game produced and developed by a 14 year old in 1995 using the engine and colour pallette of Quake, but not as colourful. This in the same year and from the same country that produced S.T.A.L.K.E.R. If I wanted mindless cookie cutter zombies to attack me everytime I picked up something, I'd go shoplifting at Kmart. Makes me nostalgic for a time when I didn't have a computer. Considering all of the bench marks that have been set in this genre since 1992; with all of the FPS releases in that period, to see a game like this developed at this time - makes you wonder if some people aren't still living behind a heavily censored iron curtain that's stuck in 1995. I've seen more substance and body at a teeth scraping. Nice box art though.
Gameplay 8 Graphics 7 Sounds 7 Value 6 Tilt 9 The Good * Shameless game play (no common sense – it’s a good thing) * Interesting level designs (farmyards, sprawling cities, rooftops exploration and t... Read Full Review
In an era where all that matters is just the technical aspect of the engine(in terms of supporting trillions of vertices onscreen or 1gb textures)this game has a very old and outdated engine. The developpers obviously tr... Read Full Review