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Warriors Orochi Hands-On

Koei's upcoming hack-and-slash looks to take fun to the power of three.

If you've ever played Dynasty Warriors, you know it's good hack-and-slash fun. So what could make it even better? Try three superbuff ninja butt-kickers in one. Cue Warriors Orochi, a new franchise set in the Dynasty Warriors universe (albeit in another dimension) where you'll be able to switch between three different heroes on the fly, picking your tag team from a pool of 77. The game invades retailers this September 18.

According to the brief bit of story we saw before diving into the action, the snake-faced Orochi has captured all the armies and heroes from China and Japan and teleported them to a new world, where he makes them fight for his evil amusement. Even worse, he's captured Sun Ce's father, and is forcing Sun Ce (aka you) to do his wicked bidding. You first find yourself on a battlefield with comrades Hanzo Hattori and a huge fat guy with an entire sword on his helmet. He doesn't use the sword, however--he uses a spear that has a cannon inside of it.

Now, this is the story of only one campaign, the Wu Kingdom. There are also unique campaigns for the Wei Kingdom, the Shu Kingdom, and Samurai Warriors. Each has its own plot and main characters. We played through two large Wu stages, plowing through waves of enemies, bitterly battling rebel leaders, and gaining levels and powers. The first area we played was the Battle of Mount Ding Jun, where our terrible trio smote a rebel uprising. We mostly used Hanzo Hattori, who began the campaign with a simple three-hit combo. But as we defeated enemies and bosses, he gained levels and his combo became more devastating.

Before long, Hanzo would execute a devastating multihit combo, which he would finish with a weird teleporting strike. This was extremely effective against infantry, because it allowed him to slash his way into the middle of a group, then immediately pop back out. However, Hanzo's combo was relatively weak against bosses, as it would carry him out of striking distance. So, we'd just hit a button and instantly change to Sun Ce, whose tonfa were strong against both normal enemies and bosses.

After crushing the uprising at Mount Ding, we discovered we'd unlocked several new weapons, as well as the ability to enter future fights on the back of a horse. We equipped the new blades and entered a second area, where rebel forces had lain siege to a town and captured all the grain warehouses. We rode in on horseback and ran down the rebels like dogs--that is, until one of them knocked us off with a well-placed arrow. But that wasn't the end of our equestrian adventure. After clearing out the archers and some of the tougher enemies on foot, we hit a button and whistled for our horse. Back in the saddle, we could easily move from skirmish to skirmish, crushing foes under the hooves of our terrible steed.

If that sounds impressive, you should see it in action. According to one of the Koei representatives, Warriors Orochi will support battles of up to 500 units without a trace of slowdown. And from what we saw, she was telling the truth. With scores of enemies all fighting and dying onscreen, the action never hitched, hiccupped, or skipped. And it looked good aesthetically, thanks to the bright, vibrant colors of the heroes' garb, and their flashy special attacks. Warriors Orochi looks like it will take full advantage of this generation's powerful hardware.

While this may sound like too much information, it's just the tip of the iceberg. With 77 playable characters, four campaigns, and huge battles to be fought, this should be one of the best Koei action games yet. Stay tuned for more information on this dynamic hack-and-slash when it hits store shelves on September 18.

33 Comments

  • V-Nine

    Posted Sep 18, 2007 1:14 pm PT

    Could an Extreme Legends and Empires version of this be not far behind?!....hmmm.

  • Mannoroth97

    Posted Sep 15, 2007 9:36 am PT

    OH YEAHHHHH!!! ive been waiting for this game since i heard about it in march. ive been a warriors freak since dw3, and ive played them all and love them. its funny, since i know theyre repettitive, but i still have so much fun. also, if you look at the ps2 and 360 versions, the 360 one does look SUBSTANTIALLY better(for once) so im in.

  • kenshin51089

    Posted Sep 11, 2007 7:34 am PT

    The graphic looks too ... sucks for xbox 360 !
    I'd rather consider it a PS2 game

  • heroface

    Posted Sep 7, 2007 6:19 am PT

    Hope there's no empires style boringness between the levels... and a bit more consistent fighting would help a lot.. the first 360 dynasty warriors sucked yet the PS1 original was AMAZING!

  • Random_Ant

    Posted Sep 5, 2007 4:38 am PT

    Sounds Fun but I hope they have online co-op or versus Something they should have done with DW Gundam

  • Random_Ant

    Posted Sep 5, 2007 4:34 am PT

    Sounds Fun but I hope they have online co-op or versus Something they should have done with DW Gundam

  • lastexile665

    Posted Sep 2, 2007 11:55 pm PT

    nvm i found out

  • lastexile665

    Posted Sep 2, 2007 11:46 pm PT

    does this game have co-op?

  • primalwanderer

    Posted Aug 29, 2007 6:34 am PT

    its gonna be mint koei are awesome we know its the same play essentially but 3 people kwlsome people will love it sm will hate it and if u hate it wine to someone who cares

  • restlessdragon

    Posted Aug 27, 2007 6:28 am PT

    I'm just glad I don't have to spend money twice just to play two different versions of warriors series... personally I'm with those that enjoy a somewhat mindless hack and slash and I'm looking forward to this convergence.

  • matheusclifton

    Posted Aug 19, 2007 6:35 pm PT

    its a shame in these types of games that you cant use the terrian and environment to your advantage, so it can help the player in the battle. it would give these games a bit more depth and more interesting

  • Ronny411

    Posted Aug 18, 2007 5:55 am PT

    This seems like a cool game. I like the both the Samurai warriors and Dw series also. Looking forward to this one. And 77 playable charc??. omg

  • spike94

    Posted Aug 10, 2007 12:09 pm PT

    Cool, I love the Samurai Warriors and Dynasty Warriors series, two of my favorite game series. This game is gonna rock for us hack 'n slash fans, man I'm gonna eat this up. Everyone has their favorite and best characters from both series (for me it's Mitsuhide and a few others) but this time in one game! I can't wait! (and for you hack 'n slash haters...why do you even comment?) I hope you all enjoy the game guys as I know many of us will.

  • decoy1978

    Posted Aug 8, 2007 1:47 pm PT

    Oh man they released Orochi Warriors at 1969 and later sent it through the future! I didn't know that GameSpot had the ability to travel through time 0_0

  • blindsided82

    Posted Aug 8, 2007 12:55 am PT

    Just to reiterate for Mobius and JIF (I love that peanut butter too!), we fans of the Dynasty Warriors franchise understand that this is just a hack and slash sprinkled with strategy elements, and we know that fact is completely abhorrent to the likes of you, but we just don't care. There's a reason these games are still being made turds, and that is that there's still a bunch of people out there who enjoy these and keep on buying them. Nuff said.

  • blindsided82

    Posted Aug 8, 2007 12:52 am PT

    First off, did anyone notice that the date that this article says it was posted was on Dec 31, 1969? I thought that was funny anyway.
    All that silliness aside, the thing about these games and the people who play them, is that yes we all get the fact that it's just a very large crap load of hack and slash, and no we don't care. We just keep on playing them which is why they keep on making them. I'm personally very into East Asian history, and (every so loose an interpretation though it may be) the past games have given us all a small taste of that history. Pretty much every character you see (I'd dare to say every character at that) is a real historical figure, and most if not all of the battles they have you doing are actual battles that took place (again, interpreted ever so loosely).
    Aside from all that, there is a level of strategy in these games, (especially so in the "Empires" versions) that if you decide which points to strike at which times, makes your game that much more entertaining and easy going. Yes, if you are a moron you can mindlessly hack and slash your way through and possibly even beat it, but make no mistake that there is strategy involved.

  • ShinfistMasters

    Posted Aug 7, 2007 11:44 pm PT

    This is just gonna be awesome, gonna play LuBu and crush everything (like always) its just fun to sit back and take some time off by killing lots of people in a short period of time =)p

  • GIF

    Posted Aug 7, 2007 2:09 pm PT

    Looks like the same recycled dreck Koei has released over and over and over again as either Dynasty Warriors, Samurai Warriors or Gundam. I am not seeing any usage of the hardware visuals wise. Infact I dare to say the same a.i. is at work with slightly altered character models and textures. I wouldn't doubt it for a second if the developer has templates set up to churn out these horribly outdated games. What crap and what a slap in the face to the consumer. At best, this should sell at $15 and no more.

  • deth420

    Posted Aug 7, 2007 12:16 pm PT

    mobius5010, is that a new word you learned? maybe try using it less!
    i think the game looks like fun. do we always have to have smart thinkin games. sometimes i like to just zone out and slash away.....but thats me!

  • mobius5010

    Posted Aug 7, 2007 10:01 am PT

    hoo-rah! more monotonous hack-n-slashing of monotonous armies of monotonous enemies that serve part of a heavily exhausted, monotonous story in which you select from the same monotonous list of characters in all of the rest of the monotonous Dynasty Warrior games that aim to deliver players and moronic fans the same monotonous experience they've been purchasing for almost ten years. oh wait, now they're blending two monotonous franchises into one as if that's going to enrich the monotonous formula. sorry, i'm just not optimistic about koei anymore when it comes to games like this.

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