With a good singleplayer and a great multiplayer, 007 Nightfire is a great FPS shooter on the PS2

User Rating: 8 | 007: NightFire (Platinum) PS2
Story: 7/10

You play as Agent James Bond 007 in this game from EA Interactive. The game really starts at a cold area with a castle that you try to sneak your way into. But, what could be in the castle? A vampire? A dragon? Dr. Frankenstein? Nope, Rafael Drake, your next adversary. Drake is the new villain, and he's having a party. Make it passed the guards out front and watch things slowly unfold.

Gameplay: 8/10
This is, like its prequel "Agent Under Fire" a first-person shooter, meaning you see what Bond sees. There are some very challenging levels in this game with some very interesting characters you encounter, along with experimenting different types of attacks. Do you put on your silencer and drop the guard with a blow to the head? Do you throw a grenade and drop everyone in the room? Or do you just go in like a savage and kill whoever gets in your way? It's a very fun game, with nine long level. Nine may sound short, but they're not. The main story itself will take about good ten hours.

Graphics: 7/10
The graphics are very well done. The guns, the explosions, the whole nine yards look like a lot of work was put into them. The characters may look a bit choppy and could of been done better.

Sound: 8/10
Like the graphics, this part was well done. The sound of guns firing, the sound of explosions, people talking, tires screeching, it was all great. By adding a silencer to some guns, that loud BANG sound was replaced with the soft "ping" sound. The music was the down fall for me. I love the soundtrack in the James Bond movie, but 007: Nightfire didn't have the memorable theme song.

Multiplayer: 10/10
This is something that no other Bond game has: a game with lots of different multiplayer modes. The classic arena, team arena, and capture the flag are still there, but there are some new and original modes. There's Goldeneye Strike where you have to collect two pieces of the Goldeneye so it can strike your opponent. There's "Destruction" and "Protection", which are basically the same modes: one side is trying to blow up the other side's base.