Modern Warfare 2 Multiplayer Hands-On

We get our prestige on with this first look at multiplayer mayhem in Modern Warfare 2.

During the last few months, Infinity Ward has teased gamers with short multiplayer trailers of the hotly anticipated Call of Duty: Modern Warfare 2. But apart from a few points gleaned from the videos (such as customizable killstreaks, riot shields, and being able to bring the rain with an AC-130), there have been few other details on just how the developer was planning to improve on the impressive multiplayer offering of the first Modern Warfare. That changed overnight: Infinity Ward released a ton of new information about online play in Modern Warfare 2 and allowed hands-on sessions for the first time. Greater customization, improved perks, deathstreaks, and new weapons and attachments are just some of the additions, which is all adding up to plenty of reasons for even the most dedicated prestige players to come back and wage war again.

First up, let's check out that awesome AC-130. If you thought calling in a helicopter strike was intense in Modern Warfare, then you'll be blown away by the destructive power of the 55 tons of flying death that is the Lockheed AC-130, which was featured in the Death From Above mission in the first game. You'll need to be a pretty elite player to get the AC-130 (because it requires 11 kills in a row), but once you do, it will be enough to send all your enemies cowering in fear. But even this massive piece of air support is not a confirmed match winner--the AC-130 sticks around for only 30 seconds, you are vulnerable while using it (because your character will be controlling the plane while crouched using a remote laptop), and organized enemies can take it down using RPGs and other antiaircraft weaponry.

The AC-130 is one of the new killstreak bonuses in Modern Warfare 2, a system which has been expanded with the addition of new rewards as well as the ability to choose the order in which you unlock them. While you'll still get the UAV bonus at three kills, a missile strike at five, and chopper support at seven, you'll also get care packages, counter-UAV, sentry guns, and, of course, the AC-130. The Care Package is an interesting addition: you'll gain this after a four kill streak, and when used, it drops a supply crate onto your chosen point in the map. What's inside the Care Package, however, is random. It could be as simple as ammo, or it could be a killstreak reward, allowing you to access the higher bonuses without having to do the tough work of killing your opponents. It's a potential match winner and will allow even novice players the opportunity to use the longer killstreak bonuses (at least if they get lucky with a package). Care Package users need to be careful, though, as enemies can also open the package and steal whatever goodies lie within.

Balancing out the improved killstreaks are new deathstreaks, which are rewards that are conferred onto players if they're killed multiple times in a row. The deathstreaks we saw (which kicked in at three deaths in a row) were copycat and painkiller. Copycat allows you to "steal" your killer's class and loadout (even if you haven't unlocked those weapons), while painkiller gives you a temporary health boost when you first respawn. These bonuses obviously aren't as powerful as killstreaks, but they may be just enough for players who are getting constantly squashed to score a morale-boosting victory now and again.

You can customize which killstreaks and deathstreaks you bring into battle, which is just one part of Modern Warfare 2's improved class creation system. Both primary and secondary weapons can be fitted with attachments and camo, with Infinity Ward reps telling us the list of adds-on has increased significantly (silenced shotgun, anyone?). Players also have a new equipment slot that they can customize. Mapped to the right bumper, this equipment slot allows you to swap out frag grenades and instead choose from a list which includes throwing knives (a one-hit kill), a blast shield, semtex (explosives which stick to an enemy when thrown), tactical insertion (where you can choose your next spawn point), and two others which were locked in the multiplayer build we played.

Adding further to this depth of customization are new call signs that you can attach to your character. These call signs--which will be visible during all multiplayer matches--will act as a signpost to your foes as to how well you've played the game. Call signs (which consist of an emblem and a title) are unlocked depending on your achievements within multiplayer matches. Use the riot shield constantly, for example, and you'll unlock shield-specific call signs.

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772 Comments

  • skate182steve

    Posted Nov 13, 2009 1:46 pm PT

    I noticed the bills flying to haha i think its from payback the 50 point bonus for killing someone who has killed you

  • DarkEmperor117

    Posted Nov 11, 2009 1:57 pm PT

    The multiplayer on this game is just brilliant but one thing though. When you kill another player money comes out of them whats with this. The money which comes out of them is Ben Franklin 100 dollar bills. Would someone like to shed some light on this.

  • Kubilius

    Posted Nov 10, 2009 2:20 am PT

    is multiplayer better than MAG ? Don't wanna buy both, in beta of MAG, so just interested if it's worth investing time and money into this one ?

  • Gamma_Fit

    Posted Nov 9, 2009 8:01 pm PT

    smookert must be a PC gamer lol

  • hockeyman343

    Posted Nov 9, 2009 6:42 pm PT

    Murph ....... U insult fps because u suck at them

  • minnisotatrojan

    Posted Nov 9, 2009 4:20 pm PT

    the sheild will suck

  • candybar_65

    Posted Nov 8, 2009 4:41 pm PT

    smookert~ they have added an extremely doveloped co-op mode that lasts longer than campaign, obviously the campaign is new, over half the things in multiplayer have changed; who wouldn't pay money for this you idiot

  • candybar_65

    Posted Nov 8, 2009 4:26 pm PT

    you get a nuke at 24 kills, kills everyone and ends the match putting you at the top of the list

  • MadSkilz_Anno

    Posted Nov 8, 2009 12:19 am PT

    you can get rewards even though you are the most crappiest player of all. that how this game is gonna be. that's great cause i'm one of them.

  • sharktopus

    Posted Nov 7, 2009 2:44 am PT

    so excited!

  • smookert posted Nov 7, 2009 2:30 am PT (does not meet display criteria. sign in to show)

    smookert

    Posted Nov 7, 2009 2:30 am PT (hide)

    Its just an upgraded version from MW1 why the hell would you even pay money for this...

    But do give Activision lots of money and buy it !
    there counting on all of you to fill there greedy pockets

  • mikeypolska

    Posted Nov 5, 2009 4:48 pm PT

    i got the game, im gonna be trying it out for ifinity

  • mikeypolska

    Posted Nov 5, 2009 4:46 pm PT

    im going mlg , if there is gonnna be mlg for cod modern warfare 2

  • Warnerator

    Posted Nov 4, 2009 3:58 pm PT

    Pain killer will be helpful for those stupid spawn kills.

  • browniemix

    Posted Nov 3, 2009 9:33 pm PT

    cant wait

  • the_jimster_1

    Posted Nov 3, 2009 4:21 am PT

    It should still work, i recon it might only run on low settings, whats the spec of the rest of your PC

  • BeamBoy

    Posted Nov 2, 2009 12:20 pm PT

    i got a technical question, i got a Geforce 6600GT but with only 128mb instead of 256, will i still be able to play the game or do i have to buy a new videocard?

  • JeffieHipHop

    Posted Nov 1, 2009 12:07 pm PT

    i just pre-ordered... hell ya

  • michaellee604

    Posted Oct 31, 2009 5:01 pm PT

    Man, u even get rewards for being sucked (copycat & painkiller)!!! This is gonna be FUN as... hell ^o^

  • shanaman23

    Posted Oct 29, 2009 8:14 am PT

    i think so, the other ones did i think, idk i havent played all of them (to answer cpinheiro2's question)

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