Frontlines: Fuel of War Multiplayer Hands-On - Large-Scale Warfare

Forget 16 or 24 players. Frontlines: Fuel of War will let you battle with up to 49 other players.

Frontlines: Fuel of War may very well be the first Xbox 360 game that comes close to capturing the sheer madness and wild nature of the famed Battlefield games on the PC. That's because the matches in Frontlines can go all the way up to 50 players instead of being limited to just 16 or 24 players. We know this because we had a chance very recently to play in some multiplayer matches against the testers at THQ. We also have to report that we got a lot of kills, died a lot of times, and saw a lot of really cool things on the screen.

We played with the same version of the game that was sent to submission approval at Microsoft. Frontlines can have such a high player count because THQ will host dedicated servers for the game; most Xbox 360 games rely on one player to serve as the host. While the matches that we played had about 55 to 56 players at a time, we're told that THQ plans on capping the limit at 50 when the game launches. That's mainly due to testing and the fact that while the maps are big, they aren't that big.

The game is set several decades in the future when a brutal war for dwindling resources erupts between the Western Coalition and the Red Star Alliance. The three battles that we waged let you play as a member of either faction, and you can form squads to work as a team to help your side prevail.

Considering that the developers at Kaos Studios previously worked on Battlefield 2 and the popular Desert Combat mod for Battlefield 1942, it's not surprising that Frontlines feels quite a bit like--surprise!--Battlefield. However, it benefits from the larger player counts in the server. Battlefield 2: Modern Combat for the Xbox 360 never captured its cousin's sheer sense of wall-to-wall chaos, Battlefield 2, on the PC. However, Frontlines does capture that chaos because common sense dictates that the more people you have running around with assault rifles, rocket launchers, tanks, helicopters, and jets in a given area, the hairier the said area will be in battle. During the battle, we had all sorts of crazy things going on around us: helicopters exploded in midair and jets lawn darted into the ground right in front of us. Tanks and wheeled transports also careened around at high speed, with gunfire getting thick and heavy at times.

The action was almost a bit too heavy at times, though we were playing with slightly more players than that of the final population cap. And frankly, having to choose between empty battlefields versus battlefields with stuff going on everywhere, we'll choose the latter nine times out of 10.

The first map we played was called Invasion. It's a nighttime map where the Western Coalition has to conduct an air assault on a Red Star base. So the Westerners jump aboard their various futuristic helicopters and helicopter gunships to try to seize objectives, as well as blow up surface-to-air missile installations on the ground. The Red Star troopers have to stop them. This makes for a pretty intense battle with helicopters overhead, tanks and antiaircraft guns maneuvering on the ground, and small-unit battles for objective points.

Next, we played the Runabout map. It's an outdoor, daytime map set in a small valley where two bases oppose one another. We died quite a bit more on this map than we did on Invasion probably because both sides can open up on each other almost immediately. The Western Coalition doesn't have to helicopter in at the start of the match. The middle of the map consists of a killing zone, with long fields of fire letting snipers have fun, but machine gunners can just open up too.

The third and final map that we played was also the wildest. It's called Solar Farm, and it's a playground for aerial combat. There are jet fighters, as well as helicopter gunships galore on this one, and you can have fun engaging in some wild air-to-air battles. There's also plenty of action on the ground as the two sides battle for control of objective points. The geography on this map is really memorable, with giant solar collectors (they look like radio satellite dishes) providing bowls in the ground in which to fight. Our best moments occurred while serving as a gunner aboard a helicopter gunship. The chain gun is useful in air-to-air battles, as well as for mowing down opponents on the ground. Your lifespan can be measured in seconds, though. It seemed that helicopters and jets were blowing up constantly throughout the match.

Like we noted previously, these large-scale multiplayer battles come close to Battlefield 2's 64-player slugfests. The key difference is that the maps are not nearly as sprawling as they are in that PC game, but they're still big. Frontlines offers up some of the most frenzied online warfare that we've seen in a console game, which bodes well. It'll ship for the Xbox 360 and PC near the end of this month.

278 Comments

  • mhandschuh

    Posted Mar 9, 2008 7:41 pm PT

    I've been playing this demo alot lately and it is pretty amazing. Yea the culling is a little crappy with the fog, but the gameplay is absolutely incredible. Reminiscent of BF2, can't wait until I have the 60 bucks. And oh yea, 25 on 25 would be so intense on maps like Street in the demo. PS. I am CoD4 fan and am replacing my CoD4 time with frontlines... demo.

  • thenephariouson

    Posted Mar 4, 2008 6:17 am PT

    advandam, i agree, i think its great, im still playing the Demo untill i can afford to purchase it (After R6 Vegas 2).

  • advandam

    Posted Mar 3, 2008 11:52 am PT

    this demo is amazin, ignore people talking about the lag i've played countless times no lag. the battlefields are well designed, the combat excellent. the weapons are accurate, people that complain they aren't can't be to good. this shows up the dissapointing turkey shoot that call of duty 4 descends into (and i am a fan of cd4). the tanks/ helicopters /armoured vehicles are so much fun, (if a little awkward to drive) ha ha i'll prob gets lots off thumbs down. i don't care each to there own huh

  • thenephariouson

    Posted Mar 3, 2008 1:55 am PT

    wait for the new Operation Flashpoint m8

  • Streifen

    Posted Mar 2, 2008 8:36 pm PT

    Is the actual game better than the demo? The weapons are weak and innaccurate and the explosions are boring. It's fun for a little bit, but I'm looking for something to replace CoD4.

  • Octane79

    Posted Mar 2, 2008 8:44 am PT

    Thia game sucks man! the shooting is garbage! Dont waste your money. Go back to cod4!

  • kamicolo

    Posted Feb 27, 2008 4:32 pm PT

    game seems amazing

  • CyberKnight500

    Posted Feb 27, 2008 10:53 am PT

    This looks like such an awesome game. Modern like CoD4, but with Sci-Fi mixed in.

  • thenephariouson

    Posted Feb 27, 2008 12:48 am PT

    alcari, It isnt the 360's ability that dictates a good RTS, but more the developer taking time & effort to implement features, and not palming us off with a half as5ed excuse for an RTS.

  • alcari

    Posted Feb 26, 2008 1:15 pm PT

    "anyone who has played a console RTS knows that you can be just as quick with a controller as a mouse."

    you're kidding right? PC RTSs need some serious crippling before a controller works as well as a mouse. If you want an example, look at the monster that is UAW, about 16 units max, no zoom, no tactical mobility,

  • Vrygar777

    Posted Feb 25, 2008 6:55 pm PT

    Along the lines of the whole mouse & keyboard Vs. Controller thing. anyone who has played a console RTS knows that you can be just as quick with a controller as a mouse. Still this games looks and seems great but has anyone been wondering when ET: quake wars will be coming to the 360?

  • Lost_Soul84

    Posted Feb 24, 2008 3:06 pm PT

    It's a fair game. The textures are pretty bad especially on surrounding environments. The concept of having 49 players is intriguing, but is quickly over-shadowed by the thick pea-soup colored fog. Seriously, are we reverting back to N64 and PSX years? I haven't seen fog that bad since Castlevania 64!!!

  • thenephariouson

    Posted Feb 24, 2008 12:48 pm PT

    Like others on here, i've been playing this for a while now and have really grown to enjoy it, Just need to resolve the lag issue. Its great fun knocking the Helicopter noobs out o the sky with the EMP rockets then watching the fall to the ground! hehehe

  • 100starz

    Posted Feb 24, 2008 2:41 am PT

    For me, the only craziness of bf2 is on small maps with 64 players. Happens in demo on small gulf of oman. soooo awsome,specially cause those servers have team players on em!

  • tbone95677

    Posted Feb 23, 2008 5:38 pm PT

    The demo is very enjoyable, and I'm the dude who seems to get tooled more often than not. The squad idea is cool, though I laugh when requested to join one (I just suck at this point. . Great graphics, sound, and smooth gameplay. With so many players at once, I'm hoping we see a game that rivals the craziness of BF2 on PC.

  • guhlaktik

    Posted Feb 23, 2008 1:11 pm PT

    I've been playing the demo the last couple nights... I think it is really fun, especially if you can get a good squad together. Looking forward to buying this one. Not a perfect game, but it oughta be fun.

  • thenephariouson

    Posted Feb 22, 2008 12:15 pm PT

    'danielterrell8' thats a fair comment mate

  • danielterrell8

    Posted Feb 22, 2008 11:12 am PT

    This game is the beat game on live yes i sade it i like this game more than COD4 and!! Halo 3 online, COD4 his the single player locked Down... but win it comes to Xbox live this is the game for u.... I have sprint MBB and my connection sucks, but i can play about 60% of the matches with no Laggg!!!...... i all so have a $2,000 PC and yes i think the mouse& keyboard are faster i still like the 360 more.....

  • devjmoore

    Posted Feb 21, 2008 12:35 pm PT

    I still haven't really played COD 4, so please share your opinion, comparing this game to COD 4. The reason that I need to know is because a friend suggested that I wait for this game instead of buying COD 4. I'd like to own both, but unfortunately, I can't afford both.

  • thenephariouson

    Posted Feb 21, 2008 10:38 am PT

    colinfirst002 "360 controller is nothing compared to mouse+keyboard" i beg to differ! and thats exactly what was said when 'Shadowrun' came out, except that they had to alter the levels as PC gamers were having thier a5ses handed to them by 360 players! The Console controller is easily as easy to use as a Mouse & Keyboard!

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