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Project Natal Software Impressions

Microsoft debuts its motion and voice peripheral for the Xbox 360, and we check out what the company's promising you can do with the new technology.

At this morning's Microsoft E3 press conference, the company finally confirmed something that has been in the rumor mill for months--that the Xbox 360 will be getting into the motion-sensing controller arena made ubiquitous by the Nintendo Wii. The add-on--which currently has the not-at-all catchy moniker of Project Natal--will apparently be able to do much more than the Wii Remote, promising full-motion capture abilities and speech recognition that will let players interact with applications using their bodies and voices.

The Natal device itself resembles a standard camera attachment and looks to have three lights on the front of its black frame. Microsoft says the Natal sensor combines an RGB camera, a depth sensor, a multi-array microphone, and a "custom processor running proprietary software." The company says all these technologies help Natal track people's body movements in 3D, as well as respond to emotion in someone's voice. The new add-on will apparently be compatible with all past, current, and future 360s--including the next generation of 360 hardware.

As for how you'll actually use Natal, Microsoft used the final part of its E3 press conference to outline some possible uses and applications for the technology. A three-minute trailer showed plenty of uses, some of which seemed quite impressive (especially if Natal works in real life as well as it did in the trailer). The footage started with a young boy walking into a living room, only to be challenged to a fight by a kung fu master who was shown on the living room TV's screen. The boy then took on this master by doing actual kung fu moves, punching and kicking towards the TV. A family was then shown playing a racing game, with the daughter "steering" by holding her hands in midair.

The trailer then went on to show two girls playing soccer--one kicked the ball, while the other acted as a goalie. In the next scene, a teenage boy held up his camera to the Natal, where it scanned both the front and back of the board. The teen was then able to use his own board in a skating game, and he performed movements such as doing ollies and kicks in the living room while his onscreen avatar mimicked his actions.

In a non-game-related application, the next scene showed a young girl walking into a living room and video chatting with a friend using her 360. Her friend suggested some new clothes for a party, and the girl was able to see how she'd look in the outfit by moving back and forth in front of the screen. Up next were two families playing against each other in a quiz show format. This showcased Natal's voice capabilities, with one of the families yelling out the answer to a question at the TV.

After the trailer, some Microsoft talent took to the stage to do some demos. The creative director for Project Natal--Kudo Tsunoda--demonstrated a 3D version of Breakout, where you apparently have to use your whole body to bat a ball backwards and forwards against a wall. Another application shown was called Paint Party, where you dip into a virtual bucket and throw paint onto an imaginary canvas. Interestingly, changing paint colors seemed to be as simple as calling out the name of the color.

Finally, Lionhead Studios head and famed developer Peter Molyneux took to the stage, saying that his team had been working with Natal for some months now. What they've come up with so far is a virtual boy called Milo, who can apparently recognise people, respond naturally to conversation, and react to external cues. In a short video, the press conference attendees were shown a young woman walking into a room, only to be greeted by Milo, who was onscreen in what looks like an idyllic countryside location. The woman started to have a conversation with Milo, asking whether he had done his homework. Milo looked like he was hiding something, though, which prompted the woman to ask more questions. The conversation flowed quite naturally and wasn’t punctuated by the gaps you tend to hear in most virtual dialogues.

Later on, Milo asked the woman to help him go fishing. The view moved to the end of a virtual pier, and looking down into the water, the woman was able to see her reflection on the water's surface. Fish could be seen swimming, and by waving her hands in front of the TV screen, the woman could form ripples on the onscreen water. After this, the woman drew a fish on a piece of paper. She held it up briefly to Natal, where Milo almost instantaneously recognised the image and its color.

Molyneux said this technology was something science fiction hadn't even dreamed of and will actually be shown at closed-door events during this year's E3. Famous for his hyperbole, Molyneux ended his segment by saying, "I hope you agree--this is a landmark for computer entertainment."

We'll have more on Project Natal soon, so check back for more updates. For more from the show, check out GameSpot's complete coverage of E3 2009.

31 Comments

  • martinX3X

    Posted Jul 1, 2009 1:55 pm PT

    this marks the beginning of "The Game Age"

  • kookykrapyboy

    Posted Jun 23, 2009 9:43 am PT

    How can you have a shooter without a trigger? The concept is also kind of dated since Sony released the Eye Toy back on the PS2...
    _-alohA-_

  • Glade_Gnarr

    Posted Jun 4, 2009 1:47 pm PT

    That Milo thing really freaked me out. If he can actually talk to people on a regular basis and react differently then I would take back everything bad I've said about Molinoux and recognize him as the genius he is. If not, then we all know what happened with Fable.

  • ChidoriBoyU

    Posted Jun 4, 2009 12:21 pm PT

    @inferno636 where did you see gameplay videos?

  • Unreal_007

    Posted Jun 3, 2009 12:06 am PT

    Also i think this will be a more integral part of the next xbox, even though it will still work with the 360

  • Unreal_007

    Posted Jun 3, 2009 12:02 am PT

    I dont think people realize just how much more sophisticated this is than the eye toy or wii.

  • AgentPix

    Posted Jun 2, 2009 9:57 pm PT

    Im in heaven...

  • ColonelX24

    Posted Jun 2, 2009 8:46 pm PT

    Hey is Milo gonna be like NPC's you see walking around in towns in games like Sonic or Zelda. That'd be cool to talk to them, and the scanning of a board...............awesome!

  • Mercenary19

    Posted Jun 2, 2009 8:29 pm PT

    Is this for real? Hahahahaha I own actually own a 360, but I don't see this device being as fluid as it looks like in the E3 video.

  • Inferno636

    Posted Jun 2, 2009 6:29 pm PT

    I already saw the gameplay for some of Natal and the control was absolutely amazing for so short in development. This is one of the most promising devices we've seen in quite a while. Can't wait for more I'm sure this will be ground breaking.

  • FantasyFanatic3

    Posted Jun 2, 2009 6:00 pm PT

    Sounds super cool. But for it to work, they'll need to make sure there's an incredibly small number of minor glitches and bugs. Little mess ups that were on the eyetoy and wii sometimes drove me to frustration, so I can't even imagine how frustrating this could be. But if they make it work, it's brilliant.

  • operativewords

    Posted Jun 2, 2009 5:19 pm PT

    @evrdayblues i would consider paying for a device that played my favorite radio station after i waved at it in a certain way. sonys double wand action looks pretty cool too

  • evrdayblues

    Posted Jun 2, 2009 2:50 pm PT

    http://seanmalstrom.wordpress.com/2009/06/01/microsoft-e3-2009-conference-narta-the-new-phantom/

    Read it.

    Natal might never actually see the light of day...

    There was no actual real time demonstration was there...?

  • anthonettex

    Posted Jun 2, 2009 5:07 am PT

    they should call it the 'myeyetoy'. haha nintendo, people are too lazy to even use a remote, see what MS is doing. now i hope it works better than eyetoy *remembers indoor lights stuffing up the eyetoy camera recognition*

  • milphey123 posted Jun 2, 2009 4:15 am PT (does not meet display criteria. sign in to show)

    milphey123

    Posted Jun 2, 2009 4:15 am PT (hide)

    Yawwwwn.. what is sure to be a buggy toy on a system already slated for it's demise... Next...

  • pakhair

    Posted Jun 2, 2009 3:28 am PT

    Looking Forward to See.............

    Where it leads.................... & Where it Ends....................



    E3 Live Show Schedule on Gamespot (Click Here)

  • sequekhan

    Posted Jun 2, 2009 3:17 am PT

    It won't be Skynet that creates AI and brings about the downfall of humankind - it'll be Microsoft.

  • kavadias1981

    Posted Jun 2, 2009 2:25 am PT

    It is revelations like Natal that will no doubt result in me buying a 360 in the future. There is just one requirement I have before I do though. Microsoft needs to redesign the 360 itself to make it more reliable, energy efficient, have in-built wi-fi connection, quieter and better looking. Once they do that I will be buying one straight away.

  • SpinoRaptor24

    Posted Jun 2, 2009 1:55 am PT

    I can't wait to yell at my controller

  • haloman2652

    Posted Jun 1, 2009 11:46 pm PT

    this is absolutely amazing. Its literally the step before virtual reality. If they pull this off Xbox will be the biggest name ever.
    I cant get over the milo thing with the pond and then the crazy skating and fighting. its insane!

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