Even though Titans falls a bit short with respect to AoM, it's still quite a great expansion and a definite must-play!!

User Rating: 8.4 | Age of Mythology: The Titans PC
After the huge success of Age of Mythology, expectations from The Titans expansion were very high. The game does deliver in most departments but one does feel that it falls a bit short with respect to the base game. Nevertheless, the additions of the game will keep fans quite happy and immersed in for quite a long while. Also, as the name suggests the expansion introduces you to humongous units called the Titans which can be a real handful. Let’s delve into it further.

Age of Mythology was very different from the earlier games developed by Ensemble. What made it great was that instead of having many civilizations with similar units, it only had 3 civilisations, but all of them were different from one another. To that, the expansion adds another unique civilization – the Atlanteans, and it is basically around them that the expansion is centered.

Although the basic architecture of Atlantean buildings does resemble that of the Greeks, their units are totally different. And as a result you’ll have to devise a new strategy for the Atlanteans, as was the case with the other three civilizations. For example, the Atlantean citizens cost thrice as much to produce as ordinary villagers of the other civilizations and also take up more population slots. But they are much more useful as they do not require special buildings for resource deposition and all resources gathered by them are instantly added to your stock-pile. Also, favor generation is done by building more town centers.

A great factor of the Atlanteans is the elimination of a lot of micro-management. This applies to both economic and military departments. All economic upgrades are researched now at one building, the Economic Guild. This saves the trouble of having to keep track of developments at a variety of buildings and allows you to spend more time on battle-strategies. Also, all the main battle units are now produced at the barracks and counter units from the counter-barracks. So playing the Atlanteans is easier than other civilizations.

One does feel that Atlanteans have been given an advantage over other civilizations. They have the exclusive feature of reusable God powers. Though the number of reuses is limited and there is a time limit for recharging of a power, this feature can turn out to be a major advantage if used wisely. The Atlanteans can also convert all their units to hero status, even citizens. It does however take more resources and extra population slots. They can also build town centers earlier than other civilizations and also do not require advancement in age for the purpose.

The introduction of Titans, after the Atlanteans, is the biggest addition that the expansion provides. The Titans can be produced in the late phase of your game, that is, the last age around the time when you can build a wonder. You will need to build a Titan Gate to summon a Titan. And like a wonder, your enemies are informed when you start building a Titan Gate, so do not be surprise if your opponent tries to demolish it as soon as you begin construction. So it is best that you should get all your available builders on the construction and have some defense arrangements ready to prevent harm to it. When the construction is completed, a Titan, exclusive of your civilization, is instantly summoned. These creatures are the biggest mythical units of them all and deal huge damage to building and can wipe out small armies without encountering much damage. They are however, not immortal and can be killed, though it may take considerable time. As diamond cuts diamond, so the best unit against a Titan is another Titan.

The single-player campaign follows the story of Kastor, the son of Arkantos, who tries finding a new God the now displaced Atlanteans to worship. He finds the new pantheon he’s looking for in the old and forgotten Gods, the Titans. The Titans were the offspring of the Oranos, the sky and Gaia, the earth. Kronos, the youngest of these, dethrones his father as leader of Gods. Oranos curses him that he would meet the same end, and the curse comes true in the form of the Olympian Gods who, headed by Zeus, eventually become his downfall and enslave the Titans in the depths of the netherworld. There is of course a lot more lore regarding this, but mentioning it is beyond the scope and purpose of this review. So through the campaign missions we follow Kastor who releases the Titans only to realize later the grave mistake he committed. He then joins forces with some of the heroes of the earlier AoM campaign to try and push back the Titans back where they came from. Though the campaign is quite interesting, one does feel that there are too few missions.

Random map games have been considerably improved. The classification of computer AI opponents into personalities like the Builder, Conqueror, Attacker and others is a great new feature. It allows you to adjust you technique in accordance with your opponent. For example while the Builder will concentrate more on economy in earlier stages, the Attacker will charge head-on without caring for it economy. So you have the chance of practicing different strategies against a variety of opponents. You can use this as good practice for the Multiplayer which remains as good as in AoM, though the addition of the Titans can be quite challenging.

The detailed maps are as good as in AoM and really look terrific. The visuals are also exceptional. The new mythical units have been brilliantly made. There does however remain the little problem of human units appearing a bit small and weak. Also, on close inspection it can be seen that the Titans are different only from their exterior, and their action animations are similar to one another.

The sound is quite similar to that of AoM and like AoM; Atlanteans have also been given their unique dialog styles. This feature was much appreciated for the base game and I’m glad that it has been retained for the expansion as well. There is very little in the area of new background music, and it more or less resembles that of AoM.

As a concluding note I would like to mention that even though the expansion did provide us a whole new civilization, it hardly made any major improvements to the earlier civilizations. Besides the Titans and one or two minor changes, the original civilizations remain unchanged. But, all in all The Titans is a great RTS and will provide you hours of immersive strategic gaming.

Go Play!!