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E3 2008: Rise of the Argonauts Hands-On

Greek Mythology was even bloodier than we thought.

Jason is not a happy king. Following the murder of his wife, the legend of Greek mythology and king of peaceful Iolcos sets off on a very unpeaceful journey to recover the Golden Fleece. Not to be confused with a warm yellow sweater from the Gap, this Golden Fleece is believed to hold the power to resurrect his wife, Princess Alceme.

At E3 2008, we got our hands on Rise of the Argonauts for the first time, playing through a bit of the Mycenae arena, home to tournament champion and ultimate warrior Achilles. We played a PC build and used an Xbox 360 wired controller--a good thing since this action role-playing game is so combat oriented. As a weapon master proficient in many combat arts, Jason can use a sword, spear, or mace from the beginning of the game. Along the way he'll find five upgrades for each weapon, as well as five improved sets of armor and clothing. The X button is a light attack, A is a shield attack, B evades, and Y unleashes a destructive finisher. Most combos are strung together with variations of X and Y, although switching your weapon in the middle of a combo will also unlock some interesting moves. We hacked and slashed with the sword, pressed a bumper button to switch to a spear, and, with the spear still on Jason's back, bent over and sliced a guy in half.

These finishing moves play into the concept of lethality being pushed by developer Liquid Entertainment. Lead designer Charlie Price kindly pointed out that games are the only medium in which you can attack an enemy with a sword over and over and he won't die. Usually when you attack someone with a sword, he loses at least a limb or a vital organ. To address this issue in Rise of the Argonauts, almost every enemy can be killed with one hit. Figuring out how to do so will take some experimentation, usually with a bevy of X,X,Y combos, but knocking away an enemy's shield will almost always result in a split second where his torso is exposed. At that point, you can slice it in half. Sweet.

What's nice about the combat in Rise of the Argonauts is that it isn't based on back-end dice rolls or hit points. If you slice an enemy in the neck, he'll lose his head. It's that simple, and it's a refreshing change of pace in the hack-and-slash action RPG genre. Along the way you'll also recruit the legendary heroes Hercules, Achilles, Atalanta, and Pan as your Argonauts, and one hero at a time can join you in combat. Each hero will fight enemies independently, but they will also unlock special attacks if you are fighting close to each other. Hercules, for example, will lift enemies in the air and hold them while you carefully aim a decapitation strike.

In addition to pulping an enemy's head with the mace or tossing spears into the hearts of foes from afar, you'll have access to god powers. Your choices in the dialogue tree will curry favor with either Apollo, Hermes, Aries, or Athena, who is actually an omnipotent hottie. Our Jason was currently in the good graces of Hermes, the smart-aleck god of cunning and trickery. Being the guide to the underworld for wayward spirits, Hermes granted us the power to create a portal to hell that would quickly suck into the afterlife any enemy that we knocked into the air.

The Argonauts move about the ancient world on board the Argo, the legendary ship constructed by the master shipwright Argus. Much like the Ebon Hawk in Star Wars: Knights of the Old Republic, the Argo serves as headquarters for Jason. There, he can converse with any of the many passengers he'll pick up along the way, chat with his fellow Argonauts, pray to a statue of Alceme, or dedicate his deeds to the gods in the ship's shrine for bonus experience points. Deeds include decapitating five enemies in a row, so dedicate accordingly.

The final few minutes of our demo were spent on Kythra, a once-sacred island that was home to the Golden Fleece. No longer. After Medusa defiled the shrine to the goddess Athena, Athena simply petrified the entire island, populous and all. Take that, heretics. Medusa, of course, was transformed from a sexy high priestess into a gigantic serpent creature. After a few minutes of threatening banter, Jason attacked, slicing off her giant tentacles as they wrapped around the pillars of the temple. And then with a quick push of the pause button, Liquid unceremoniously cut short the demo before Jason could carve out the heart of Medusa and present it to Athena. Still, we loved learning that Jason will pass judgment on the many petrified citizens of Kythra, deciding whether they will live or die, once unpetrified, of course.

Our time with Rise of the Argonauts was short but was most definitely sweet. Action fans looking for more depth from their hack-and-slash heroes, and RPG fans tired of turn-based combat and hit points, should enjoy the blend of action and role-playing that is Rise of the Argonauts. Prepare to set sail on the Argo this fall.

92 Comments

  • Coolyfett

    Posted Jun 21, 2009 8:59 am PT

    Well Greek Mythology has so many characters and so many stories, I see no issue with bringing in many of the populars into one game or games. No actual person or company owns Greek Mythology, so it is fair game, but the story tellers should try to keep the game stories close to what has been written, not to the T, but close.

  • Sagrannus

    Posted Jun 17, 2009 9:26 am PT

    I'm with arikkot
    Alot of games have 'factual' roots which aren't followed for exactly the reasons he states.
    e.g. the Total War series are based on actual events not just myths and don't force you to do exactly what happened in history.
    Games are games and are fictional entities in their own right, so I don't see what is wrong with them twisting stories etc

  • bladez89

    Posted Dec 15, 2008 7:50 am PT

    This one gonna be the next innovation in Action RPG genre! The Greek Mythology also offer interesting story. Can't wait to play it!

  • KamikazeDonut

    Posted Dec 3, 2008 7:35 pm PT

    You know what we need an RPG based on The Odyssey that would surely be epic.

  • arikkot

    Posted Nov 30, 2008 3:21 pm PT

    Daeimon
    Do you have any idea how hard it is to make a game based exactly on a greek myth with no changing the story?
    Of course they're going to change the story, maybe a lot, if that's what they have to do to make a compelling game. I suppose you're going to tell me that the God of War series is bad because it doesn't get the Greek mythology right?
    You need to start focusing less on the fact and more on the fun, or you'll be missing out on a lot of good games.
    I personally wouldn't want to play a game with a story that I already completely know, anyway. So please, just relax and take the game for what it is.

  • Gamezster

    Posted Oct 26, 2008 9:56 am PT

    Daeimon:

    Charlie Price said that these Argonauts aren't actually Argonauts, but they are the characters everybody wants to fight with.

  • TheClown24

    Posted Oct 26, 2008 7:24 am PT

    this games combat system seems similar to heavenly sword... and with so many other games coming out, i dont think this game will sell very well at all

  • ag_8

    Posted Sep 17, 2008 5:26 pm PT

    The game is not supposed to be an exact retelling of the myth, Daeimon. The developers have said it should inspire people to read up on the actual stories. And as far as your information on Achilles goes, Peleus, Laertes, and Telemon (fathers of the Trojan War heroes,)I believe are all Argonauts. The Argonautica takes place before the Trojan War, making Achilles either not born yet, or alive. Not dead. God of War screws up the stories as well, but it is still fun. We can only hope Rise of the Argonauts will be fun as well.

  • Daeimon

    Posted Sep 10, 2008 4:47 pm PT

    Yeah...and the fact that this game is basically taking a dump on the myth of Jason and the Argonauts doesn't bother anyone? Like, how Jason went on the quest for the Golden Fleece when his Uncle ruled the throne, and had to bring it back to become king. Or, how his 'wife' in this game, is actually the mortal mother of Hercules who had sex with Zeus to conceive Hercules...or the fact Achilles is probably dead by this time, and even if he isn't, he was not an Argonaut...and neither was Pan, who is like, a Faun, Satyr thingy. I could go on, but, I'm just gonna get flamed for knowing and acknowledging more Mythology than this company...it's ok to make a game based off a Myth...just get the myth right.

  • NoseWeed619

    Posted Aug 19, 2008 4:20 pm PT

    Ok, I think that I like this about 7 times better than i did last year. This game sounds amazing, can't wait for some videos...

  • bambino33

    Posted Aug 12, 2008 5:38 pm PT

    This game Looks cool and has some potential with the whole greek mythology genre, but to me, the dissapointment is the fact that you can not create your own character, and have to play a premade one which is the bummer..

  • teh_leeto

    Posted Aug 11, 2008 6:13 am PT

    Hercules, for example, will lift enemies in the air and hold them while you carefully aim a decapitation strike.


    AWESOME

  • Kaleb_B

    Posted Aug 11, 2008 1:53 am PT

    this game seems good ... it will be a good game to help me pass time while waiting Fable 2 to be released

  • chechak7

    Posted Aug 5, 2008 8:40 pm PT

    Rise your hand and kill ...yaaa it's good game and next generation of RPG games ,not alot of menu just have fun i like this one

  • Plebbington

    Posted Aug 4, 2008 8:58 am PT

    I agree with PieCrusher. I think the combat sounds great! the more realistic the better for me, requires more 'on your toes' action. Bring this game on. Hope it has some kick ass multiplayer going on too

  • PieCrusher

    Posted Aug 2, 2008 3:02 pm PT

    I like how they made the combat more life like. As far as in most games how you can hit somthing 20 times with a sword and it still hasn't died.

  • ele975

    Posted Aug 1, 2008 6:11 am PT

    adlergr: How about you try to come up with something new?

  • adlergr

    Posted Jul 30, 2008 1:22 pm PT

    Just another game that you have to be patient and hold the rush to curse its creators. I am really tired seeing every smart ass take anyones mythology and turn it to whatever he likes just to sell gore and sex. Just wandering, there was a time that there were some original games, not cheap copycats... why do they seem so distant?

  • islandboisl

    Posted Jul 30, 2008 1:56 am PT

    one hit kills???? this ought to be interestng.

  • shoden

    Posted Jul 29, 2008 9:50 pm PT

    Niiiice

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