Need for Speed: ProStreet -- Xbox Live Demo Hands-On

Two events, unlimited speed. We check out the XBL demo for EA's upcoming racer.

With the upcoming release of EA Canada's Need for Speed: ProStreet, is it any wonder that an Xbox Live demo of the game could be that far away? If you guessed "no," then award yourself 10 meaningless points, because you are correct! We took an early build of the two-event demo out for a spin recently to see how the folks at EA will be enticing racing fans to pick up ProStreet when the demo hits XBL later this month.

In true demo fashion, the downloadable ProStreet is merely a taste of what to expect from this revamped racing game. The demo features two events, a speed challenge on the Nevada Highway and a grip challenge on the A-43 interloop. Other race event types that will be part of the full game--such as drag racing and drift competitions--aren't found in the demo.

The grip race is the most straightforward of the events in the game, a two-lap dash against seven other opponents on a course that we've played several times before. The car available for the race is a Nissan GT-R Proto, a quick little number that handles the relatively simple turns of the speedy course well. Even at the toughest difficulty level (and there are three you can choose from for both events in the demo: casual, racer, and king), this race isn't much of a challenge. Instead it seems like a nice introduction to the more realistic car physics that ProStreet will be exhibiting. Unlike in the freewheeling speed challenge event (more on that in a bit), the cars feel tight and responsive in grip events. For racing newbs, ProStreet even uses a Forza-like color-coded racing line assist that shows you the ideal line around a corner, as well as when to use the gas and brakes.

While speed challenge races can take place on circuit tracks (like the Autobahn-inspired course featured in our last look at the game), the event in the ProStreet demo is a point-to-point track from the Nevada desert. Unlike grip races, however, speed challenge events feature long straights and more gentle curves. Don't mistake the tracks for easy, however; the tracks can be extremely narrow, with dangerous obstacles lining the road just waiting to give you a firsthand look at ProStreet's extensive damage modeling. As a speed challenge event, crossing the finish line first isn't necessarily your first goal; instead, you win the event by making sure your car has the highest top speed going through the various checkpoints on the course. The highest total speed at the end of the road is declared the winner. For the speed challenge, we drove the BMW M3 E92; at the start of the race, you get a firsthand look at the gorgeous smoke model as you spin the tires waiting to take off from the line.

While the M3 and the Nissan GT-R Proto are the only cars available in the demo to start with, EA will be unveiling the new 2009 Nissan GT-R in the demo. The car will be available (and will automatically replace the GT-R Proto) when you log on to Xbox Live via the demo on October 23, coinciding with the GT-R's unveiling at the 2007 Tokyo Motor Show. Look forward to the new GT-R and the ProStreet demo later this month, ahead of the game's release on November 13.

95 Comments

  • bmmsballerbajwa

    Posted Nov 11, 2007 8:20 pm PT

    carbon was a very bland game full of boring characters who had to threaten you every minute about messing n their "turf", some raes were boring, nothing new. Pro street can be something new, though.hopefully, for all us nfs fans out there, pro sreet will get us back to the series

  • NND1

    Posted Nov 7, 2007 3:51 pm PT

    Forza was OK /PGR 4 simply AWESOME / but this is going to be the "ISH"
    oH and if you use the "CORVETTE"in carbon the game is super easy , I blasted through it at least 7 times...... I need a new neeed 4 sppeeed. and This lookz HOT

  • mslovak_basic

    Posted Nov 6, 2007 5:06 pm PT

    people comparing this to Forza 2 . PLEASE!!! forza 2 is king of racing games period... but my next best series is the need for speed series (from underground - underground 2 - most wanted - carbon - and now this new one).... but MOST WANTED was easily the best of that series if you ask me cause running from the cops helped it's overall feel alot and in carbon it sorta took away from that feel most wanted had.... and even though ill probably like this new NFS game im sure it aint going to be as good as MOST WANTED was although it might beat carbon

    plus the end section on carbon was WAY to hard and i never ended up beating that game. i only made it to the first boss 4th race but since if you dont fully beat the boss you got to race all 3-4 of those races all over again if you power the system down .. that also sorta ruined carbon for me.

    but you cant compared a game like Forza 2 to any of the need for speed's since there different racing games. forza 2 = sim, nfs in general = arcade.

    im sure ill like this new NFS game but im sure in the long run ill pick forza2 (with ALL ASSISTS OFF, with assists on it sucks/aint as challenging/fun) without question.

  • leisters

    Posted Nov 3, 2007 9:01 am PT

    It is a great game

  • babyboy1984

    Posted Oct 25, 2007 10:01 pm PT

    There's no doubt it'll be much much easier to spin out a human racer (online) than an AI one. AI is always sorta cheap sometimes b/c they get all the game physics telemetry automatically and can adjust likewise. When you get other players that don't have all the assists on, it'll be great fun to PIT the other drivers...
    ....and even if they do have all assists on (they'll be slower), the likelihood of compensation from a spin goes down with a human...

    ....I'm about 99.9% positive that you will have your need for carnal physics with online players satisfied...

  • sherif77

    Posted Oct 25, 2007 12:28 pm PT

    babyboy thanks for the advice, but I wanna spin out the other players with me, not myself u try to do that and let me know how u faired out on it. There is no Question that the game is great looking, I have a 62 inch HD DLP and its amazing on it. Just wish you had more fun with your opponents than this.

  • babyboy1984

    Posted Oct 25, 2007 7:28 am PT

    Try to spin your car out in the demo....look down at your speedometer...you see the TC and STM buttons flashing....it's your car's assists that 1) won't let your wheels lose traction, and 2) apply independent braking to each appropriate wheel to limit sliding....
    When you turn those off....expect burnout mania, sliding galore, and manic chaos...

    ...and to Desode...
    you said you crushed the AI on the hardest difficulty setting...that's kinda strange b/c THERE'S NO AI DIFFICULTY SETTING in the demo...

    The only thing you can change is your personal diffuculty setting (assist settings)....This does not change how hard the AI drivers are....they are preset at easy...
    Casual, Racer, and King change the assists....

    ...and personally...I loved the demo...on my 42" 1080p LCD tv, the game has the crispest graphics I've seen to date (and I have pgr4 and forza 2) ...the damage is fantastic...
    I think the handling is a bit off in grip racing....but yet again, it forces you to drive with assists on...and I play forza 2 with the microsoft wheel with no assists on ever...

    Overall, I'll be on this game the day it comes out....*IF* it lacks anything in-game, it'll make up for online with the unique raceday feature...

  • sherif77

    Posted Oct 24, 2007 11:54 pm PT

    After EA managed to screw all the fans that love Nascar in their 08 release I was hoping to find a new game to sink my racing needs into. So I downloaded the Demo, and guess what, its just like carbon but in day light. Now I know all of us don't agree on that of course but answer me ONE QUESTION...

    WHY can't we spin cars out????? WHYYYYYY. Isn't that what makes the game like 10 times more fun online??? with real humans??

  • Mojo2

    Posted Oct 24, 2007 7:32 am PT

    *drool* gt-r

  • viper8828

    Posted Oct 24, 2007 5:21 am PT

    i really am not a fan of the underground series - my fave are the old ones like hot pursuit and the one before porsche unleashed....carbon handling was retarded and most wanted prob best imo of the more recents. I just dl'd the demo and the 3rd person camera views are abismal at best...and graphics could be alil better from what ive seen out of the nfs series

  • dirty55409

    Posted Oct 23, 2007 10:53 pm PT

    NFS Hot Pursuit II was the best and last Good Need For Speed Game in the series. Then people got the Fast and Furious Fever.

    R.I.P. Need For Speed

  • Desode

    Posted Oct 23, 2007 7:05 pm PT

    The demo was ok but thats it. To start off the ai's were lame I crushed them on the hardest setting. I wish they would go back to the underground handling we all love. If you want a sim get forza 2. This is the first nfs I wont buy. That makes this a sad day for me because the best arcade racer of all times is now gone.

  • Spitfire357

    Posted Oct 23, 2007 12:39 pm PT

    tHE DEMO IS OUT ON XBOX LIVE

  • elracing21

    Posted Oct 15, 2007 6:06 pm PT

    well im still waiting for the dam demo... i liked all NFS games but most wanted, and hot pursuit2 was good too.
    this game wont have a story mode like the other games, meaning no stor duh, u will still have rivals and all that juss that you wont have people talking crap about between races, like most nfs stories. lol

    but this is something new for nfs, it's never bad to try suttin new. let's see wats up. i kno im getting this bad boy fro sure. gotta amdit it looks pretty. and yes i have a feeling it's gonna give forza a run. and i own forza 2. so ill do some compairing.

  • manutd087

    Posted Oct 15, 2007 11:23 am PT

    better be like nfs hp2 and nothing like carbon

  • TheJackal_basic

    Posted Oct 14, 2007 1:02 pm PT

    This game I think is going to give Forza and GT4-5 a run for their money. The online play ideas are ingenious, and the car customization seems very in depth (did you see the aerodynamics tester? a freaking wind tunnel to test your aerodynamics, how cool is that?!?!)
    The damage model, while cool, needs more work I think, but I guess it's acceptable considering all the rest of their games didn't have or barely had any damage.
    This is going to be the best game of the NFS series to date, I think it's a perfect mix of arcade and sim, and will suit the hardcore gamer well.
    I'm so happy that games are finally becoming next-gen, and not just current-gen with shiny graphics!
    (Except for COD4 which has shiny graphics, awesome game play, and next-gen experience :-P)

  • dominator3333

    Posted Oct 13, 2007 3:46 pm PT

    Need For Speed Underground 2 is best need for speed,..

  • Dj-Tray

    Posted Oct 12, 2007 3:11 pm PT

    This game looks so sweet , I cant wait. Yeah the NFS UG, and the old cop chasing games were way fun, but I'm glad they are trying something new because having the same basic racing game 3 and 4 times isn't that exciting. I give you props, EA, for trying something new, I hope its really good.

  • dany_gamer_kid

    Posted Oct 12, 2007 7:38 am PT

    i'm waiting for the nfsps pc demo.i don't care if it looks like pgr4,or others,it's still a part of need for speed franchise.i think i will have more fun playing pro street demo than full version of carbon

  • sokunthy

    Posted Oct 11, 2007 4:34 pm PT

    NFS underground 2 was the last kick ass boys racer game & NFS most wanted was the last cops and rober game of NFS series. All other NFS series are not worth mentioning...

    I reckon this game is stil the same as other NFS series but with an improved visual or graphics. I VOTE FOR NFS UNDERGROUND 3 please =D

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