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Halo 3 Updated Impressions - Multiplayer

Bungie shows off new vehicles and maps for Halo 3.

Microsoft held a major Halo 3 media event in Sydney, Australia, today, with some of the developers from Bungie Studios also making the trek to show Aussie journos the latest on the upcoming shooter. As well as featuring the single-player build demoed at this year's E3, the Bungie boys also decided to unveil some oft-rumoured elements in Halo 3, such as new vehicles and multiplayer maps--including the fabled Elephant, a gigantic mobile base big enough to take a Scorpion tank (plus a few other vehicles) for a ride.

Picture a moving two-storey building on tank treads and you've pretty much nailed the Elephant. This large chunk of green metal--which looks somewhat like an oversized version of World War II beach landing crafts--acts as a mobile base for UNSC Marines, and features two open bays at the front and the rear where the game's other vehicles can be docked. The vehicle's driver's cabin can be found at the front of the Elephant, and towers above floor level. In fact, Bungie developers at the event told GameSpot AU that the Elephant--which is only armed with a single machine gun turret--can become quite a formidable moving fortress when loaded with other vehicles that themselves have on-board weaponry. The Elephant is so large that it can easily hold a Scorpion Tank, and is actually used as a spawn point for a Mongoose in the Sand Trap level. Of course, such size obviously has its drawbacks--the Elephant is painfully slow. The Elephant only appears in the game's Sand Trap multiplayer map (there'll be one at each end of the map) and not at all in the single-player campaign, although a Bungie spokesperson said the giant vehicles could make an appearance in any future downloadable maps which may be released for Halo 3.

The other new vehicle showcased today was the Brute Chopper, a one-person vehicle which, as its name suggests, is ridden by the Covenant's beefy Brutes (although it can obviously be commandeered by other players). The Chopper--which is reminiscent of a motorcycle (albeit a large one)--features two huge cogs at its front to propel it forward, and an anti-grav booster at its rear to keep it above the ground. Just like when using the Banshee or the Ghost, pressing the left trigger when riding the Chopper will initiate a boost, perfect for avoiding fire or ramming into opponents.

Both these vehicles were showcased in the Sand Trap level, Halo 3's largest multiplayer map. As you can probably guess, the map is set in a desert environment, with several large structures included to use as sniper positions for eager players. The map is mainly meant for vehicular-based multiplayer, with each side of Sand Trap featuring a Chopper, several Warthogs, a Mongoose, and of course, the Elephant to drive. The vehicles are all set to respawn quickly to keep the action mobile, and there are plenty of wide corridors between structures and open spaces to exploit.

UPDATE: Bungie and Microsoft unveiled even more multiplayer goodness at their evening Halo 3 event in Sydney, wheeling out a playable version of Last Resort. Fans of Halo 2 will instantly recognise this new map, as it's essentially an updated version of the Zanzibar location from that game. Last resort features many of the same points as Zanzibar--a gigantic windmill-like structure, a beachside area, plus a sprawling fort-like complex. What's been added, however, are brand new runs and walkways around the edges of the base, making it a more secure place to defend depending on the match requirements.

Another level shown--but not playable--was Narrows, which is a large fort set across a high mountain ravine. The bridge across the ravine itself looked to be on two levels, with the bottom level featuring what seems to be a force-field bridge.

We'll have more for you on Halo 3 from the Australian media event--including pics of some of the new vehicles and maps. Check back soon for more.

146 Comments

  • linkyshinks

    Posted Sep 17, 2007 11:01 am PT

    God the ending is unbelievable derivative crap, how many times have we seen this bull plop before http://www.youtube.com/watch?v=S_vW6RHy8FM&eurl=http%3A%2F%2Fwww%2Ecubed3%2Ecom%2Ftopic%2F25375%2F1

    BTW I thought it was a joke until I kept watchimg and realised it was real

  • r0ger_d70r

    Posted Sep 17, 2007 6:58 am PT

    GOW was a far more tactical and balanced game (at least they tried to keep it that way) than the halo multiplayers, GOW2 will be a MUST get...

  • xXrebel666Xx

    Posted Sep 17, 2007 2:58 am PT

    Hopefully this one is better then the last two, they were both awfully overrated.
    The amount of popularity of this and the money microsoft are willing to throw at it to get this game loved will show, along with the 8 year olds that are brain washed by this game.
    I'm gonna rent it first.

    GoW 2, UT3, and KZ2 are the shooters im really hanging out for.

  • Carashnak

    Posted Sep 16, 2007 9:49 am PT

    On the elephant, you have to clim right up to the top and stand semi in the open to drive, but it looks so cool, plus i guess you could have the scorpion firing at targets behind when it's in the elephant.

    The two guys beneath me have perfect pictures for their posts...

  • marshalkendrix

    Posted Sep 16, 2007 8:33 am PT

    I dont want to wait any longer.... i want it to come out now!

  • memanguy

    Posted Sep 14, 2007 7:16 pm PT

    This game must come out now! WHY WONT IT COME OUT NOW!

  • Hager117

    Posted Sep 12, 2007 12:08 am PT

    man turbo u need to play the first two i think to understand the entire story but man i know it will be a great game no matter what stories u know

  • Turbo-Evil

    Posted Sep 11, 2007 3:45 am PT

    I haven't played the first 2 Halos, yet I pre-ordered this one!(I'm planning on hiring the first 2) The multiplayer sounds like the best ever!

  • Karbon561

    Posted Sep 9, 2007 4:39 pm PT

    i wonder how that sandtrap level will be since its size is so large... maybe it would be better if halo 3 supported 24 ppl online... also how many rockets or lazer shot do you think it takes to down the elephant and does the pp still stop it???

  • Rockmanneo12

    Posted Aug 29, 2007 11:34 am PT

    This will just add to the overall epicness Halo 3 will bring us.

  • andalore

    Posted Aug 27, 2007 8:32 am PT

    Why does every game nowadays have to have a Death-mobile, Zanzibar rocked, what ManaNick said

  • ManaNick

    Posted Aug 26, 2007 9:21 am PT

    I loved Zanzibar so Last Resort will be sick!

  • chocolate_chees

    Posted Aug 25, 2007 8:22 pm PT

    what i don't get is that in halo 2, the max amount of people in a system link game is 16, and sand trap holds 2 elephants. on wikipedia, it says that the elephant has room for 11 players. does this mean that they will be increasing the amount of people for system link

  • machew100

    Posted Aug 25, 2007 1:43 pm PT

    wow sam, do we really have to answer that? i hope not.

  • samthesolidman

    Posted Aug 22, 2007 1:34 pm PT

    can you still dual weild?

  • WildElite117

    Posted Aug 21, 2007 11:29 am PT

    For Elephant picture go here: http://halo.wikia.com/wiki/UNSC_Elephant

  • WildElite117

    Posted Aug 21, 2007 10:24 am PT

    yes the hornet is not a rumor its real. it is the same size of a banshee. look it up wikipedia.com

  • SqrLPeINgFrmTrE

    Posted Aug 21, 2007 10:06 am PT

    oh, and the hornet is not a rumor: i think someone thought it was but it is definitely in the game

  • SqrLPeINgFrmTrE

    Posted Aug 21, 2007 9:57 am PT

    the picture of the elephant on halopedia is cool, thanks for the link. I think it will be really interesting having objectives taking place inside the elephant..like a bomb needs to be planted in there or flag brought there to score

  • Ra007

    Posted Aug 21, 2007 6:13 am PT

    To the conversation a few posts down, I actually don't mind snipers at all in any FPS. I agree with others that they are indeed an important part of the game, and that the developers wouldn't put it in there without some logical way to counter it. What I don't like about snipers is when you get a guy (or girl) on your team who always hogs the one rifle on the level, and is good enough to not get killed, but is no good at shooting stuff . Happened to me in Gears of War more times than I can count. Luckily, the matches there don't last all that long. That's kinda why games like Ghost Recon are cool, because you can pick what weapon to come out with....always liked that feature.

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