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GC 2008: Backbreaker Hands-On

Who dares challenge Madden in the console football genre? NaturalMotion, that's who...

You've got to hand it to the folks at NaturalMotion, developers of the new football game Backbreaker: They've got stones. After all, with EA Sports having wrapped up the NFL license for the foreseeable future, there doesn't seem to be much room in the market for a relative unknown, much less an unknown, with no previous track record for sports game development. However, you won't be so quick to write off Backbreaker's chances once you see the game in action, as we did yesterday during a meeting with company reps.

The game is being developed jointly in Oxford, UK, and San Francisco, California. While we still don't know a lot about the nitty gritty X's and O's of the game's football gameplay, we do know that, once in motion, Backbreaker is different from any other football game you've ever played. The secret is in the Euphoria engine that's powering the game--technology that basically simulates the human body and its motion from the skeletal system outward. The result is that, when two bodies collide in Backbreaker, they react just as real bodies do--these aren't the canned animations you'd find in Madden, NCAA, or Blitz: The League, for that matter. These are procedurally generated, physics-based tackles that manage to rarely repeat themselves and also look great at the same time.

Consider Tackle Alley, a small feature that was the only playable part of Backbreaker today. Initially meant to be a simple tech demo, the feature grew in popularity and now will be included in the final game as an additional minigame. The idea is that you play as a lone runner, whose goal is to make it from one end of the field to the other while avoiding a host of psychotic defenders looking to cripple you at every turn. The running controls in the game are simple as can be--left stick moves the player and right trigger controls turbo. Juke moves and jumps are controlled by moving the right stick left, right, and up.

Throughout our time with Tackle Alley, we tried every juke move we could think of to get away from the defenders, from sidesteps and running backward to trying to leap over them. While we managed to avoid a few, it wasn't long before we were leveled by one or more defenders. It was impressive that no two tackles ever seemed the same. We saw a full-on blast that would knock the helmet off a real NFL running back and two-man tackles that sent our runner's body twisting at painful angles. We even managed to elude a few tackles or step out of a few ankle grabs to continue our march upfield. We never found the end zone, mind you, but we enjoyed trying.

Unfortunately, beyond that next-generation animation engine, we don't know a lot more about Backbreaker. A lack of a proper NFL license means that the dev team can take liberties with such things as team names, color schemes, and stadiums (indeed the huge stadium showed off during the demo held approximately 90,000 and looked like no other stadium you'd find in real life). We also know that the team is aiming for a "you are there" feel to playing football--evident in the Gears of War-like "roadie run" camera that is shown when you run while holding the turbo button down. Whether that immersive focus on the single-player will continue in the final game--as opposed to Madden's more elevated camera--remains to be seen.

Game modes, number of teams, playbooks, offensive/defensive control schemes, and even online plans were all subjects that NaturalMotion wasn't ready to talk about during today's demo, though we hope to learn more about all of these aspects of the game in the near future. While the technology behind the game is quite obviously impressive, it's in those other details that the commercial success of Backbreaker will be measured, especially in today's highly competitive sports gaming market. The game is currently on track for a 2008 release, and we'll be bringing you more on Backbreaker's progress in the coming weeks.

30 Comments

  • ryanballsack

    Posted Aug 21, 2009 6:05 pm PT

    this game seems like its going to be great if it comes out but i heard it got cancelled. BALLSACK!!!!

  • REAL_BALLER_69

    Posted Jul 26, 2009 9:41 pm PT

    And Dude why hasnt this come out yet they've been working on it for like 3 years now. I bet none of y'all can think of a game that took this long. With this much time they've had to work on a game i better be damn good

  • REAL_BALLER_69

    Posted Jul 26, 2009 9:39 pm PT

    i would recomened buying madden 10 over this but this does look like a contender. like i have both blitz the league games and they were both fun but between madden and playing blitz i play madden any day and madden is the biggest sports game you can buy theres tv shows just showing dudes play each other in a madden competion however theres alot of stuff on tv in the united states that give away money

  • mike1146l

    Posted Jun 12, 2009 6:38 am PT

    ALL GAME NO HYPE

  • weezyindamuluva

    Posted Jan 21, 2009 5:03 pm PT

    bull...im not sure...all hype...distinct possiblity...should they work with ea (or 2k if they could pry the lisence away from ea)...hell yea

  • Ocho8_5cinco

    Posted Jan 8, 2009 5:54 pm PT

    I thought this game looked so amazing and was ready to pay to play even tackle alley, but your right Tuckergoulart im having my doubts and it really shouldnt take this long to finish a game....

  • tuckergoulart

    Posted Dec 9, 2008 9:18 am PT

    NO GAME....ALL HYPE...IT'S BULLL...

  • tuckergoulart

    Posted Nov 12, 2008 5:01 am PT

    This is Hype...no game takes this long. We still don't know simple details to this game 3 years into its inception. Why even give this title any ink is beyond me...

  • IZZO71

    Posted Sep 25, 2008 9:05 pm PT

    Madden 09 is probably the worst football simulation of all time, a good game, but a horrible simulation. Have you seen the way they run and cut? O GOD

  • patriots2871

    Posted Sep 19, 2008 5:02 pm PT

    I can't wait for this game it's going to be awesome

  • ebookerd1

    Posted Sep 2, 2008 12:39 pm PT

    Good!! because Madden suck!! There I said it hate me if you want but it sucks!! Holding the NFL licence blows and mean they don't have to put out quality any more! a game like this should turn some heads.

  • LorenaLarue

    Posted Aug 29, 2008 2:05 am PT

    Sounds great this new Euphoria engine.

  • Cabose12

    Posted Aug 26, 2008 1:22 am PT

    I really hope they take this game and make a great football experience. I play madden a bit but after awhile it gets kinda boring, especially knowing that next year, you'll be playing almost the exact same game, and then the next year, and the next year. almost like brett favres retirement, same thing over and over and over.

  • rock_on__

    Posted Aug 25, 2008 2:35 pm PT

    looks well gd.......anyone know if its coming out in the uk ?

  • sniperhare

    Posted Aug 25, 2008 8:13 am PT

    This game is gonna be fun, I just paid off Backbreaker, Blitz 2, Spore and Fallout 3 at my local gamespot. I can't wait to play them all.

  • otanikun

    Posted Aug 25, 2008 6:04 am PT

    Somebody challenges the almighty EA licence? Woah, they are right, takes "stones" to attempt something like this. But the game it's self, and I'm not a huge console sports game fan, looks promising, just like Madden '09 did, cept slightly better.
    The thing that hooks me in is physics based tackles and not scripted animations like you see in madden? Sounds like fun.

  • DirtyAl

    Posted Aug 25, 2008 5:12 am PT

    I have been following this game for a while and I just hope this game sees the light of day... Providing EA doesn't offer them a Trillion dollars for the technology behind it to use it for madden 10 and then hinder the possibilities and jack us for more money on the marketing schemes and fancy names for features that 2K had for years...

  • mrklorox

    Posted Aug 25, 2008 1:16 am PT

    At first I chastised NaturalMotion for developing a game... a football game of all games. How could a middlewear technology company make anything more than a tech-demo, especially something that would rival the most constant selling franchise in history? Then I saw the videos online and immediately changed point of view. I'm interested to see how Backbreaker ends up... it might actually interest me in the US Football genre.

    Here's an analogy for you:
    THPS:Skate::Madden:Backbreaker

    Will EA choose to skip a turn on Madden 10 and reformulate their plans like Activision is doing with Tony Hawk?

  • smith447

    Posted Aug 24, 2008 10:48 pm PT

    this is exactly how i've always wanted a football game to be like. madden is so boring after awhile.

  • Hicks_1

    Posted Aug 24, 2008 5:50 am PT

    This one looks good, like as in revolutionizing good.

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