advertisement
Click Here

Saboteur First Look

We check out Pandemic's unconventionally sneaky action game set in World War II.

Stealth Attack

Get the scoop on Saboteur in this exclusive interview, including the first gameplay footage.

It's safe to say that games have gone to the World War II idea well one time too many. But then, that most epic conflict in world history has proved to be a fertile source of inspiration for game developers. Despite the familiar nature of most action games centered on the war, Southern California-based Pandemic, of Destroy All Humans!, Star Wars: Battlefront, and Mercenaries fame, is trying its hand at offering a new take on that familiar ground with Saboteur, an original third-person action game. We recently visited the developer to get a look at an early work-in-progress version to find out how its game isn't going to fit into the stereotypical WWII mold.

Saboteur separates itself from the pack of WWII games out of the gate with its story. Whereas the majority of WWII games cast you in the role of a soldier fighting in the Allied forces, Saboteur casts you as an average Irish dude named Sean. Though the war is a bummer for those in Europe, Sean was basically OK with it until a fateful day when friends of his were murdered by German forces. However, the tragic events don't inspire the rough-and-ready Irishman to enlist and become part of the war effort. Turns out, Sean's motivations are a bit more "focused." Rather than try and do his part to take down the Axis forces, Sean's goal in the game is to take revenge on the Germans who took out his friends. One in particular seems destined for a special kind of murdering when the time comes.

Though Pandemic wasn't ready to fully disclose the details of Saboteur's gameplay, there were a few elements that will be key to the experience. The basic framework of the game is third-person action. You'll guide Sean on his run of revenge through, above, and around the streets of Paris. You'll be able to pick up weapons and drive vehicles as needed to ensure you get your job done. Sean's lack of formal training will influence the game's action, as he'll be a little rough around the edges and more improvisational than your typical soldier. The stealth elements in the game range from your standard sneaking around rooftops to avoid being seen to, of course, murdering quietly. One of the interesting stealth aspects is that in some cases, you'll need to quickly blend in with the crowds, so you might have to grab an unsuspecting lady and make out to keep from being discovered. One thing to note is that Sean is in this strictly for payback, so while you'll clash with Germans, you're not necessarily fighting for the Allied forces. This isn't to say you won't wind up helping them out if your goals happen to match theirs, but it's not really a focus.

Besides taking pride in your kills, killing enemies restores hope to the city. You get a visual representation of this via the game's slick color mechanic, which is known as "will to fight." If you can take out Germans in parts of the city that are displayed in black and white, you'll restore color to the city and the residents will be happy. No, you're not joined by a sun god in the form of a wolf on the adventure, though Saboteur's color mechanic does sound a bit like Okami's. Pandemic had been mulling over how to pull it off for several years, and the advent of new hardware finally convinced the team to implement it to their standard of quality.

The visuals in the work-in-progress version of the game are looking incredibly sharp, even at this early stage. The city is a large playground, and as with Mercenaries, it will provide a large amount of ground to cover. You'll be able to roam the streets, take to the roofs, or drive around the country. While exact details aren't final, it seems as though you'll have a fat chunk of Paris and a modest chunk of the surrounding countryside to adventure in. There seems to be a good amount of interactivity with the environment already, though we're not sure if it's going to go to the Mercenaries-style "Look, ma! I leveled the city!" extremes. Character models are looking solid, though animation is understandably rough given the game's early state. Color is a key element of the action. Besides the polar changes between the black-and-white and colorized areas in the city, the game's color palette--inspired by the French countryside--is lush, with deep tones that complement the game's cinematic look.

The game's audio sounds as though it's going to take some interesting detours. Saboteur should have the expected array of voice and sound effects that take advantage of the sound hardware of the new consoles. However, the soundtrack is shaping up to be an interesting element. The team is aiming to incorporate period jazz and some new takes on classic pieces to give the game a unique feel. The juxtaposition of the low-key music and some of the action should make for some very cool moments and sell the game's cinematic presentation.

Based on what we've seen, Saboteur is looking like a promising action game that may just offer a decidedly different World War II experience. The game seems like it should be a good showcase for what Pandemic does well--open-world gameplay, third-person action, big explosions, and slick tech. At the same time, the stealth elements seem to flesh out what's been tried in Mercenaries. The dynamic world and the color mechanic are also pretty interesting and should further help the game stand out if they're worked in properly. There's a considerable amount of potential here, especially given Pandemic's recent track record, so we're aching to see how it all comes together. Saboteur is currently slated to ship on next-gen consoles next year. Look for more on the game in the coming months.

204 Comments

  • agentarthur

    Posted Jul 22, 2009 5:18 pm PT

    This is everything i want in a game. Awesome. This borders on being PERFECT for me

  • CRYSIX

    Posted May 30, 2009 4:28 am PT

    Looks promising and tries to do what other games didn't (Velvet Assassin...). Hope it will be decent.

  • GeneralJoe21

    Posted May 20, 2009 5:07 pm PT

    Looks good, I am a huge fan of WWII, not just games per say, but in general. This game looks like it will, as stated above, provide an interesting twist to the typical WWII games.

  • ky9

    Posted May 14, 2009 2:02 pm PT

    Cool, looks like what Velvet Assassin tried and failed to do

  • NoseWeed619

    Posted Jan 8, 2009 4:37 pm PT

    I'm just glad that it's being made by such a well trusted company.

  • Djdiddles77

    Posted Jan 7, 2009 9:40 am PT

    Sonds like a good idea and a nice twist to something that's been done!! Hope to hear more soo!

  • Civfan333

    Posted Dec 3, 2008 9:24 pm PT

    looks cool, hope they can pull it off without being delayed again

  • tevic

    Posted Oct 31, 2008 3:22 pm PT

    Looks interesting ... Open world (yes !!!) too bad it is delayed, but as I knew nothing about this game I'm happy anyway.

  • jordanvod44

    Posted Jul 15, 2008 4:43 pm PT

    guys the game is going to be awesome!plain and simple!

  • 100starz

    Posted Jun 29, 2008 4:46 am PT

    This might be good! At least its not the typical American. those guys are WAY over hyped. every game other than CoD 1-3 has you playing as an American, the "only" guys that fought in WWII. PEOPLE, AMERICA ONLY JOINED HALFWAY THROUGH THE WAR, AFTER PEARL HARBOR!

    now back to the game, yes, being an irish character is good to the occasional idiot that thought WWII was america against germany and japan. The color messups seem interesting. Though im not forgetting the distaters star wars battlefront 1 and 2 were.

  • SethandJeremy

    Posted May 14, 2008 5:36 am PT

    Interesting

  • aringarosa101

    Posted Sep 8, 2007 2:57 pm PT

    seems like a kick-butt game...

  • billyjunxix

    Posted Aug 23, 2007 2:18 am PT

    saboteur sounds great..both of my favorite genre, stealth and free roaming in one package. XBOX 360 rules.

  • Danplunkett

    Posted Aug 22, 2007 7:46 pm PT

    does getting drunk make you fight better???

  • velvetkloud

    Posted Aug 22, 2007 3:31 am PT

    Is this based in any way on the saboteur that was out years ago on the cpc464, C64 and speccy? certainly seems a similar theme.

  • gameboy360

    Posted Jul 3, 2007 10:13 pm PT

    sounds awesome. go ireland

  • Klown_hitman

    Posted Jun 10, 2007 7:13 pm PT

    This looks like an awesome game! I want it NOW!

  • tjoqahontz

    Posted Apr 29, 2007 11:09 am PT

    >>>key584

  • key584

    Posted Apr 26, 2007 2:19 pm PT

    anybody think this will be a better game than gta 4? just by reading it, it sounds very good.

  • Gamer443

    Posted Apr 22, 2007 3:02 pm PT

    this game is gona be sweet

Check Prices: $49.99 – 59.99

advertisement
Click Here

Game Stats

  • Rank:
    10 of 77,746
    (down by 6)
    X360 Rank:
    4 of 1,899
    Highest Rank:
    2 in 2009
    Tracking:
    2,887 Track It»
    Wishlists:
    1,384 Wish It»
  • Player Reviews:
    7
    Player Ratings:
    116
    Users Now Playing:
    42
  • Top 5 User Tags:
    1. saboteur
    2. pandemic studios
    3. pandemic
    4. ww2
    5. wwii
  • Mature Rating Description

    Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language. Learn more

Also on

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games