveling and gathering which proves our ability to fight for leveling grounds, resources and build a Battlekeep under fire.

In Shadowbane we dominated two servers - Treachery in which we baned and burned over 30 cities and never lost ours and then Corruption where the "best of the best" went. We dominated and won all our world wars and again, never lost our city. In Shadowbane to succeed you had to level, gather and build all while under an unforgiving FFA environment.

In Guild Wars 2, we earned a record of 72 wins and 4 losses. 55 wins were in Tier 1 and we never finished in 3rd place. We were a member of the most dominant alliance in GW2's history, The Titan Alliance, and went 30-0. [PRX] helped lead four servers in both the NA and EU brackets to world's best. We battled on the fields of the Henge of Denravi to Sea of Sorrows, across the Atlantic to dethrone Vizunah Square three times and then joined with a resurgent Jade Quarry to once again become world's best.

Finally, in TESO we destroyed our initial server, easily getting the world's first emperor and complete map capture on Dawnbreaker. We quickly switched to a side where our faction was outnumbered and outscored, Auriel's Bow, and worked to turn it around. It became a ghost town after a month and we switched to Wabbajack where we stayed until the end of the campaign. Much of our ops have been posted here.

We look forward to the same success in Archeage and are always looking for a few good gamers and people.