It could've been a good game, but the developers just didn't pull through with this game.

User Rating: 4.5 | Aidyn Chronicles: The First Mage N64
This game could have been fun; it should have been fun, but it wasn't fun. Yes, the gameplay is nice, a little like Quest 64, but more advanced, but everthing else really sucks, except maybe the story.

I'll start first with the graphics. It's plain obvious that the N64 was capable of great things graphics wise for its time, just look at the Zelda games, but this game looked terrible. The textures were okay, and I suppose I can't complain with those but everything was so...pointy. I swear if you look close enough you could count the polygons on the character's avatars. Not pretty, not at all.

The sound and music can be summed up in a few words. What little there is of it, it is terrible. Well, the music at least, I found the sounds such as the monster's screams of death to be pretty satisfying, but the music (when it was playing) made me want to tear my eardrums out, though, I did just turn the sound on my TV down. It's not like it's actually earsplitting or anything, even very noticable, but it kinda sounded like a boring war drum beat to me.

I suppose I'll cover what was well done now. The gameplay. As I said before the battles are a little like quest. You're free to move around in your circle of movement and attack enemies, and use magic and items. However you can have five (or was it four? *scratches head trying desperately to remember) characters in a battle at a time. A part that brought I was a little unsure about was that when your characters died, they died for good. However, on a second though it really makes you rethink your actions in battle to avoid the consequences, which is a good thing in my humble opinion. After the battle, the results screen will come up and allow you to spend experience on increasing your characters stats, weapon skills, and magical skills, as well as show you what items you've recieved. Keep in mind the experience your spending still goes towards your character's level ups regardless of you spending it. There seems to be a pretty large cast of characters too, so if one of your characters does end up dying you shouldn't be too far from one. When you talk to someone usually you get a few options of what your character will say, it's nothing special, but I suppose it makes you feel that you have more freedom. Your journal is another feature, where major events in your quest are recording. There are two things I hated immensley though, one of them being that although there is a compass I found it surprisingly easy to get lost in the wilderness and dungeons, and the other was battles seemed to become extremely hard fairly early on.

I didn't get to far, so I won't say much on the story, though it seem mediocre at best. I feel that the gameplay, beside the story, is the most important thing in a game, but something about it just made me hate it, and the difficulty didn't help. So, despite the low score I'm giving this game, because you can buy it for five dollors or so now, it might be worth a try.