UFC Tapout 2 Preview
We check out the next entry in the UFC franchise on the Xbox.
When the first Ultimate Fighting Championship game appeared on the Dreamcast, most fans of the UFC couldn't believe how closely the game resembled the intense, often brutal real-world mixed-martial-arts competition. Since then, developers have been building on the original concept and have chosen to make additions that refine the mechanics of the original game. UFC: Tapout 2 continues this trend and looks like it could turn out to be the most polished UFC game yet thanks to incredible visuals and refined gameplay, which fans of previous UFC games should be more than familiar with.
For the uninitiated, the Ultimate Fighting Championship is a competition that lets martial artists test their skills against opponents from different disciplines. Basically, the Ultimate Fighting Championship is the closest thing in real life to a fighting game, which makes the sport perfect to translate into the game medium. UFC: Tapout 2 includes the same grappling maneuvers--like arm bars and ankle locks--that you'd see the fighters use in a real match. In fact, all the real-life disciplines of the actual fighters are represented--from grapplers who study wrestling, jujitsu, and judo to strikers who train in tae kwan do, kickboxing, and karate. In all, UFC Tapout 2 will feature a roster of 43 different fighters from the Ultimate Fighting Championship, including favorites old and new, like Tito Ortiz, Chuck Lidell, Matt Hughes, Jens Pulver, Carlos Newton, and Pedro Rizzo.
UFC: Tapout 2 includes several different modes of play, including exhibition, tournament, career mode, arcade, training, legend, and champion road. While most of the modes are self-explanatory, legend and champion road offer unique experiences. Legend mode puts you in the octagon as the fighter of your choice and makes him the UFC champion. Your goal here is to see how many times you can successfully defend your UFC title before finally getting beat. Champion road breaks the UFC roster up by weight classes and puts you at the bottom of the list so you have to battle your way up to get a shot at the title. UFC: Tapout 2 also makes some additions to the series' create-a-fighter mode, raising the number of possible character variations to 149,292.
The gameplay in UFC: Tapout 2 is all about inflicting a great deal of damage upon your opponent while trying not to get hit or put into a submission hold yourself. Each one of the buttons on the face of the controller is mapped to one of your fighter's limbs, and pressing one of these buttons executes a punch or kick. The speed and power of the punches and kicks in the game are determined by the actual stats of the real-life fighter. You can also execute a counter or grapple move by pushing two buttons together when you're within range. If done properly, a grab will take an opponent down to the mat and get you in a mounted position where you can either begin raining punches down on his head or body or go for a submission hold. Opponents can try to counter submission holds and punches while on their back by timing their attacks and pressing two buttons together just as a strike or grab connects. If you time your attacks well, you can often gain the upper hand by sliding out and throwing your foe on the mat. As in real life, fighters who are more talented in the grappling department have a significant advantage on the ground in UFC: Tapout 2. One of the new gameplay mechanics in the game is the addition of side mounts, which add yet another dimension to matches that end up on the ground.
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- GameSpot Score6.7fair
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- Mar 26, 2003
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