A dissapointing move after the great title from the 'net.

User Rating: 5 | America's Army: Rise of a Soldier XBOX
When i heard that an America's Army title was coming out on the console, i couldn't wait for its release. But after playing the game, it left an empty hole in my heart the size lake michigan where my anticipation and exitment had previously brewed and waited.
This game brings some new features to the first-person shooting world, with its training based 'campaign'. Basically, you will spend around one to three missions getting to grips with the weapons characteristics, and when you are ready you will face a test to see if you are good enough with the particular weapon. These shouldn't pose any threat to you, as they can be completed first time easily. Once you have passed these, you are ready for the missions. You will get around two to three missions depending on the category of the weapon.
The different categories are rifleman, which uses tthe M16A4, the grenadier, which use the M16A4 + 203 grenade launcher (you will learn how to use flash, smoke and frag grenades), the machine gunner, which uses the minimi light machine gun and the special os which involves the M4, which you can customiza with scopes etc. Everyone who tries this game says to me that it bored them with its missions that drag on and training that you dont need is stupid, and i agree. Everyone knows how to use and M16 from previous shooters. Why not replace training with a cutscene?
Fans of the PC version will like the fact that it hassome of the most played missions such as the bridge, the haybale mission etc...
But this dull disk of disasters does nothing for me, and doesn't take off out of the skies above some of my classics just like a bird with no wings.