With minigames having varying difficulties and luck almost never on your side, you'll have a share of frustrations.

User Rating: 6.5 | Piposaru Academia: Dossari! Sarugee Daizenshuu PSP
Starting this game, I expected great gameplay, monkey-rific fun, and absolute nonsense. I got the last two. The game starts off laughably easy, with some challenges needing a bit of thought to win, but unfortunately, you get thrown into a minigame only knowning the controls. You have little idea how to win for the most part. Trial and error ends up the way to mastering some minigames, while others (Oklahoma Mixer), are far too easy and don't increase in difficulty.

I got to fourth year to see that the need for another pass row spiked the difficulty, and that passing to the next year would take luck. Here's a breakdown: there are 9 minigames randomly picked and placed on a 3-by-3 grid. Winning earns a O, and losing gets and X. You have to get a certain row of O's to pass to the next year. When you get to 4th year, you end up needing 2 pass rows (the first three take 1), and 5th year takes 3. It ends up being a game of luck and hoping the minigames you're good at wind up in a good spot on the board.

Annoyances aside, the game has really fun minigames, such as a game where you bounce off the ropes of a boxing ring to punch your foe in the face, a fighting minigame, an air hockey minigame, and even a game where you rescue monkeys falling through the sky by giving them parachutes. There are some minigames that take a bit of trying to do correctly, such as a minigame where you balance a ladder of monkeys across the screen to get to a large bowl of bannanas, and a few "Enter The Monkey" minigames that force you to make it from point A to point B without getting hurt.

Some minigames will leave you wishing they made them longer, other minigames will have you wishing they never exsisted, but overall, fans of the series will have a decent time with this game.