If only it had more depth...

User Rating: 8 | Yoshi Touch & Go DS
Recommend---People who love games with a point system and try to get high scores; fans of Yoshi's Land

Not Recommend---Most people because this game isn't what you're expecting

Yoshi's Touch & Go is a real big disappointment, possibly the biggest disappointment of any game I've ever played. But still, it is a really fun and addicting game too. This game actually feels like you're playing a demo, expecting more of the game to be open to you by the time your done. That's not the case here, though. This is the entire game. Basically there are 5 modes: Score Attack, Marathon, Vs. Battle, Time Attack, and Challenge. In all modes, you start off as Baby Mario who is falling through the sky on 3 balloons. As he falls, you use your stylus to create cloud paths to prevent him from hitting enemies. You can also make a circle around any rings or non-spiky enemies you see and send them to Baby Mario so that he gets more points (useful if they're out of reach). Once, and if, Baby Mario land, Yoshi saves him and picks him up on his back. This is where the 2nd half of the game is, and the fun part. You, again, use the stylus to create cloud paths to walk on, or you can just tap Yoshi to jump as many times as needed. You can suck up enemies as Yoshi walks (he walks at a constant speed that you can't control) which gives him eggs, and you can shoot the eggs at enemies or coins in the air to get more points. Again, you can also circle enemies or coins and send them to Yoshi for even more points. So now let me break down the modes: Score Attack is exactly what I just described, except it ends after that; it's only one level. Extremely short. It keeps track of your score and you can always try to beat it (really repetitive though). Marathon is the same as score attack, but it doesn't end until you actually die. This is the only mode that's really worth while because you explore many new levels and it's different every time. Vs. Battle is Score Attack but against another player. Time Attack keeps track of how long it takes you to complete a level and is like Marathon where it doesn't end until you die. Finally, the last mode is Challenge. In it, new obstacles are set before you and you have to see how far you can get while trying to avoid/destroy these obstacles. So as you can see, it gets really repetitive. If they just made it have more depth and more levels, this game would actually come close to perfect because of its level of challenge and fun factor. It just feels like a demo that Nintendo threw out at the last second. The graphics are really bright and good-looking on the DS screen, though, and this makes the package a little better. The sound is also really good and it seems nostalgic in a way even though it's new music that's never been in any Yoshi game before. I guess it's just memorable. So with all of this together in one package, it's really fun.

Overall---You'll have a blast playing it, but only for a short period of time before it gets old.