BioShock 2 Story and Multiplayer Hands-On Impressions

We spend a few hours exploring the new and old Rapture, learning about the new villain, her effects on the city, and what splicers were like before the first game.

BioShock was an artistically daring game that explored a lot of mature themes, but among the most important was the idea that utopian societies don't tend to stay utopian for long. And as anyone who played BioShock knows, Rapture certainly fit that bill. This once beautiful underwater city was founded by Andrew Ryan as a place for people to pursue their own self-interests without the slightest trace of government or religious authority, but greed and unchecked scientific research soon created a population of citizens whose addiction to genetic alterations drove them to the fringes of sanity. In the upcoming sequel, you will have the opportunity to see the downfall of Rapture from both ends of the BioShock timeline. The single-player campaign is set 10 years after the original and explores what would happen to the city if left festering for another decade, while the multiplayer side will look at Rapture a year prior to the first game to see what people were like during that initial slip into madness. [Spoiler Warning: You'll want to have completed BioShock before reading any further.]

Those who have been following BioShock 2's development will by now know that the protagonist is no longer an outsider making his way into Rapture. Now, you're playing as the original Big Daddy after he has regained his free will. After having lived the life of a mindless drone for all these years, he is suddenly able to think for himself. This newfound clarity leads him to wonder what exactly has happened to Rapture, and in his confused state, the only thing he can think to do is find the Little Sister he was originally paired with. The journey isn't an easy one, though, because while Andrew Ryan may be gone, there's a new villain in control of the city.

See, a lot has changed in the 10 years since the original game. With Andrew Ryan out of the picture--insofar as someone whose face is plastered all over the city can be considered out of the picture--one of his old political rivals has assumed control of the city. Her name is Sofia Lamb, and she's someone whose ideas reside on the opposite end of the spectrum from Ryan's. She's an altruist with the motto "make the world your family" and believes that it's everyone's duty and obligation to help out the world around them with no regard for their own desires. That's all well and good, but like Ryan, she takes that stance a bit too far and ends up on the extreme end of the spectrum. According to creative director Jordan Thomas, she has taken control of the city by "spinning a collectivist philosophy into a religion for recruitment purposes."

Thomas led a demo focusing on a particularly interesting recruited figure. His name is Father Simon Wales, and he's an Irish priest who has joined Lamb's ranks to help spread her extreme beliefs. Naturally, this is quite a departure from the era of Andrew Ryan, who railed against religion in seemingly every audio log or propaganda poster found in the original game. But like the scientists and artists from the first game, Wales' original intentions became corrupted over time--something visually manifested in his dark, twisted church. From the ravaged altar to the hundreds of candles illuminating incoherent messages on the walls, it's clear that Wales' days as a legitimate priest are long gone, and he has become more of a crazed cult leader than anything else. Wales had evidently been splicing up, too, because he proved quite a challenge during this boss encounter. But thankfully, even the most genetically enhanced priest is no match for telekinesis plasmids and a gun that fires rockets on spears.

After this boss fight came a message from Sofia Lamb. The quick version was that she wasn't going to tolerate anyone going after her associates, so to prove her point, she tried to flush the player out by…literally flushing the player out. Lamb remotely triggered a flood to sweep through the Siren Alley area of Rapture--the city's red-light district, essentially--in an effort to drown the player. This sort of desperate act is a clear sign of what has happened to Rapture since the original game. No longer is Andrew Ryan in charge, still clinging to the hope that his life's work will turn into something great. Instead, we have Sofia Lamb, who's perfectly willing to ravage the city at all costs in order to achieve her goal. As scary as Rapture was then, it's a scarier place now.

That's about where Thomas' demo ended, but we soon had the chance to pick up a controller and play through a roughly hour-long section from much earlier in the game. Our objective was a simple one: obtain the incinerate plasmid in order to melt a block of ice blocking a train car taking us where we needed to go. To do so, we had to make our way through an area called Ryan Amusements, a theme park filled with run-down animatronics displays. The park was originally designed to convince children that the outside world is a terrifying place and that they should never leave Rapture, conveying this message with scenes of families having their homes torn apart by the ominous hand of the government, scientists having their work destroyed, or farmers toiling in the hot sun. But over time, the park has become an eerie shadow of its former self, with once-smiling families strung up on nooses and display figures charred from fire.

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245 Comments

  • warspain

    Posted Nov 22, 2009 3:14 pm PT

    sigh......Oh well....back to fallout 3

  • Geek12

    Posted Nov 18, 2009 8:46 pm PT

    I can't wait for this game.

  • Omaciel

    Posted Nov 18, 2009 1:57 pm PT

    OH yeah Serentor dont even try saying that Xbox has better games cuz thats bull too cuz both systems have great titles and if you have had both systems you would know that the online gameplay is the same in both Xbox and PS3 which is why i never freaking understand y Xbox even charges people for online play i mean cmon another thing i have to worry about paying

  • Omaciel

    Posted Nov 18, 2009 1:55 pm PT

    OHHHHHHHHHHHHHHHH KKKKKKKKKKKK ummmm no thats bull and you know it everyones Xbox has broken thats y thay sell more Xboxs cuz people whose break rebuy them DUHHHHHHHH and sorry i didnt know surfing the web on a ps3 was a bad thing i thought it was just convenient and the bluetooth works on my freakin cell phone so its not just a HEADSET PS3 is just looking out for people and saving me money cuz thats wat it comes down too and it plays freaking blu ray man really i mean when DVD become obselete wat are you gonna do GOSH dont take it up the butt im just saying that PS3 looks out for peoples interests and you know im right so dont come at me like "OHHHHHHH i dont need that or this or i have a PC it does all that " but think about this wouldnt you want a machine that does all of this BUT NOOOOOOOOO ur too hard headed

  • Serentor

    Posted Nov 17, 2009 12:09 am PT

    @Omaciel
    If you say so, thats your problem, but theres some of us whos xbox has never broken before because we actually take care of it. Why do you need the web, the ps3 one sucks, just use the PC. Blueray is good and fine, but half the dvds I own didnt work normally on the ps3 so that sucks. Bluetooth? Whats so great about using that -.- I got my xbox connected with my pc and stream just everything i want to. Just as good.

  • stalexmilk

    Posted Nov 14, 2009 7:39 pm PT

    @theironduke111
    you should get it for xbox!!!!
    xbox>ps3

  • gfnx

    Posted Nov 12, 2009 1:42 pm PT

    This game will be massive! The main idea is pretty similar as the one of the first game, thought it probably be one of the best games of 2010.

  • dantespower posted Nov 11, 2009 7:41 am PT (does not meet display criteria. sign in to show)

    dantespower

    Posted Nov 11, 2009 7:41 am PT (hide)

    DEAD SPACE !!! DEAD SPACE!!!! is much better and I KNOW its not a fisrt person shooter

  • dantespower

    Posted Nov 11, 2009 7:38 am PT

    the hands don' t move or what???? do domething DAMMIT!!

  • dantespower

    Posted Nov 11, 2009 7:37 am PT

    this looks kinda lame to me

  • jimboi2008

    Posted Nov 9, 2009 4:30 pm PT

    cool

  • joevit

    Posted Nov 8, 2009 4:15 pm PT

    I loved the first one, and this is a must have.

  • tobelight

    Posted Nov 8, 2009 1:30 am PT

    well part 2 when it comes out i meant

  • tobelight

    Posted Nov 8, 2009 1:28 am PT

    Bioshock and pretty sure can confidently say Bioshock 2 are the best horror fps games out hands down

  • Vintendo_64

    Posted Nov 8, 2009 12:55 am PT

    Looks AWESOME!!

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