Some seriously twisted graphics, and a morbid take on Alice in Wonderland make for a fun, decent game.

User Rating: 7.3 | American McGee's Alice PC
Alice had one of those Marketing ads that most companies only dream about. A thin, waifish girl holding one wicked carving knife. And get this: The in-game models actually looked like the concept art! I enjoyed playing Alice for a few reasons. One, while the game was inherently flawed, the graphics, the presentation were not. I loved finding these twisted characters from the book warped by American McGee in the guise of Alice's tormented past in the orphanage. I loved the use of particle effects, lights, refraction, all things that are somewhat special effects in 3D engines used to great degree. Secondly, the music was c-r-e-e-p-y. Jebus! Bells and softly singing choral arrangements... I have to say that year, it completely outdid my expectations for music in a game. Thirdly, the game had style. I'd never seen anything like it before and turned my attention towards American McGee in rapture, waiting for a new game (although that's a different review). In the end, the game, based upon the Quake 3 Arena engine (I believe) was over and done and I had little to no desire to beat it again. It was fun and remains on my shelf to this day. If you haven't played it, do yourself a favor, shell out the 10 bucks and give it a shot. It should play quite nicely on present-day systems.