Medal of Honor Rising Sun Preview
The next game in the World War II first-person shooter series will take place along the Pacific Rim.
EA Games' Medal of Honor World War II action games have made a name for themselves with a combination of fast-paced, accessible first-person shooter gameplay, surprisingly accurate historical re-creations of wartime conditions, and outstanding audio. But the series had previously confined itself to operations on the western front (along with some missions in North Africa). With the next game, Rising Sun, the series will head east to the Pacific Rim to new theaters of war in Japan, Burma, and the Philippines. Rising Sun's single-player campaign, like that of other games in the series, casts you as a lone soldier who must fight his way through a series of unrelated missions against seemingly impossible odds. But like in the other games, you'll receive backup from computer-controlled allies against dramatic and highly cinematic backdrops.
In the game, you play as Corporal Joseph Griffin, who signed on for a tour of duty with his brother Donny, also stationed in the Pacific. Griffin begins his tour of duty stationed on the USS California in Pearl Harbor on the Day of Infamy, December 7, 1941. He's dozing off in his hammock, when suddenly a huge explosion jolts him awake, and he finds that his buddies are all scrambling out of the cabin while his commanding officer screams at him to get out of bed and get topside.
You're then thrust into the action from a first-person perspective, which you control using what has become more or less the standard control setup for console first-person shooters: You use the left analog stick to move forward and backward and the right analog stick to turn and aim. As you make your way to the upper decks, you get your first try at the game's optional objectives, which, if completed, can unlock additional bonuses, such as behind-the-scenes videos and interview clips. These optional objectives include helping unstick a jammed door and using a fire extinguisher to rescue some comrades who are trapped behind a wall of flames.
In this and other levels, Griffin is able to switch from being on foot to using stationary gun emplacements, such as antiair guns, mounted turrets, and field artillery. From what we've seen (and heard) these heavy-duty weapons are brought to life with what seems like uniformly excellent audio. Rising Sun seems to have very distinct-sounding firing effects for every single different weapon, from the roar of heavy dual machine gun turrets on a PT boat to the sharp report of the M1 Garand infantry rifle that Griffin can use to pick off enemies from a distance.
The game's audio, which is powered by THX technology, also seems to make great use of ambient sound and spectacular sound effects, especially huge explosions, which actually seem to reverberate slightly in enclosed areas. The sound effects are complemented by fully spoken dialogue, both from your American allies as well as from enemy Japanese soldiers, who frantically shout warnings when they sight you and call for help in the few instances in which you and your buddies have them pinned down.
Medal of Honor Rising Sun Quick Links
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- GameSpot Score6.4fair
Images
- EA Games
- EA LA
- Historic First-Person...
- Release: Nov 11, 2003 »
- ESRB: Teen
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