advertisement

Tony Hawk's Proving Ground: Hands-On With the XBL Demo

We get a sneak peek at the upcoming downloadable demo of Activision's latest skater.

The beauty of skating is that all you need are a decent sense of balance, a board, and a fun place to skate. You need even less to enter the world of skating video games. Provided you've got a next-generation console, all it takes is $60 and a pair of opposable thumbs to get skating away, likely pulling off tricks you'd never be able to do in real life. At a recent Activision press event showing off some of the latest games from the publisher, we put our thumbs to work with the Xbox Live demo version of Neversoft's upcoming Tony Hawk's Proving Ground, the ninth game in the long-running skateboarding series.

The demo, which doesn't have a solid release date other than "soon," is designed to show off the three major paths your created skater can take in the game: rigger, hardcore, and career. As we've mentioned in our previous look at the game, the three different paths feature different characters and story arcs. They will also challenge your Tony Hawk skills in a variety of different ways. Consider the demo's rigging challenge, for example. Here, you'll meet up with a camera man named Rube, who's looking to film you skating off a variety of different kickers with the eventual goal of sending the video to Jeff King, rigger extraordinaire and host of Fuel's "Built to Shred."

The rigging challenges are simple: You simply need to place ramps or kickers around cars and then let Rube film you as you jump over them. Rigging challenges are an introduction to the different rigging tools you'll be using in the full version of the game. As a result, you won't have a full menu of items to place in the world. For example, in the first challenge, you'll need to place a ramp on either side of a car then jump from one to the other. In the next, you place a kicker ramp in front of a car and jump over it. Within the rigger menu, you be able to choose where you place the object and rotate the piece using the LB or RB button. The final challenge in the rigging path will have you use both a kicker and a rail, with the latter on placed on top of the car. Here you'll be required to jump off the kicker and then grind on the rail on top of the car, which is a slightly more challenging but still manageable early goal.

Another challenge in the demo is an introduction to the hardcore path in the game. Here, there's a gap that your created skater hasn't been able to cross. To finally get over that gap, skater Mike Valley will teach you how to use the aggro kick, a new mechanic that will give you a significant boost of speed by pressing the RB button (or R1 on the PlayStation 3 version of the game). The trick with the aggro kick is that it's timing based, and to gain maximum speed out of it, you'll need to get a careful rhythm going. To acclimate yourself to the aggro kick, you'll race around Philly in a timed checkpoint race. Each time you pass through a checkpoint, you'll add more time to the clock. If you beat the race, you'll practice combining the aggro kick with simple jumps until you have mastered the technique well enough to finally jump the gap that seemed insurmountable before.

Your final available path in the demo will be an introduction to the career path. Here, Bob Burnquist will introduce you to the subtleties of the nail-the-grab system. It's a fairly lengthy and detailed tutorial that will give you slow-motion examples of the different subtleties of the feature, which plays a lot like last year's nail-the-trick mode. It will also give you plenty of on-screen prompts for how and when to use the left or right analog sticks once you're in midair. As we described in our previous look at the game, you have a ton of flexibility and control over your skater and the board with Proving Ground's nail-the-trick or nail-the grab features. Once you've got the basics here, you'll be limited only by your imagination (and your reflexes) in the full game.

When you aren't participating in the career paths--and they probably won't take you that long to get through--you will have a 10-minute time limit in the demo during which you can skate through the inner-city section of Philadelphia to your heart's content. After that, the game will reset, and any of the challenges you've completed (including rewards you've earned, such as new gear), will be reset as well. During those 10 minutes, you'll be able to check out other features in the game, such as skills challenges and video introductions for features, which includes the all new skate lounge, as well as the video editor. You'll even be able to check out the video editor for yourself, though it will have limited functionality compared with the extremely flexible tool that will be in the final game.

No release date has been given for the demo of Proving Ground, but we do know the retail version of the game is due for release in October. Stay tuned for much more on the game in the coming weeks.

131 Comments

  • badash22

    Posted Sep 27, 2007 2:42 pm PT

    Why can't we just shut up and play both, you know, enjoy both styles of gameplay?

  • Gilga_Mesh

    Posted Sep 26, 2007 5:24 am PT

    I like this game on X-Box 360 i thought it was well fun!

  • xSpitFire3x

    Posted Sep 25, 2007 7:29 am PT

    I'll end up getting both this and SKATE, they're both completely different types of skating games.

  • skylarsdabest06

    Posted Sep 19, 2007 2:57 pm PT

    I played THPS 3, it ruled, but the newer ones are just as fun,
    i LOVE TO FREE SKATE. THat's why I love TOny Hawk games.
    Skate looks good, but anyone who says any TOny Hawk games suck, even the new ones, then you can just suck my balls you f***ing whiners

  • playstation_wii

    Posted Sep 16, 2007 2:15 pm PT

    The demo is awesome on the PS3, so it's surely the same case here!

  • bennie12

    Posted Sep 15, 2007 6:45 am PT

    They need to stop fooling around and do something new.

  • ricketyrack

    Posted Sep 11, 2007 12:19 pm PT

    i aggre with adamtree there getting old now thug 2 was good i thought possible better than american wasteland i havent even tried project 8 ill give the demo a go oh yer whatever happened to drying cars on tony hawks :S ?

  • cellar_door

    Posted Sep 10, 2007 3:47 pm PT

    personally, i want this game AND skate. theyre both very good.

  • adamtree

    Posted Sep 10, 2007 2:06 pm PT

    tony hawk went stale after 3.... all the games are exactly the same with one new twist put in, its just a bunch of garbage, theyre just throwin this one out to keep the eyes off of skate which is gonna be one badass game, i rocked the demo and im stoked...

  • sonynhater

    Posted Sep 10, 2007 1:34 pm PT

    its just about taste. if you want an arcade skating game than its tony hawk for you, but if you want a realistic skating game than its skate

  • matty_sen

    Posted Sep 10, 2007 1:30 pm PT

    pls i hope to god and everything they have a new scoring system to god pls god pls god can u hear me?

  • matty_sen

    Posted Sep 10, 2007 1:23 pm PT

    skate has won it this year but thats not all the crowd people who dnt care about real life skating may go for thpg.
    but ill get both the new trailr looked a bit like the frist thug gd days and i hope it dosent have a crap story like last year

  • gatsbythepig

    Posted Sep 10, 2007 12:26 pm PT

    This looks promising.

  • sonynhater

    Posted Sep 10, 2007 11:08 am PT

    thps is the best. in my opinoin. but real skaters will go for skate and people like me will go for thps. the skate demo was okay, i wasnt a fan of only being able to do two different moves becuase everything else was almost impossible to do.

  • MrR0BAT0

    Posted Sep 10, 2007 9:44 am PT

    Why would anyone opt for this over skate. Tony Hawks has been allowed to get slack, and now with competition EA has beat it on its first attempt.

  • FraserAlexander

    Posted Sep 10, 2007 9:34 am PT

    I bought project 8 and thought it was a very good game, and was worth the money by the time i traded it in and got probably 20-30 hours playing time out of it. IMO THPS one was the best tony hawk, I've always liked it better than all the other ones.

  • brokendisk

    Posted Sep 10, 2007 7:20 am PT

    Jesus christ you guys are so whiny nowadays. You all sound like a bunch of spoiled kids who didnt sleep good last night. I really enjoyed the last tony hawk game. The city was huge and it looked great in 720p. It may not have been the best, but I still had a lot of fun playing it. Quit being so hateful and whiny. I feel like I'm reading reviews from a bunch of women. I hate this, I hate that, cmon. Most of the kids these days get beat at a round of halo 2, throw the game across the room and start hating everything about it. and really, just because you sniped me from across a level does not make you a "gangster". Its like I cant die in peace anymore without some 12 year old telling me how badass he is. chill out people. Tony hawk was fun, not perfect, but still cool. And if you think you're a tough guy because of killing me at halo, do what I do, take up some mixed martial arts, learn how to be quiet, step inside an octogon and then maybe start to think if you're as tough as you talk online.

  • Pwns_nubs

    Posted Sep 10, 2007 2:58 am PT

    ok.. i wanna hate on this game so bad [playing the skate. demo has made me forget about my old love for tony hawk, and i already reserved my copy]. but i'll admit since i was in 5th, maybe 6th grade, when the original THPS was released, the series had always helped me hold down my skate lust without ever having to leave the house.. but these guys gotta know when it's over. the only people this series will appeal to anymore, i believe, is the much younger gamers who like to see 2 story high ollies and 70ft spine transfers.. all i can say, is skate will be enough to make most THPS fans swith their preference.

Check Prices

advertisement
advertisement
Click Here

Game Stats

Also on

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games