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Prince of Persia Classic Hands-On

Jordan Mechner's original side-scrolling gem is on its way to Xbox Live Arcade with new window dressing, and it's still making us pull out our hair almost 20 years later.

Warrior Within

Use all your wits and fighting prowess to escape the dungeon and defeat Jaffar in Prince of Persia Classic.

Before Ubisoft's Montreal studio reimagined Prince of Persia with 2003's exemplary The Sands of Time, the franchise was known primarily as a 1989 side-scrolling action platformer on the PC from notable game designer Jordan Mechner. This genre was thriving on Nintendo's console at the time, but those games focused less on puzzle-solving and more on button-mashing your way through endless hordes of enemies. By contrast, Prince of Persia was more like the thinking man's platformer. It let you explore relatively complex levels; pull off precision jumps and rolls to bypass pitfalls, spikes, and other insidious booby traps; and engage in sword combat that actually required you to hit more than one button to win. The game was also incredibly difficult, which is at least as responsible for its indelible place in the gaming pantheon as its then-impressive gameplay innovations.

Now, Ubisoft is getting ready to deliver the same experience to Xbox Live Arcade with the aptly titled Prince of Persia Classic. The new game comes courtesy of Gameloft, a development house that's primarily focused on games for cell phones up to this point. But the new Xbox version seems just as fully featured as the original--more so, in fact--and it's gotten a nice graphical upgrade to boot. The storyline will be eminently familiar to anyone who played the old game (since it's the same), and only slightly less so to anyone who played The Sands of Time in the last few years. The evil vizier Jaffar has demanded the princess' hand in marriage, and after she rebuffed him, he cursed her with an enchanted hourglass that has given her exactly one hour to live. You'll take control of the prince, her true love, as you escape the palace dungeon, fight through the vizier's guards, traverse the castle, and rescue your princess before the bad guy works his evil magic.

Anyone who played Prince of Persia back in the day will know exactly what's going on here, since the levels are largely re-created straight from that version. Each level takes place on multiple levels, and jumping up to or dropping down to ledges to access new areas is integral to the gameplay. Expect lots of collapsing floor panels and timed door switches to keep you on your toes, too. The game's controls should feel familiar; there's a slight dead zone on the analog stick before you really start moving, and likewise, it takes the prince a moment to stop his forward momentum. So with all the spikes and deep pits in the levels, you have to be extremely precise with your movements to keep from dying.

Actually, forget that--you won't be able to prevent your eventual demise, and it will happen over and over. You'll miss grabbing a handhold or accidentally roll right onto a bed of spikes, and that will be that. And did we mention that the entire game is on a one-hour time limit? Luckily, this new game spreads checkpoints throughout each level, so when you die (not if), you won't always have to start back at the beginning of the level. Also, the game will save after each completed level, so you can pick up where you left off as you progress through the 14 stages of the game. You can also go back and play any of those levels once you've completed them to go for a quicker time or higher score. The game also offers time attack and survival modes, which will be tracked on Xbox Live leaderboards, so all you Prince of Persia fanatics can prove your mettle in a public forum if you must.

Again, not much has changed on the gameplay side in Prince of Persia Classic, from the five levels we've played through so far. But the visuals have certainly seen a nice update. Gameloft seems to be using some assets (like the prince's character model) from The Sands of Time--and if they're not actually lifted directly from that game, they're aesthetically similar enough that they might as well be. We're big fans of the 2D-gameplay-with-3D-graphics approach around here, and the developers seem to be using the technique in POP Classic nicely. The dungeon levels have torches that act as nice dynamic light sources, while the more brightly lit palace levels have sunlight streaming through the windows and a variety of other nice effects that complement the action well.

Prince of Persia Classic looks like it's going to be a nice, updated nostalgia piece for fans who remember the original, and it will also be an inexpensive and reasonably good-looking way for newcomers to find out how the whole series started in the first place. The game is due to hit Live Arcade in the third quarter of this year, and while Ubisoft hasn't announced how much it will cost just yet, we're thinking 800 points sounds like a fair price for this one. Not that we're dropping hints or anything.

129 Comments

  • 1PSman

    Posted Aug 12, 2007 12:40 am PT

    Playstation.com said its coming to the PS shop can't wait!!!

  • chrisdojo

    Posted Jun 12, 2007 5:49 am PT

    looks great!!!

  • theKSMM

    Posted Jun 12, 2007 12:10 am PT

    When I first heard about this, I thought it would be a straightforward port. Now that I see this more as Prince of Persia: Anniversary, I may be more inclined to purchase it when it comes out.

  • anamnawshad

    Posted Jun 10, 2007 8:57 am PT

    Makes me remember my childhood days!
    Hope this game will be awesome and more classics will be remade into 'updated nostalgia piece'.....

  • szen

    Posted Jun 4, 2007 4:10 pm PT

    Played the old version loved this is gonna be a must for me even though I dont like too much of the idea of paying so many points for an old school game but this shouldnt break my bank account should it lol

  • xatman911

    Posted Jun 3, 2007 9:30 am PT

    Please say they will improve the controls further so at least the game is playable. Otherwise no matter how magical updates this game receives, it is going to remain a stubborn badly configured classic.

  • LowlyKnight

    Posted Jun 2, 2007 8:19 pm PT

    This game was amazing, I can't wait to play it with it's sexy new 3D facelift. I agree with 'checampbell' I would love to see Flashback with a sexy 3D facelift on Live Arcade. The original Prince of Persia for PC and Flashback for Sega Genesis were my all time favorite games until Final Fantasy VII... please... someone with the power to make my dreams come true... please, remake Flashback... people will buy it. I will gladly drop 800 creds on this PoP remake, and I would gladly drop 800 creds on Flashback as well... and I'm pretty sure I'm not the only one. Listen to me... make my dreams come true... and you will make money... I promise.

  • AcolyteV1

    Posted Jun 2, 2007 7:14 am PT

    Man, this comes out after I sell off my 360 - just typical. This is one of the few Live Arcade games I wouldn't have hesitated to put money down for.

  • hrah

    Posted Jun 1, 2007 6:33 pm PT

    YES, ME WANT IT !!!, I LOVE THESE 2D, 3D GAMES, BRING THEM ALL BACK.

  • PNOIDSCHIZ

    Posted Jun 1, 2007 10:31 am PT

    this game brings back fond memories. i played this game on my commodore 128. i also agree w/ che, they need to remake flashback. that was an excellent game. they also need to remake out of this world.

  • philby00

    Posted Jun 1, 2007 9:18 am PT

    haha cool! i got goosebumps watching the trailer movie when he jumped through the mirror hehe

  • pinocchiojones

    Posted Jun 1, 2007 8:22 am PT

    The prince of persia is just a game to be played.Now that it has been upgraded i can't wait to have it on PSP or PC

  • NightKiller34

    Posted May 31, 2007 12:41 pm PT

    i loved the sands of time(the others sucked) and this looks just like it .i want

  • Chrissyc86

    Posted May 31, 2007 11:54 am PT

    man, plyaed it way back on my Amstrad, totally awesome game, essential download for me!

  • checampbell

    Posted May 31, 2007 10:41 am PT

    any chance of flashback ?

  • xatman911

    Posted May 31, 2007 10:18 am PT

    The only reason I might get Xbox 360... Hope they do it on PS3.

  • MoogleDragoon

    Posted May 31, 2007 9:23 am PT

    When I was a kid I was really intrested in this game. I played once I believe on a super nintendo at someones house. I was so excited about it but I never got to play again. So I'm pretty stoked that I'll have a chance to play it. I'm not excited about the hour part. I hate being timed in anything. I get nervous

  • Irve

    Posted May 31, 2007 2:34 am PT

    nice graphical update , hopefully will make this worth 400 points but ...

    800 points for an old game .. please ... i'm waiting for the cash cow of all these MP retro games to dry up and for them to be release either on compilations of about 25 a time or at really cheap prices ... obviously these nicely tarted up versions are different but surely things like pacman , space invaders et al should only be 100 points not 400 for that type of dosh i can buy the compliation disk on xbox ! or better still quality games like Psychonauts !

  • gandalf_storm

    Posted May 31, 2007 1:09 am PT

    i loved the original on the amiga, this looks stunning, i cant wait for this.

  • termadoyle

    Posted May 30, 2007 10:55 pm PT

    nice one. Although the original drove me mad. The game was hard and I don't mean Ninja Gaiden hard. >_

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