A giant downgrade from the previous installment - no unit level ups takes away the best feature of DS AoE
But in light of it's predecessor, this one really just falls flat. First and foremost is the omission of unit-leveling. The fact that every unit could level up in AoE: Age of Kings was a great feature which totally drew you into the game and made you attached to your units. You did everything you could to keep your veterans alive, and to develop new veterans that could withstand punishment.
Taking that away from AoE: Mythologies really takes away a lot of the feel of the game. That aside, this game also sports fewer factions, and the other cardinal sin of gaming... waaaay too easy a difficulty. Perhaps I'm growing too old, but I really miss the days when game developers made you work for your wins. In fact, even Age of Kings was a tad easy but Mythologies is a relative cakewalk.
I would be much happier if they just brought back a new AoK with many new scenarios.