Tenchu Z Hands-On

Ninjas will invade the Xbox 360 in From Software's latest stealth action game. We tried out a nearly localized build.

Fly By Night

Tenchu Z will significantly raise the Xbox 360's ninja quotient come June.

Some people may not remember that Tenchu helped start the stealth action craze back on the PlayStation. This took place even a few months before the seminal and more highly regarded Metal Gear Solid exploded onto the scene. The original Tenchu let you choose one of two master ninjas and then embark on a series of important secret missions throughout feudal Japan. In these missions, you used your stealth, guile, and bag of ninja tricks to assassinate important targets, sabotage enemy operations, and gather sensitive information. From Software is now finishing up a new entry in the Tenchu series for the Xbox 360, and we got to try out a nearly finished English version. Some of the particulars have changed in Tenchu Z, but the underlying formula in the series is definitely still here.

There seems to be less focus on the storyline in Z because you won't take control of past named main characters, such as Rikimaru. Instead, there's more emphasis on customization. You'll choose between a male or female lead ninja, whom you can then trick out with the usual custom-character assortment of faces, hairstyles, and types of ninja garb. More important than your appearance is the distribution of your various skills, which you'll tweak before you start the game itself. You'll have a fixed number of points to distribute to your movement speed, health bar, and attacking power, so you can influence your overall ninja ability to an extent. You'll then get to visually spec out and name a partner (whose gender seems by necessity to be the opposite of your own), but after playing a handful of missions, we didn't notice that our partner had an effect on anything but a few end-level cutscenes.

All that customization stuff is relatively new, but the action within the missions is classic Tenchu. You'll begin at a little hub camp in the forest where you can equip a set number of ninja goodies. These include throwing stars, smoke bombs, explosive darts, and so on. Then you'll talk to your master to receive your next mission (of which there are about 50 in total). The game's first few missions proceed in a linear fashion, but they'll soon branch out and allow you to skip around a little bit as you progress through the storyline, which seems fairly thin so far. Our objectives in the first few missions included killing a couple of high-profile bad guys, collecting a number of bombs that had been scattered around a village, and making our way across an occupied town to cross a bridge into enemy territory.

In practical terms, you'll accomplish all of those objectives by sneaking around and cutting throats a whole lot. This is how Z is closest to all the preceding Tenchu games: You've got the same color-based enemy-proximity indicator, along with a Splinter Cell-style meter indicating your relative visibility, to help you remain hidden from the numerous guards that you'll want to neutralize silently. Performing a stealth kill is as easy as getting behind an enemy and hitting the attack button. Additionally, if more than one enemy is nearby and none of them detect you, you can actually kill all of them in a combo kill if you have the right timing. However, we encountered some preternaturally observant enemies in our build, some of whom could see us in places where it seemed like we'd be safely hidden, so pulling off stealth kills will require a lot of patience and care.

Of course, if an enemy spots you, you'll have to fight him head-on, which seems a tad clunky right now but is mostly manageable. You can lock on to an enemy and circle around him or flip over him while throwing sword combos and the occasional ranged attack his way. Luckily, you can escape back into the shadows with relative ease because your character is a lot more nimble than your enemies. Plus, the trademark grappling hook in the series returns, which allows you to take to the rooftops in just a few seconds to evade pursuers.

But you'll suffer other penalties for repeatedly getting noticed because the game grades just about every aspect of your performance in a given mission. Everything from mission duration to number of stealth kills and number of times caught to the manner in which you killed the boss character will contribute to (or deduct from) your final score. Your final rating will be tallied and then converted into the amount of gold you'll receive, which you'll use to buy new ninja items, attack combos, special abilities, and so on. However, there are a lot of things that can heavily impact your income. For instance, getting spotted by a guard deducts a relatively huge amount from your final score. In another example, playing on the easy difficulty will only award you 90 percent of your original total. Before we got the hang of it, we actually managed to receive no money upon successfully completing several missions early in the game. But luckily, you can replay any mission over and over to earn extra gold, which will buff up your character something fierce.

Our build of Tenchu Z was still a little rough around the edges, with some localized text still in need of polish and various cinematic animations missing. But the fundamental gameplay seemed to be on the money for Tenchu fans (aside from a few stealth-related oddities). So the real question will have to do with the amount of variety and replayability that will or won't exist in the whole of the game's dozens of missions. We'll have the final word on that with our full review of the game in June.

124 Comments

  • pos3

    Posted Jun 13, 2007 6:11 am PT

    Ha ! I told you the game sucks !

  • deadstar649

    Posted Jun 12, 2007 5:05 pm PT

    I do agree the graphics aren't that good but I have been enjoying the demo as long as it plays well I can live without great graphics.

  • pos3

    Posted Jun 12, 2007 1:05 pm PT

    Check the Reviews and see, Froza would be my choice...

  • Kno2morrow

    Posted Jun 12, 2007 10:38 am PT

    Dude, public school. It's not expensive. Here's a free lesson: "Other THAN they should HAVE put more work into it."

    On topic: I'm not sure what to think of this game. My buddy wants me to buy it so he'll have someone to play coop with. But I think I'm going to go with Forza instead

  • pos3

    Posted Jun 12, 2007 9:55 am PT

    Don't get me wrong, I like the game. It's just when it comes to hard earned cash for games I don't want to spend 60$ on a some what unfinished fan-boy title. Ya, the boss is pretty hard though. I love ninja stuff so I will probably buy this when the price lowers DRASTICALLY.

  • Deatonis

    Posted Jun 12, 2007 9:23 am PT

    Pos youre too hard on the game, the truth is its fun but needs alot fo work like all from software games. The first level boss is insanely difficult. You just got lucky considering everything dies if it hits the water. They should of fixed alot of stuff the mechanics are pretty bad but it gets better as the game goes on. The main focus is the objectives and stealth kills. If you do those two things it gets alot easier. And alot better. But other then that not much i can say in either direction. Other then they should of put more work into it. Like i said tis worth close to 50 but not 60 dollars.

  • pos3

    Posted Jun 12, 2007 9:05 am PT

    I guess it's ok......
    MasterOfSpirites, the AI is abysmal. They run into walls and get suck on crates. I ran from a guy and hid in a corner like 5 feet away from him and he just sat there looking around for 15 seconds and walked away as if he never saw me. The fighting mechanics suck, the Graphics are hardly Next Gen, the game is way too easy. On the last boss of the demo, I went on the boat bridge and knocked him into the water and beat him ! "You just played the demo" you say. When a demo is released the same month as a game(hell like in the same 2 week duration), it's not going to change. But don't get me wrong, the game is pretty fun, just not very much work was put into it.

  • Deatonis

    Posted Jun 12, 2007 8:21 am PT

    The games good, and it is scaled down for the demo. But the battle system is as antiqated as always and the lock on and camera are still bad. I suggest for co-op only. Good game and you get better sword attacks later but block, grappel and swing does not make a good game. Im buying this but its not worth 60. ita worth 48 dollars. Great game but like always. From software never learns to fix its problems.

  • JBiker51

    Posted Jun 12, 2007 4:56 am PT

    MasterOfSprites, I totally agree with you. This game is so badass, I've been playing the demo nonstop...until today. Today is the day of the game!

  • MasterOfSprites

    Posted Jun 11, 2007 8:18 pm PT

    Don't let people fool you in saying the game is bad. The game is actually very good. The AI is smart and the game play is fun. The story line is much different from other tenchu games. DIFFERENCE IS GOOD, embrace it people, it's not like they will get rid of your favorite characters forever, don't worry I am sure they will make a game with them also. The demo was only part of the game too; you have to realize that they gave you practically nothing in the demo because IT IS A DEMO!!! If they gave you the full real game then you would have nothing to buy. The real game should have around 50 accessories for your custom ninja, and you should advance in terms of fighting ability as the game goes on. If you don't get better combos, HEY, no big deal, you don't see splinter cell doing back flips and 130 hit combos either. It's a stealth game and a rather good one at that. Remember every one thought resident evil 4 was going to be bad for replacing the characters and the t-virus with a parasite, but it was a really good game, EMBRACE THE CHANGE. Once again, EMBRACE THE CHANGE, thank you and I hope you all have fun with the actual game, withier you buy it or not is up to you! -Multifire (One happy ninja)

  • sean87

    Posted Jun 11, 2007 6:08 pm PT

    I downloaded the demo not expecting much and that is what I got I have played all of the tenchu games and this is a total step backwards. Please whatever you do do not buy this game. I played overlord and I am thinking of getting it.

  • JBiker51

    Posted Jun 11, 2007 5:44 pm PT

    Badass demo, getting it tomorrow.

  • imperial_agent

    Posted Jun 11, 2007 11:55 am PT

    the demo was really, really bad. The sound effects were HORRENDOUS, and the animation is clunky and snappish. The camera doesn't help much too, and the icons are placed at the bottom of the screen, often covering your character. Why can't those stupid icons just be in the top corner or something so it's out of the way?

    this game sucks.

  • RyanCardillo

    Posted Jun 11, 2007 4:45 am PT

    I liked it. I'm Still enjoying the demo. I'm playing it every day. I can't wait for the full game. I hope they fix the AI. But that's about it.

  • RyanCardillo

    Posted Jun 11, 2007 4:39 am PT

    People you have to remember that this isn't the final version of the game.....IT'S A DEMO! This game could change (heres hoping it will) Just because you think the demo sucked doesn't mean the full game will

  • Cypher_2

    Posted Jun 11, 2007 1:58 am PT

    Wow, was the demo disappointing... I played the original on the playstation and loved it. I'm certainly not all about graphics; however, these were quite weak, slightly above the original Playstation... Whilst on a roof, your feet aren't even set properly. I'm not asking for perfection. It's a type of noticeable animation that distracts from the feel of the game. With the game play clunky, lack of storyline (depth), visibility issues with the AI and overall shallow feel of the game, I'm not too excited about this one anymore. It feels as if the game developers just threw something together, as if to make quota. If they still have a lot of time to work on it, then by all means, I'll check it out later. However, at the moment, I'll wipe the tears from my eyes j/k and wait for Assassin's Creed.

  • jayCLAYM0RE

    Posted Jun 10, 2007 8:08 pm PT

    loved the 1st & 2nd Tenchu games. and this one is definitely a step and a half backwards. DEMO IS HORRIBLE, and i tried so hard to like it!

    glad to see i'm not alone

  • daxcVG

    Posted Jun 10, 2007 5:28 pm PT

    The game isnt based on graphics and thats what people base it on having good or bad graphics and people decide if its a good or bad game

  • conkertheduke88

    Posted Jun 10, 2007 4:14 pm PT

    RSV tenchu style

  • volfye

    Posted Jun 10, 2007 3:47 am PT

    This game is definitely horrible. Bad graphics, bad AI, repetitive game play, bad combat system, bad controls, glitches, etc.

    It's a real disappointment considering that the previous games weren't all that bad, but this is absolutely dreadful. Plus, not having any storyline whatsoever just kills any good thing that could've come out of it.

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