Civilization Revolution Updated Hands-On - Rise of a Nuclear Power

It's atomic bombs away in our latest look at this console strategy game.

Following the discovery of nuclear fission in 1934, it took more than a decade to develop nuclear weapons. In Sid Meier's Civilization Revolution, it took us only two hours.

That said, it's a long, hard road to becoming the word's first nuclear superpower in Revolution, which is the first Civilization game developed exclusively for consoles (and the Nintendo DS) since Civilization II way back on the original PlayStation. For the first time we got our hands on the PlayStation 3 version and we can safely say the content is identical to the Xbox 360 version. For our civilization, we selected Abraham Lincoln to grow a tiny village by the name of Washington into a modern metropolis, a home of progressive thinkers, a bastion of learning, and a military stronghold armed to the teeth with intercontinental ballistic missiles. Global thermonuclear war, anyone?

The first thing that old Civ fans may notice when jumping into the single-player campaign--other than the cutesy art style--is how much faster the game plays than previous PC versions. Revolution has been streamlined for the consoles to make Sid Meier's epic empire-building strategies as accessible as possible. You will only have to balance production, population growth, science, and military engagements. Turns move fast because the game will automatically take you to any city that is not building a new unit, and military units move automatically when their paths are queued.

What remains the same, however, is the sheer addiction felt as your civilization asserts its will over an enemy, or when it completes a wonder of the world such as the Hanging Gardens of Babylon, or when you upgrade your medieval knights to modern-day Sherman tanks. If you ever felt yourself putting off work, school, or the affections of a loved one for "just one more turn," that probably won't change here. Thankfully, the game speed is so much faster that you can finish a campaign in only three or four hours.

The road to victory is simple: accumulate 20,000 gold pieces and build the World Bank for an economic victory; attract 20 great people from history to your banner for a cultural victory; or construct several wonders of the world for another type of cultural victory. However, the quickest route is to wipe your enemies from the face of the Earth to earn a bloody domination victory. You can probably guess which route we chose to take.

Early on, our American force met the Mongols, led by Genghis Khan. We stumbled upon his bumbling civilization in only the first few turns, so you can immediately see how quickly the game moves. We offered Khan an olive branch; the Americans are infinitely stronger when they reach the industrial age and start churning out unfathomable amounts of resources faster than you can say cotton gin. Soon we ran into Gandhi and his Indian civilization. The capital city of Delhi was poorly defended, so we opted to overrun it in just a few turns, and we couldn't help but smile at the irony of peace with the warmonger Genghis Khan and war with the peaceful Gandhi. Such is life in Civilization Revolution.

Turns passed. America spread its wings as it's known to do, sending settlers into the far reaches of the map to make the land its own, a sort of virtual manifest destiny. By building libraries and focusing on science, our civilization quickly reached the modern era. The Americans receive a triple production bonus once factories are built, and Lincoln made sure that there was ample work for everyone. Meanwhile, a group of settlers discovered the French Empire in a far corner of the map, led by Napoleon. By this time we had already betrayed Genghis Khan, using rocket-powered artillery units to completely overrun his medieval cavalry units. Only Napoleon remained, but we offered him peace so we could continue on the road to nuclear power, which would assure complete victory. To curb any expansion attempts by the French, we stationed troops at their borders so no settlers could pass. As such, only Paris and Rouen remained.

More turns passed. After we researched literacy, mathematics, and advanced flight, Wilbur Wright joined our cause and helped us to develop flying fortresses. By this time American government had evolved from authoritarian despotism to democracy, and the power of the people does not allow government to attack without provocation. Nevertheless, as much respect as we have for democracy, we didn't build flying fortresses to just look at them. Lincoln quickly proclaimed emancipation from the people and reverted to despotism, a tumultuous switch that resulted in one turn of anarchy, which we didn't even notice other than a hollow rioting sound effect. In the next turn, we ordered the bombers over an army of French archers and watched in glee as their arrows bounced harmlessly off of our hulls, at which point we sentenced them to oblivion.

To his credit, Napoleon sensed defeat and offered olive branches after each turn, hoping for peace. Our submarines and battleships were parked just off of the French coast, and things looked bleak. Meanwhile, our research of atomic theory and nuclear power was complete, and Washington built the world's first atomic weapon. Lincoln took aim at Rouen, and fired.

The skies turned black. The earth shook and Rouen was permanently erased from history, leaving behind nothing more than a radioactive black crater in the ground. Lincoln ordered his units full-speed ahead, and tanks rolled through downtown Paris like it was 1940. Utterly defeated, Napoleon surrendered and America reigned supreme as the lone power in the universe.

So yes, nuclear victory is as enjoyable as ever in Civilization Revolution. One concern we have is that the single-player game is only a randomly generated map on which you compete against four other civilizations. We would have liked to see an epic mode with all 16 civilizations duking it out at once on a realistic map of Earth, but at least there are several challenging scenarios to play through in addition to online multiplayer with a total of five players. And with 16 civilizations, each with its own bonuses and special units, you can bet that there is always a reason to take just one more turn.

79 Comments

  • Kool-Aid247

    Posted Jul 12, 2008 3:40 pm PT

    diz game iz tight.. People wit GTA4, Civilization, or Metal Gear Solid 4,add me on PS3 people, my name iz Kooll-Aidd I'll beast on yall suckaz...

  • Lionhart_basic

    Posted Jul 2, 2008 12:01 pm PT

    I can't wait for this game, played the demo 100 times already. Although I want the new PC version too.

  • SafetyBoy12

    Posted Jul 2, 2008 11:55 am PT

    this game will be a good game but i don't know if it will life up to civ 4

  • hodges_3_5

    Posted Jul 1, 2008 8:26 pm PT

    this game looks really enjoyable just like the PC versions, I'm gonna play one now lol

  • Awsomecal

    Posted Jun 30, 2008 6:35 am PT

    This looks like an interesting and fresh new turn for the Civ universe.

  • JBloodhorn

    Posted Jun 27, 2008 10:11 am PT

    "Fanning110-...the Aztecs are on an island to the north and you need the navigation tech to get there."

    Each time you start a new game (even in the demo) each civ is randomly placed in a diff spot. So there is a chance there wil be a civ there but it is not definite

  • bamfer3

    Posted Jun 27, 2008 7:30 am PT

    what a relief, i can take a break from all my reckless shooting! haha definetely getting this one! civilization IV was great and addicting

  • Fanning110

    Posted Jun 22, 2008 1:03 pm PT

    Finished the demo with a domination victory, the Aztecs are on an island to the north and you need the navigation tech to get there.
    t'was AWEsome

  • senjutsu

    Posted Jun 20, 2008 11:25 pm PT

    "JohnnyC25 I'm playing the demo over and over again"

    Me too! I'm trying to win. I almost made it, only one base to kill (wiht a tank it's easy to beat them, lol)

  • JohnnyC25

    Posted Jun 19, 2008 10:08 am PT

    I'm playing the demo over and over again,

  • wogglies5

    Posted Jun 10, 2008 7:45 pm PT

    thanks lol

  • SamSlayr

    Posted Jun 9, 2008 2:30 pm PT

    After Space Age you get the Research Victory

  • wogglies5

    Posted Jun 8, 2008 8:20 pm PT

    I've n3ver played a Civ game before but it looks SUPER COOL!!!! It says you lead it from ancient times to the Space Age though and I dont know what happens after SA. Anyone?

    Looks awesome and I can't wait.

  • wogglies5

    Posted Jun 8, 2008 7:31 pm PT

    I've n3ver played a Civ game before but it looks SUPER COOL!!!! It says you lead it from ancient times to the Space Age though and I dont know what happens after SA. Anyone?

    Looks awesome and I can't wait.

  • wogglies5

    Posted Jun 8, 2008 7:31 pm PT

    I've n3ver played a Civ game before but it looks SUPER COOL!!!! It says you lead it from ancient times to the Space Age though and I dont know what happens after SA. Anyone?

    Looks awesome and I can't wait.

  • slimco

    Posted May 29, 2008 9:21 am PT

    awww I need this for PC ^.^

  • skyjunky21

    Posted May 29, 2008 6:26 am PT

    Reading the previews of this made me dust off my Civ IV on the pc. That was two weeks ago! My wife even hid the game disc the other day to get me off it. I'm looking forward to this "Civ lite". Hopefully just as much fun but less of a life stealer... I want to pick up the DS version but not sure if I can trust myself......

  • ZogTheIneffable

    Posted May 29, 2008 1:41 am PT

    japoniano's comments have got a lot of negative clicks, and IMHO s/he has missed the point somewhat, but there is an interesting underlying issue here and I'm not sure why people are reacting so negatively to what is an interesting perspective.

    IMO "the point" of Civ is that you can guide your civilisation any way you want - culture, tech, aggression, etc. - the reviewer chose agression, and admittedly his turn of phrase seems insensitive, but to complain that the game "lets people" behave like that is OTT when there are plenty of games which require and promote that kind of attitude (Call of Duty 4 or Mercenaries anyone? And lets not even get into the ethics of Manhunt!)

    Civ has always had an implicit political agenda. American Liberal Democracy is presented as the apogee of politial development. There's a distinct attitude to technology. You're encouraged to care for the happiness of your people, but never to care about the suffering you inflict on others. Etc. Etc. But really this is just a question of the game's biases reflecting the player's biases - which is a good thing, since it makes the game accessible - and is not any great crime compared to the way that other games require players to think or behave.

  • BontraXenderKyl

    Posted May 28, 2008 8:41 pm PT

    looks awesome I got to check it out

  • yas710yaf

    Posted May 28, 2008 5:21 pm PT

    this game looks fun but it might get boring after a little bit, 1 player mode is only 4 hrs, that sux

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