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XCOM: Enemy Unknown Question

Chances to hit and save/load?

Does save/load actually change the outcome of a shot (based on the hit chance percentage) or is it fixed from the moment the shot becomes available? For example, a soldier encounters an enemy and has 60% chance to hit him. If he shoots and misses, does saving and loading actually give you any chance (60%) to connect or is this shot "fixed" to miss? So far, everytime I've saved and loaded, it always resulted in the same outcome.
Accepted Answer
An interview with the designer of the game revealed that the game bases it's probabilities on a random number generated at the start of a mission.

The chance to hit is determined by a number of factors - aim skill, weapon, range, cover etc. and shown to you as for instance 60% chance to hit. That is checked against the fixed random number and so either always hits or always misses.

OK so you have reloaded because your soldier missed a vital shot, and every time you take that same shot he always misses - what can you do?

If you can move and shoot in the same turn, move that soldier to another position and take another shot - the randomness is not guaranteed that that soldier will always miss this turn, only from his original exact position - 1 cell left or right is a different random calculation and one that might work out for you.
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